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DSD demod plugin: DSD proper integration interim state #3

This commit is contained in:
f4exb 2016-04-09 19:18:53 +02:00
parent 497ce458dc
commit 6a8d1e066e
2 changed files with 7 additions and 7 deletions

View File

@ -43,7 +43,7 @@ DSDDemod::DSDDemod(SampleSink* sampleSink) :
{
setObjectName("DSDDemod");
m_dsdInBuffer = new qint16[1<<18]; // 128 k Samples is the maximum size of all input devices sample buffers (Airspy or HackRF) = 2^(17+1) for 2 byte samples
m_samplesBuffer = new qint16[1<<18]; // 128 k Samples is the maximum size of all input devices sample buffers (Airspy or HackRF) = 2^(17+1) for 2 byte samples
m_config.m_inputSampleRate = 96000;
m_config.m_inputFrequencyOffset = 0;
@ -69,7 +69,7 @@ DSDDemod::DSDDemod(SampleSink* sampleSink) :
DSDDemod::~DSDDemod()
{
DSPEngine::instance()->removeAudioSink(&m_audioFifo);
delete[] m_dsdInBuffer;
delete[] m_samplesBuffer;
}
void DSDDemod::configure(MessageQueue* messageQueue,
@ -96,7 +96,7 @@ void DSDDemod::feed(const SampleVector::const_iterator& begin, const SampleVecto
Complex ci;
m_settingsMutex.lock();
m_dsdInCount = 0;
m_samplesBufferIndex = 0;
m_scopeSampleBuffer.clear();
for (SampleVector::const_iterator it = begin; it != end; ++it)
@ -141,7 +141,7 @@ void DSDDemod::feed(const SampleVector::const_iterator& begin, const SampleVecto
Sample s(sample, 0.0);
m_scopeSampleBuffer.push_back(s);
m_dsdInBuffer[m_dsdInCount++] = sample;
m_samplesBuffer[m_samplesBufferIndex++] = sample;
// if (m_running.m_audioMute)
// {
@ -186,7 +186,7 @@ void DSDDemod::feed(const SampleVector::const_iterator& begin, const SampleVecto
// }
m_dsdDecoder.popAudioSamples(&m_audioFifo, m_running.m_audioMute);
m_dsdDecoder.pushSamples(m_dsdInBuffer, m_dsdInCount);
m_dsdDecoder.pushSamples(m_samplesBuffer, m_samplesBufferIndex);
if ((m_scope != 0) && (m_scopeEnabled))
{

View File

@ -169,8 +169,8 @@ private:
Real m_fmExcursion;
qint16 *m_dsdInBuffer; //!< Input buffer for DSD decoder process
int m_dsdInCount;
qint16 *m_samplesBuffer; //!< Input buffer for DSD decoder process
int m_samplesBufferIndex;
SampleVector m_scopeSampleBuffer;
AudioVector m_audioBuffer;
uint m_audioBufferFill;