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Multiple audio support: added ability to manage more than one audio output
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@@ -26,8 +26,7 @@
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DSPEngine::DSPEngine() :
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m_deviceSourceEnginesUIDSequence(0),
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m_deviceSinkEnginesUIDSequence(0),
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m_audioOutputSampleRate(48000), // Use default output device at 48 kHz
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m_audioInputSampleRate(48000), // Use default input device at 48 kHz
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m_audioDeviceManager(m_defaultAudioSampleRate),
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m_audioInputDeviceIndex(-1), // default device
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m_audioOutputDeviceIndex(-1) // default device
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{
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@@ -37,9 +36,6 @@ DSPEngine::DSPEngine() :
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DSPEngine::~DSPEngine()
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{
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m_audioOutput.setOnExit(true);
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m_audioInput.setOnExit(true);
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std::vector<DSPDeviceSourceEngine*>::iterator it = m_deviceSourceEngines.begin();
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while (it != m_deviceSourceEngines.end())
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