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UDP Sink: use settings in GUI (3)
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parent
898fcce31e
commit
76f20aa2e5
@ -85,13 +85,13 @@ QByteArray UDPSinkGUI::serialize() const
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s.writeReal(5, m_settings.m_rfBandwidth);
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s.writeBlob(6, m_channelMarker.serialize());
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s.writeBlob(7, ui->spectrumGUI->serialize());
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s.writeS32(10, ui->gainOut->value());
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s.writeS32(10, roundf(m_settings.m_gainOut * 10.0));
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s.writeS32(11, m_settings.m_fmDeviation);
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s.writeBool(13, ui->stereoInput->isChecked());
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s.writeS32(14, ui->squelch->value());
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s.writeBool(13, m_settings.m_stereoInput);
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s.writeS32(14, roundf(m_settings.m_squelch));
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s.writeS32(15, ui->squelchGate->value());
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s.writeBool(16, ui->autoRWBalance->isChecked());
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s.writeS32(17, ui->gainIn->value());
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s.writeBool(16, m_settings.m_autoRWBalance);
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s.writeS32(17, roundf(m_settings.m_gainIn * 10.0));
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return s.final();
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}
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@ -131,23 +131,21 @@ bool UDPSinkGUI::deserialize(const QByteArray& data)
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d.readBlob(7, &bytetmp);
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ui->spectrumGUI->deserialize(bytetmp);
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d.readS32(10, &s32tmp, 10);
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ui->gainOut->setValue(s32tmp);
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ui->gainOutText->setText(tr("%1").arg(s32tmp/10.0, 0, 'f', 1));
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m_settings.m_gainOut = s32tmp / 10.0;
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d.readS32(11, &s32tmp, 2500);
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m_settings.m_fmDeviation = s32tmp * 1.0;
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d.readBool(13, &booltmp, true);
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ui->stereoInput->setChecked(booltmp);
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m_settings.m_stereoInput = booltmp;
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d.readS32(14, &s32tmp, -60);
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ui->squelch->setValue(s32tmp);
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ui->squelchText->setText(tr("%1").arg(s32tmp*1.0, 0, 'f', 0));
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m_settings.m_squelch = s32tmp * 1.0;
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m_settings.m_squelchEnabled = (s32tmp != -100);
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d.readS32(15, &s32tmp, 5);
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ui->squelchGate->setValue(s32tmp);
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ui->squelchGateText->setText(tr("%1").arg(s32tmp*10.0, 0, 'f', 0));
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d.readBool(16, &booltmp, true);
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ui->autoRWBalance->setChecked(booltmp);
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m_settings.m_autoRWBalance = booltmp;
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d.readS32(17, &s32tmp, 10);
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ui->gainIn->setValue(s32tmp);
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ui->gainInText->setText(tr("%1").arg(s32tmp/10.0, 0, 'f', 1));
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m_settings.m_gainIn = s32tmp / 10.0;
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blockApplySettings(false);
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m_channelMarker.blockSignals(false);
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@ -281,14 +279,14 @@ void UDPSinkGUI::applySettings(bool force)
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m_settings.m_amModFactor,
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m_channelMarker.getUDPAddress(),
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m_channelMarker.getUDPReceivePort(),
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ui->channelMute->isChecked(),
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ui->gainIn->value() / 10.0f,
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ui->gainOut->value() / 10.0f,
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ui->squelch->value() * 1.0f,
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ui->squelchGate->value() * 0.01f,
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ui->squelch->value() != -100,
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ui->autoRWBalance->isChecked(),
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ui->stereoInput->isChecked(),
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m_settings.m_channelMute,
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m_settings.m_gainIn,
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m_settings.m_gainOut,
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m_settings.m_squelch,
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m_settings.m_squelchGate,
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m_settings.m_squelchEnabled,
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m_settings.m_autoRWBalance,
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m_settings.m_stereoInput,
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force);
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ui->applyBtn->setEnabled(false);
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@ -301,14 +299,31 @@ void UDPSinkGUI::displaySettings()
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ui->sampleRate->setText(QString("%1").arg(roundf(m_settings.m_inputSampleRate), 0));
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ui->rfBandwidth->setText(QString("%1").arg(roundf(m_settings.m_rfBandwidth), 0));
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ui->fmDeviation->setText(QString("%1").arg(m_settings.m_fmDeviation, 0));
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ui->amModPercent->setText(QString("%1").arg(roundf(m_settings.m_amModFactor), 0));
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ui->amModPercent->setText(QString("%1").arg(roundf(m_settings.m_amModFactor * 100.0), 0));
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setSampleFormatIndex(m_settings.m_sampleFormat);
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ui->gainInText->setText(tr("%1").arg(ui->gainIn->value()/10.0, 0, 'f', 1));
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ui->gainOutText->setText(tr("%1").arg(ui->gainOut->value()/10.0, 0, 'f', 1));
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ui->squelchText->setText(tr("%1").arg(ui->squelch->value()*1.0, 0, 'f', 0));
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ui->squelchGateText->setText(tr("%1").arg(ui->squelchGate->value()*10.0, 0, 'f', 0));
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ui->channelMute->setChecked(m_settings.m_channelMute);
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ui->autoRWBalance->setChecked(m_settings.m_autoRWBalance);
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ui->stereoInput->setChecked(m_settings.m_stereoInput);
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ui->gainInText->setText(tr("%1").arg(m_settings.m_gainIn, 0, 'f', 1));
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ui->gainIn->setValue(roundf(m_settings.m_gainIn * 10.0));
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ui->gainOutText->setText(tr("%1").arg(m_settings.m_gainOut, 0, 'f', 1));
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ui->gainOut->setValue(roundf(m_settings.m_gainOut * 10.0));
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if (m_settings.m_squelchEnabled) {
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ui->squelchText->setText(tr("%1").arg(m_settings.m_squelch, 0, 'f', 0));
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} else {
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ui->squelchText->setText("---");
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}
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ui->squelch->setValue(roundf(m_settings.m_squelch));
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ui->squelchGateText->setText(tr("%1").arg(roundf(m_settings.m_squelchGate * 1000.0), 0, 'f', 0));
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ui->squelchGate->setValue(roundf(m_settings.m_squelchGate * 100.0));
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ui->addressText->setText(tr("%1:%2").arg(m_channelMarker.getUDPAddress()).arg(m_channelMarker.getUDPReceivePort()));
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}
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@ -411,38 +426,42 @@ void UDPSinkGUI::on_amModPercent_textEdited(const QString& arg1 __attribute__((u
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void UDPSinkGUI::on_gainIn_valueChanged(int value)
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{
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ui->gainInText->setText(tr("%1").arg(value/10.0, 0, 'f', 1));
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m_settings.m_gainIn = value / 10.0;
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ui->gainInText->setText(tr("%1").arg(m_settings.m_gainIn, 0, 'f', 1));
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applySettings();
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}
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void UDPSinkGUI::on_gainOut_valueChanged(int value)
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{
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ui->gainOutText->setText(tr("%1").arg(value/10.0, 0, 'f', 1));
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m_settings.m_gainOut = value / 10.0;
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ui->gainOutText->setText(tr("%1").arg(m_settings.m_gainOut, 0, 'f', 1));
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applySettings();
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}
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void UDPSinkGUI::on_squelch_valueChanged(int value)
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{
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if (value == -100) // means disabled
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{
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m_settings.m_squelchEnabled = (value != -100);
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m_settings.m_squelch = value * 1.0;
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if (m_settings.m_squelchEnabled) {
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ui->squelchText->setText(tr("%1").arg(m_settings.m_squelch, 0, 'f', 0));
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} else {
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ui->squelchText->setText("---");
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}
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else
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{
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ui->squelchText->setText(tr("%1").arg(value*1.0, 0, 'f', 0));
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}
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applySettings();
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}
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void UDPSinkGUI::on_squelchGate_valueChanged(int value)
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{
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ui->squelchGateText->setText(tr("%1").arg(value*10.0, 0, 'f', 0));
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m_settings.m_squelchGate = value / 100.0;
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ui->squelchGateText->setText(tr("%1").arg(roundf(value * 10.0), 0, 'f', 0));
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applySettings();
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}
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void UDPSinkGUI::on_channelMute_toggled(bool checked __attribute__((unused)))
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void UDPSinkGUI::on_channelMute_toggled(bool checked)
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{
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m_settings.m_channelMute = checked;
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applySettings();
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}
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@ -456,13 +475,15 @@ void UDPSinkGUI::on_resetUDPReadIndex_clicked()
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m_udpSink->resetReadIndex(m_udpSink->getInputMessageQueue());
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}
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void UDPSinkGUI::on_autoRWBalance_toggled(bool checked __attribute__((unused)))
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void UDPSinkGUI::on_autoRWBalance_toggled(bool checked)
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{
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m_settings.m_autoRWBalance = checked;
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applySettings();
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}
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void UDPSinkGUI::on_stereoInput_toggled(bool checked __attribute__((unused)))
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void UDPSinkGUI::on_stereoInput_toggled(bool checked)
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{
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m_settings.m_stereoInput = checked;
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applySettings();
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}
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