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In feature and channel add dialogs ignore apply action if there are no items to select
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@ -46,7 +46,7 @@ void ChannelAddDialog::addChannelNames(const QStringList& channelNames)
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void ChannelAddDialog::apply(QAbstractButton *button)
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void ChannelAddDialog::apply(QAbstractButton *button)
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{
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{
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if (button == (QAbstractButton*) ui->buttonBox->button(QDialogButtonBox::Apply))
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if ((ui->channelSelect->count() > 0) && (button == (QAbstractButton*) ui->buttonBox->button(QDialogButtonBox::Apply)))
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{
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{
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int selectedChannelIndex = ui->channelSelect->currentIndex();
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int selectedChannelIndex = ui->channelSelect->currentIndex();
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emit(addChannel(selectedChannelIndex));
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emit(addChannel(selectedChannelIndex));
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@ -46,7 +46,7 @@ void FeatureAddDialog::addFeatureNames(const QStringList& featureNames)
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void FeatureAddDialog::apply(QAbstractButton *button)
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void FeatureAddDialog::apply(QAbstractButton *button)
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{
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{
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if (button == (QAbstractButton*) ui->buttonBox->button(QDialogButtonBox::Apply))
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if ((ui->featureSelect->count() > 0) && (button == (QAbstractButton*) ui->buttonBox->button(QDialogButtonBox::Apply)))
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{
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{
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int selectedFeatureIndex = ui->featureSelect->currentIndex();
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int selectedFeatureIndex = ui->featureSelect->currentIndex();
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emit(addFeature(selectedFeatureIndex));
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emit(addFeature(selectedFeatureIndex));
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