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SDRdaemon plugin: works with bugs
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@ -109,7 +109,7 @@ Note that this plugin does not require any of the hardware support libraries nor
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<h2>SDRdaemon input</h2>
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Warning: this is experimental is buggy (algorithm to retrieve samples is flawed).
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Warning: this is experimental and not fulle debugged yet.
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This is the client side of the SDRdaemon server. See the [SDRdaemon](https://github.com/f4exb/sdrdaemon) project in this Github repository. You must specify the address and UDP port to which the server connects and samples will flow into the SDRangel application (default is `127.0.0.1`port `9090`). It uses the meta data to retrieve the sample flow characteristics such as sample rate and receiveng center frequency.
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@ -233,9 +233,14 @@ uint8_t *SDRdaemonBuffer::readData(uint32_t length)
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m_readCount += length;
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return &m_rawBuffer[readCount];
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}
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//else if (m_readCount > 0)
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else
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{
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if (length > m_chunkSize) {
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qDebug("SDRdaemonBuffer::readData: length: %d", length);
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}
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uint32_t retLength = std::min(length, m_chunkSize);
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//uint32_t retLength = length;
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std::memcpy((void *) m_chunkBuffer, (const void *) &m_rawBuffer[m_readCount], m_rawSize - m_readCount); // read last bit from raw buffer
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m_readCount = retLength - (m_rawSize - m_readCount);
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std::memcpy((void *) &m_chunkBuffer[m_rawSize - m_readCount], (const void *) m_rawBuffer, m_readCount); // read the rest at start of raw buffer
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@ -26,6 +26,7 @@ const int SDRdaemonUDPHandler::m_rateDivider = 1000/SDRDAEMON_THROTTLE_MS;
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const int SDRdaemonUDPHandler::m_udpPayloadSize = 512;
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SDRdaemonUDPHandler::SDRdaemonUDPHandler(SampleFifo *sampleFifo, MessageQueue *outputMessageQueueToGUI) :
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//m_mutex(QMutex::Recursive),
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m_sdrDaemonBuffer(m_udpPayloadSize, m_rateDivider),
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m_dataSocket(0),
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m_dataAddress(QHostAddress::LocalHost),
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@ -66,6 +67,7 @@ void SDRdaemonUDPHandler::start()
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if (m_dataSocket->bind(m_dataAddress, m_dataPort))
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{
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qDebug("SDRdaemonUDPHandler::start: bind data socket to port %d", m_dataPort);
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//connect(this, SIGNAL(dataReady()), this, SLOT(processData()));
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connect(m_dataSocket, SIGNAL(readyRead()), this, SLOT(dataReadyRead()), Qt::QueuedConnection); // , Qt::QueuedConnection
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m_dataConnected = true;
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}
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@ -83,6 +85,7 @@ void SDRdaemonUDPHandler::stop()
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if (m_dataConnected) {
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disconnect(m_dataSocket, SIGNAL(readyRead()), this, SLOT(dataReadyRead()));
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//disconnect(this, SIGNAL(dataReady()), this, SLOT(processData));
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m_dataConnected = false;
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}
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@ -101,6 +104,7 @@ void SDRdaemonUDPHandler::dataReadyRead()
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{
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qint64 pendingDataSize = m_dataSocket->pendingDatagramSize();
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m_udpReadBytes = m_dataSocket->readDatagram(m_udpBuf, pendingDataSize, 0, 0);
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//emit dataReady();
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processData();
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}
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}
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@ -113,6 +117,8 @@ void SDRdaemonUDPHandler::processData()
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}
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else if (m_udpReadBytes > 0)
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{
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//QMutexLocker ml(&m_mutex);
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m_sdrDaemonBuffer.updateBlockCounts(m_udpReadBytes);
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if (m_sdrDaemonBuffer.readMeta(m_udpBuf, m_udpReadBytes))
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@ -160,6 +166,8 @@ void SDRdaemonUDPHandler::setSamplerate(uint32_t samplerate)
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<< " new:" << samplerate
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<< " old:" << m_samplerate;
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//QMutexLocker ml(&m_mutex);
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m_samplerate = samplerate;
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m_chunksize = (m_samplerate / m_rateDivider)*4; // TODO: implement FF and slow motion here. 4 corresponds to live. 2 is half speed, 8 is doulbe speed
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m_bufsize = m_chunksize;
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@ -41,8 +41,13 @@ public:
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public slots:
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void dataReadyRead();
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// void processData();
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//signals:
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// void dataReady();
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private:
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//QMutex m_mutex;
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SDRdaemonBuffer m_sdrDaemonBuffer;
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QUdpSocket *m_dataSocket;
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QHostAddress m_dataAddress;
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