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WFM demod: corrected audio mute display
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@ -290,6 +290,8 @@ void WFMDemodGUI::displaySettings()
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ui->squelch->setValue(m_settings.m_squelch);
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ui->squelchText->setText(QString("%1 dB").arg(m_settings.m_squelch));
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ui->audioMute->setChecked(m_settings.m_audioMute);
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blockApplySettings(false);
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}
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