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PlutoSDR output: use settings in modulator (3)
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@ -59,8 +59,6 @@ AMMod::AMMod() :
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m_config.m_toneFrequency = 1000.0f;
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m_config.m_audioSampleRate = DSPEngine::instance()->getAudioSampleRate();
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apply();
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m_audioBuffer.resize(1<<14);
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m_audioBufferFill = 0;
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@ -76,6 +74,8 @@ AMMod::AMMod() :
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m_cwKeyer.setWPM(13);
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m_cwKeyer.setMode(CWKeyer::CWNone);
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m_cwSmoother.setNbFadeSamples(192); // 4 ms @ 48 kHz
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applySettings(m_settings, true);
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}
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AMMod::~AMMod()
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@ -319,22 +319,24 @@ bool AMMod::handleMessage(const Message& cmd)
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{
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MsgConfigureAMModPrivate& cfg = (MsgConfigureAMModPrivate&) cmd;
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m_config.m_rfBandwidth = cfg.getRFBandwidth();
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m_config.m_modFactor = cfg.getModFactor();
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m_config.m_toneFrequency = cfg.getToneFrequency();
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m_config.m_volumeFactor = cfg.getVolumeFactor();
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m_config.m_channelMute = cfg.getChannelMute();
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m_config.m_playLoop = cfg.getPlayLoop();
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AMModSettings settings = m_settings;
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apply();
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settings.m_rfBandwidth = cfg.getRFBandwidth();
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settings.m_modFactor = cfg.getModFactor();
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settings.m_toneFrequency = cfg.getToneFrequency();
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settings.m_volumeFactor = cfg.getVolumeFactor();
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settings.m_channelMute = cfg.getChannelMute();
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settings.m_playLoop = cfg.getPlayLoop();
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applySettings(settings);
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qDebug() << "AMMod::handleMessage: MsgConfigureAMModPrivate:"
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<< " m_rfBandwidth: " << m_config.m_rfBandwidth
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<< " m_modFactor: " << m_config.m_modFactor
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<< " m_toneFrequency: " << m_config.m_toneFrequency
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<< " m_volumeFactor: " << m_config.m_volumeFactor
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<< " m_audioMute: " << m_config.m_channelMute
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<< " m_playLoop: " << m_config.m_playLoop;
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<< " m_rfBandwidth: " << settings.m_rfBandwidth
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<< " m_modFactor: " << settings.m_modFactor
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<< " m_toneFrequency: " << settings.m_toneFrequency
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<< " m_volumeFactor: " << settings.m_volumeFactor
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<< " m_audioMute: " << settings.m_channelMute
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<< " m_playLoop: " << settings.m_playLoop;
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return true;
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}
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@ -382,63 +384,63 @@ bool AMMod::handleMessage(const Message& cmd)
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}
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}
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void AMMod::apply()
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{
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if ((m_config.m_inputFrequencyOffset != m_running.m_inputFrequencyOffset) ||
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(m_config.m_outputSampleRate != m_running.m_outputSampleRate))
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{
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m_settingsMutex.lock();
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m_carrierNco.setFreq(m_config.m_inputFrequencyOffset, m_config.m_outputSampleRate);
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m_settingsMutex.unlock();
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}
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if((m_config.m_outputSampleRate != m_running.m_outputSampleRate) ||
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(m_config.m_rfBandwidth != m_running.m_rfBandwidth) ||
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(m_config.m_audioSampleRate != m_running.m_audioSampleRate))
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{
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m_settingsMutex.lock();
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m_interpolatorDistanceRemain = 0;
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m_interpolatorConsumed = false;
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m_interpolatorDistance = (Real) m_config.m_audioSampleRate / (Real) m_config.m_outputSampleRate;
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m_interpolator.create(48, m_config.m_audioSampleRate, m_config.m_rfBandwidth / 2.2, 3.0);
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m_settingsMutex.unlock();
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}
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if ((m_config.m_toneFrequency != m_running.m_toneFrequency) ||
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(m_config.m_audioSampleRate != m_running.m_audioSampleRate))
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{
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m_settingsMutex.lock();
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m_toneNco.setFreq(m_config.m_toneFrequency, m_config.m_audioSampleRate);
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m_settingsMutex.unlock();
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}
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if (m_config.m_audioSampleRate != m_running.m_audioSampleRate)
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{
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m_cwKeyer.setSampleRate(m_config.m_audioSampleRate);
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m_cwSmoother.setNbFadeSamples(m_config.m_audioSampleRate / 250); // 4 ms
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}
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m_running.m_outputSampleRate = m_config.m_outputSampleRate;
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m_running.m_inputFrequencyOffset = m_config.m_inputFrequencyOffset;
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m_running.m_rfBandwidth = m_config.m_rfBandwidth;
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m_running.m_modFactor = m_config.m_modFactor;
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m_running.m_toneFrequency = m_config.m_toneFrequency;
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m_running.m_volumeFactor = m_config.m_volumeFactor;
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m_running.m_audioSampleRate = m_config.m_audioSampleRate;
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m_running.m_channelMute = m_config.m_channelMute;
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m_running.m_playLoop = m_config.m_playLoop;
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m_settings.m_outputSampleRate = m_config.m_outputSampleRate;
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m_settings.m_inputFrequencyOffset = m_config.m_inputFrequencyOffset;
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m_settings.m_rfBandwidth = m_config.m_rfBandwidth;
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m_settings.m_modFactor = m_config.m_modFactor;
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m_settings.m_toneFrequency = m_config.m_toneFrequency;
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m_settings.m_volumeFactor = m_config.m_volumeFactor;
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m_settings.m_audioSampleRate = m_config.m_audioSampleRate;
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m_settings.m_channelMute = m_config.m_channelMute;
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m_settings.m_playLoop = m_config.m_playLoop;
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}
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//void AMMod::apply()
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//{
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//
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// if ((m_config.m_inputFrequencyOffset != m_running.m_inputFrequencyOffset) ||
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// (m_config.m_outputSampleRate != m_running.m_outputSampleRate))
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// {
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// m_settingsMutex.lock();
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// m_carrierNco.setFreq(m_config.m_inputFrequencyOffset, m_config.m_outputSampleRate);
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// m_settingsMutex.unlock();
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// }
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//
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// if((m_config.m_outputSampleRate != m_running.m_outputSampleRate) ||
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// (m_config.m_rfBandwidth != m_running.m_rfBandwidth) ||
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// (m_config.m_audioSampleRate != m_running.m_audioSampleRate))
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// {
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// m_settingsMutex.lock();
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// m_interpolatorDistanceRemain = 0;
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// m_interpolatorConsumed = false;
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// m_interpolatorDistance = (Real) m_config.m_audioSampleRate / (Real) m_config.m_outputSampleRate;
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// m_interpolator.create(48, m_config.m_audioSampleRate, m_config.m_rfBandwidth / 2.2, 3.0);
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// m_settingsMutex.unlock();
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// }
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//
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// if ((m_config.m_toneFrequency != m_running.m_toneFrequency) ||
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// (m_config.m_audioSampleRate != m_running.m_audioSampleRate))
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// {
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// m_settingsMutex.lock();
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// m_toneNco.setFreq(m_config.m_toneFrequency, m_config.m_audioSampleRate);
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// m_settingsMutex.unlock();
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// }
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//
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// if (m_config.m_audioSampleRate != m_running.m_audioSampleRate)
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// {
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// m_cwKeyer.setSampleRate(m_config.m_audioSampleRate);
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// m_cwSmoother.setNbFadeSamples(m_config.m_audioSampleRate / 250); // 4 ms
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// }
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//
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// m_running.m_outputSampleRate = m_config.m_outputSampleRate;
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// m_running.m_inputFrequencyOffset = m_config.m_inputFrequencyOffset;
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// m_running.m_rfBandwidth = m_config.m_rfBandwidth;
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// m_running.m_modFactor = m_config.m_modFactor;
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// m_running.m_toneFrequency = m_config.m_toneFrequency;
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// m_running.m_volumeFactor = m_config.m_volumeFactor;
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// m_running.m_audioSampleRate = m_config.m_audioSampleRate;
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// m_running.m_channelMute = m_config.m_channelMute;
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// m_running.m_playLoop = m_config.m_playLoop;
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//
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// m_settings.m_outputSampleRate = m_config.m_outputSampleRate;
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// m_settings.m_inputFrequencyOffset = m_config.m_inputFrequencyOffset;
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// m_settings.m_rfBandwidth = m_config.m_rfBandwidth;
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// m_settings.m_modFactor = m_config.m_modFactor;
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// m_settings.m_toneFrequency = m_config.m_toneFrequency;
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// m_settings.m_volumeFactor = m_config.m_volumeFactor;
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// m_settings.m_audioSampleRate = m_config.m_audioSampleRate;
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// m_settings.m_channelMute = m_config.m_channelMute;
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// m_settings.m_playLoop = m_config.m_playLoop;
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//}
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void AMMod::openFileStream()
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{
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@ -362,7 +362,7 @@ private:
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static const int m_levelNbSamples;
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void apply();
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// void apply();
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void applySettings(const AMModSettings& settings, bool force = false);
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void pullAF(Real& sample);
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void calculateLevel(Real& sample);
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