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UDP Sink: use settings in GUI (3)

This commit is contained in:
f4exb 2017-10-15 23:32:11 +02:00
parent 898fcce31e
commit 76f20aa2e5

View File

@ -85,13 +85,13 @@ QByteArray UDPSinkGUI::serialize() const
s.writeReal(5, m_settings.m_rfBandwidth);
s.writeBlob(6, m_channelMarker.serialize());
s.writeBlob(7, ui->spectrumGUI->serialize());
s.writeS32(10, ui->gainOut->value());
s.writeS32(10, roundf(m_settings.m_gainOut * 10.0));
s.writeS32(11, m_settings.m_fmDeviation);
s.writeBool(13, ui->stereoInput->isChecked());
s.writeS32(14, ui->squelch->value());
s.writeBool(13, m_settings.m_stereoInput);
s.writeS32(14, roundf(m_settings.m_squelch));
s.writeS32(15, ui->squelchGate->value());
s.writeBool(16, ui->autoRWBalance->isChecked());
s.writeS32(17, ui->gainIn->value());
s.writeBool(16, m_settings.m_autoRWBalance);
s.writeS32(17, roundf(m_settings.m_gainIn * 10.0));
return s.final();
}
@ -131,23 +131,21 @@ bool UDPSinkGUI::deserialize(const QByteArray& data)
d.readBlob(7, &bytetmp);
ui->spectrumGUI->deserialize(bytetmp);
d.readS32(10, &s32tmp, 10);
ui->gainOut->setValue(s32tmp);
ui->gainOutText->setText(tr("%1").arg(s32tmp/10.0, 0, 'f', 1));
m_settings.m_gainOut = s32tmp / 10.0;
d.readS32(11, &s32tmp, 2500);
m_settings.m_fmDeviation = s32tmp * 1.0;
d.readBool(13, &booltmp, true);
ui->stereoInput->setChecked(booltmp);
m_settings.m_stereoInput = booltmp;
d.readS32(14, &s32tmp, -60);
ui->squelch->setValue(s32tmp);
ui->squelchText->setText(tr("%1").arg(s32tmp*1.0, 0, 'f', 0));
m_settings.m_squelch = s32tmp * 1.0;
m_settings.m_squelchEnabled = (s32tmp != -100);
d.readS32(15, &s32tmp, 5);
ui->squelchGate->setValue(s32tmp);
ui->squelchGateText->setText(tr("%1").arg(s32tmp*10.0, 0, 'f', 0));
d.readBool(16, &booltmp, true);
ui->autoRWBalance->setChecked(booltmp);
m_settings.m_autoRWBalance = booltmp;
d.readS32(17, &s32tmp, 10);
ui->gainIn->setValue(s32tmp);
ui->gainInText->setText(tr("%1").arg(s32tmp/10.0, 0, 'f', 1));
m_settings.m_gainIn = s32tmp / 10.0;
blockApplySettings(false);
m_channelMarker.blockSignals(false);
@ -281,14 +279,14 @@ void UDPSinkGUI::applySettings(bool force)
m_settings.m_amModFactor,
m_channelMarker.getUDPAddress(),
m_channelMarker.getUDPReceivePort(),
ui->channelMute->isChecked(),
ui->gainIn->value() / 10.0f,
ui->gainOut->value() / 10.0f,
ui->squelch->value() * 1.0f,
ui->squelchGate->value() * 0.01f,
ui->squelch->value() != -100,
ui->autoRWBalance->isChecked(),
ui->stereoInput->isChecked(),
m_settings.m_channelMute,
m_settings.m_gainIn,
m_settings.m_gainOut,
m_settings.m_squelch,
m_settings.m_squelchGate,
m_settings.m_squelchEnabled,
m_settings.m_autoRWBalance,
m_settings.m_stereoInput,
force);
ui->applyBtn->setEnabled(false);
@ -301,14 +299,31 @@ void UDPSinkGUI::displaySettings()
ui->sampleRate->setText(QString("%1").arg(roundf(m_settings.m_inputSampleRate), 0));
ui->rfBandwidth->setText(QString("%1").arg(roundf(m_settings.m_rfBandwidth), 0));
ui->fmDeviation->setText(QString("%1").arg(m_settings.m_fmDeviation, 0));
ui->amModPercent->setText(QString("%1").arg(roundf(m_settings.m_amModFactor), 0));
ui->amModPercent->setText(QString("%1").arg(roundf(m_settings.m_amModFactor * 100.0), 0));
setSampleFormatIndex(m_settings.m_sampleFormat);
ui->gainInText->setText(tr("%1").arg(ui->gainIn->value()/10.0, 0, 'f', 1));
ui->gainOutText->setText(tr("%1").arg(ui->gainOut->value()/10.0, 0, 'f', 1));
ui->squelchText->setText(tr("%1").arg(ui->squelch->value()*1.0, 0, 'f', 0));
ui->squelchGateText->setText(tr("%1").arg(ui->squelchGate->value()*10.0, 0, 'f', 0));
ui->channelMute->setChecked(m_settings.m_channelMute);
ui->autoRWBalance->setChecked(m_settings.m_autoRWBalance);
ui->stereoInput->setChecked(m_settings.m_stereoInput);
ui->gainInText->setText(tr("%1").arg(m_settings.m_gainIn, 0, 'f', 1));
ui->gainIn->setValue(roundf(m_settings.m_gainIn * 10.0));
ui->gainOutText->setText(tr("%1").arg(m_settings.m_gainOut, 0, 'f', 1));
ui->gainOut->setValue(roundf(m_settings.m_gainOut * 10.0));
if (m_settings.m_squelchEnabled) {
ui->squelchText->setText(tr("%1").arg(m_settings.m_squelch, 0, 'f', 0));
} else {
ui->squelchText->setText("---");
}
ui->squelch->setValue(roundf(m_settings.m_squelch));
ui->squelchGateText->setText(tr("%1").arg(roundf(m_settings.m_squelchGate * 1000.0), 0, 'f', 0));
ui->squelchGate->setValue(roundf(m_settings.m_squelchGate * 100.0));
ui->addressText->setText(tr("%1:%2").arg(m_channelMarker.getUDPAddress()).arg(m_channelMarker.getUDPReceivePort()));
}
@ -411,38 +426,42 @@ void UDPSinkGUI::on_amModPercent_textEdited(const QString& arg1 __attribute__((u
void UDPSinkGUI::on_gainIn_valueChanged(int value)
{
ui->gainInText->setText(tr("%1").arg(value/10.0, 0, 'f', 1));
m_settings.m_gainIn = value / 10.0;
ui->gainInText->setText(tr("%1").arg(m_settings.m_gainIn, 0, 'f', 1));
applySettings();
}
void UDPSinkGUI::on_gainOut_valueChanged(int value)
{
ui->gainOutText->setText(tr("%1").arg(value/10.0, 0, 'f', 1));
m_settings.m_gainOut = value / 10.0;
ui->gainOutText->setText(tr("%1").arg(m_settings.m_gainOut, 0, 'f', 1));
applySettings();
}
void UDPSinkGUI::on_squelch_valueChanged(int value)
{
if (value == -100) // means disabled
{
m_settings.m_squelchEnabled = (value != -100);
m_settings.m_squelch = value * 1.0;
if (m_settings.m_squelchEnabled) {
ui->squelchText->setText(tr("%1").arg(m_settings.m_squelch, 0, 'f', 0));
} else {
ui->squelchText->setText("---");
}
else
{
ui->squelchText->setText(tr("%1").arg(value*1.0, 0, 'f', 0));
}
applySettings();
}
void UDPSinkGUI::on_squelchGate_valueChanged(int value)
{
ui->squelchGateText->setText(tr("%1").arg(value*10.0, 0, 'f', 0));
m_settings.m_squelchGate = value / 100.0;
ui->squelchGateText->setText(tr("%1").arg(roundf(value * 10.0), 0, 'f', 0));
applySettings();
}
void UDPSinkGUI::on_channelMute_toggled(bool checked __attribute__((unused)))
void UDPSinkGUI::on_channelMute_toggled(bool checked)
{
m_settings.m_channelMute = checked;
applySettings();
}
@ -456,13 +475,15 @@ void UDPSinkGUI::on_resetUDPReadIndex_clicked()
m_udpSink->resetReadIndex(m_udpSink->getInputMessageQueue());
}
void UDPSinkGUI::on_autoRWBalance_toggled(bool checked __attribute__((unused)))
void UDPSinkGUI::on_autoRWBalance_toggled(bool checked)
{
m_settings.m_autoRWBalance = checked;
applySettings();
}
void UDPSinkGUI::on_stereoInput_toggled(bool checked __attribute__((unused)))
void UDPSinkGUI::on_stereoInput_toggled(bool checked)
{
m_settings.m_stereoInput = checked;
applySettings();
}