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FT8 demod: reorganized code (1)
This commit is contained in:
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36
ft8/fft.cpp
36
ft8/fft.cpp
@ -35,39 +35,6 @@ namespace FT8 {
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// MEASURE=0, ESTIMATE=64, PATIENT=32
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int fftw_type = FFTW_ESTIMATE;
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// a cached fftw plan, for both of:
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// fftwf_plan_dft_r2c_1d(n, m_in, m_out, FFTW_ESTIMATE);
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// fftwf_plan_dft_c2r_1d(n, m_in, m_out, FFTW_ESTIMATE);
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class Plan
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{
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public:
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int n_;
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int type_;
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//
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// real -> complex
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//
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fftwf_complex *c_; // (n_ / 2) + 1 of these
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float *r_; // n_ of these
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fftwf_plan fwd_; // forward plan
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fftwf_plan rev_; // reverse plan
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//
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// complex -> complex
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//
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fftwf_complex *cc1_; // n
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fftwf_complex *cc2_; // n
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fftwf_plan cfwd_; // forward plan
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fftwf_plan crev_; // reverse plan
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// how much CPU time spent in FFTs that use this plan.
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#if TIMING
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double time_;
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#endif
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const char *why_;
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int uses_;
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};
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static std::mutex plansmu;
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static Plan *plans[1000];
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static int nplans;
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@ -622,8 +589,7 @@ std::vector<float> hilbert_shift(const std::vector<float> &x, float hz0, float h
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return ret;
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}
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void
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fft_stats()
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void fft_stats()
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{
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for (int i = 0; i < nplans; i++)
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{
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54
ft8/fft.h
54
ft8/fft.h
@ -28,18 +28,50 @@
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namespace FT8
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{
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class Plan;
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Plan *get_plan(int n, const char *why);
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// a cached fftw plan, for both of:
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// fftwf_plan_dft_r2c_1d(n, m_in, m_out, FFTW_ESTIMATE);
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// fftwf_plan_dft_c2r_1d(n, m_in, m_out, FFTW_ESTIMATE);
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class Plan
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{
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public:
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int n_;
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int type_;
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std::vector<std::complex<float>> one_fft(const std::vector<float> &samples, int i0, int block, const char *why, Plan *p);
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std::vector<float> one_ifft(const std::vector<std::complex<float>> &bins, const char *why);
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typedef std::vector<std::vector<std::complex<float>>> ffts_t;
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ffts_t ffts(const std::vector<float> &samples, int i0, int block, const char *why);
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std::vector<std::complex<float>> one_fft_c(const std::vector<float> &samples, int i0, int block, const char *why);
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std::vector<std::complex<float>> one_fft_cc(const std::vector<std::complex<float>> &samples, int i0, int block, const char *why);
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std::vector<std::complex<float>> one_ifft_cc(const std::vector<std::complex<float>> &bins, const char *why);
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std::vector<std::complex<float>> analytic(const std::vector<float> &x, const char *why);
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std::vector<float> hilbert_shift(const std::vector<float> &x, float hz0, float hz1, int rate);
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//
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// real -> complex
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//
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fftwf_complex *c_; // (n_ / 2) + 1 of these
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float *r_; // n_ of these
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fftwf_plan fwd_; // forward plan
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fftwf_plan rev_; // reverse plan
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//
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// complex -> complex
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//
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fftwf_complex *cc1_; // n
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fftwf_complex *cc2_; // n
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fftwf_plan cfwd_; // forward plan
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fftwf_plan crev_; // reverse plan
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// how much CPU time spent in FFTs that use this plan.
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#if TIMING
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double time_;
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#endif
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const char *why_;
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int uses_;
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};
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Plan *get_plan(int n, const char *why);
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std::vector<std::complex<float>> one_fft(const std::vector<float> &samples, int i0, int block, const char *why, Plan *p);
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std::vector<float> one_ifft(const std::vector<std::complex<float>> &bins, const char *why);
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typedef std::vector<std::vector<std::complex<float>>> ffts_t;
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ffts_t ffts(const std::vector<float> &samples, int i0, int block, const char *why);
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std::vector<std::complex<float>> one_fft_c(const std::vector<float> &samples, int i0, int block, const char *why);
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std::vector<std::complex<float>> one_fft_cc(const std::vector<std::complex<float>> &samples, int i0, int block, const char *why);
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std::vector<std::complex<float>> one_ifft_cc(const std::vector<std::complex<float>> &bins, const char *why);
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std::vector<std::complex<float>> analytic(const std::vector<float> &x, const char *why);
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std::vector<float> hilbert_shift(const std::vector<float> &x, float hz0, float hz1, int rate);
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} // namespace FT8
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6135
ft8/ft8.cpp
6135
ft8/ft8.cpp
File diff suppressed because it is too large
Load Diff
637
ft8/ft8.h
637
ft8/ft8.h
@ -21,6 +21,10 @@
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#ifndef ft8_h
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#define ft8_h
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#include <thread>
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#include <mutex>
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#include "fft.h"
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namespace FT8 {
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// Callback interface to get the results
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class CallbackInterface
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@ -37,6 +41,62 @@ public:
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) = 0; //!< virtual nathod called each time there is a result
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};
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//
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// manage statistics for soft decoding, to help
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// decide how likely each symbol is to be correct,
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// to drive LDPC decoding.
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//
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// meaning of the how (problt_how) parameter:
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// 0: gaussian
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// 1: index into the actual distribution
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// 2: do something complex for the tails.
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// 3: index into the actual distribution plus gaussian for tails.
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// 4: similar to 3.
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// 5: laplace
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//
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class Stats
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{
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public:
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std::vector<float> a_;
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float sum_;
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bool finalized_;
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float mean_; // cached
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float stddev_; // cached
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float b_; // cached
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int how_;
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public:
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Stats(int how, float log_tail, float log_rate);
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void add(float x);
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void finalize();
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float mean();
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float stddev();
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// fraction of distribution that's less than x.
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// assumes normal distribution.
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// this is PHI(x), or the CDF at x,
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// or the integral from -infinity
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// to x of the PDF.
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float gaussian_problt(float x);
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// https://en.wikipedia.org/wiki/Laplace_distribution
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// m and b from page 116 of Mark Owen's Practical Signal Processing.
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float laplace_problt(float x);
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// look into the actual distribution.
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float problt(float x);
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private:
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float log_tail_;
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float log_rate_;
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};
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class Strength
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{
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public:
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float hz_;
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int off_;
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float strength_; // higher is better
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};
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// same as Python class CDECODE
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//
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struct cdecode
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@ -47,23 +107,568 @@ struct cdecode
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int *bits; // 174
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};
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void entry(
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float xsamples[],
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int nsamples,
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int start,
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int rate,
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float min_hz,
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float max_hz,
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int hints1[],
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int hints2[],
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double time_left,
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double total_time_left,
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CallbackInterface *cb,
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int,
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struct cdecode *
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);
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// 1920-point FFT at 12000 samples/second
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// 6.25 Hz spacing, 0.16 seconds/symbol
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// encode chain:
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// 77 bits
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// append 14 bits CRC (for 91 bits)
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// LDPC(174,91) yields 174 bits
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// that's 58 3-bit FSK-8 symbols
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// gray code each 3 bits
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// insert three 7-symbol Costas sync arrays
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// at symbol #s 0, 36, 72 of final signal
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// thus: 79 FSK-8 symbols
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// total transmission time is 12.64 seconds
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// tunable parameters
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struct FT8Params
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{
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int nthreads; // number of parallel threads, for multi-core
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int npasses_one; // number of spectral subtraction passes
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int npasses_two; // number of spectral subtraction passes
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int ldpc_iters; // how hard LDPC decoding should work
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int snr_win; // averaging window, in symbols, for SNR conversion
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int snr_how; // technique to measure "N" for SNR. 0 means median of the 8 tones.
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float shoulder200; // for 200 sps bandpass filter
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float shoulder200_extra; // for bandpass filter
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float second_hz_win; // +/- hz
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int second_hz_n; // divide total window into this many pieces
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float second_off_win; // +/- search window in symbol-times
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int second_off_n;
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int third_hz_n;
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float third_hz_win;
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int third_off_n;
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float third_off_win;
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float log_tail;
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float log_rate;
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int problt_how_noise;
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int problt_how_sig;
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int use_apriori;
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int use_hints; // 1 means use all hints, 2 means just CQ hints
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int win_type;
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int osd_depth; // 6; // don't increase beyond 6, produces too much garbage
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int osd_ldpc_thresh; // demand this many correct LDPC parity bits before OSD
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int ncoarse; // number of offsets per hz produced by coarse()
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int ncoarse_blocks;
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float tminus; // start looking at 0.5 - tminus seconds
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float tplus;
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int coarse_off_n;
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int coarse_hz_n;
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float already_hz;
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float overlap;
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int overlap_edges;
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float nyquist;
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int oddrate;
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float pass0_frac;
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int reduce_how;
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float go_extra;
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int do_reduce;
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int pass_threshold;
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int strength_how;
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int known_strength_how;
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int coarse_strength_how;
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float reduce_shoulder;
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float reduce_factor;
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float reduce_extra;
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float coarse_all;
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int second_count;
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int soft_phase_win;
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float subtract_ramp;
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int soft_ones;
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int soft_pairs;
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int soft_triples;
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int do_second;
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int do_fine_hz;
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int do_fine_off;
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int do_third;
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float fine_thresh;
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int fine_max_off;
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int fine_max_tone;
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int known_sparse;
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float c_soft_weight;
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int c_soft_win;
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int bayes_how;
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FT8Params()
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{
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nthreads = 8; // number of parallel threads, for multi-core
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npasses_one = 3; // number of spectral subtraction passes
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npasses_two = 3; // number of spectral subtraction passes
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ldpc_iters = 25; // how hard LDPC decoding should work
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snr_win = 7; // averaging window, in symbols, for SNR conversion
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snr_how = 3; // technique to measure "N" for SNR. 0 means median of the 8 tones.
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shoulder200 = 10; // for 200 sps bandpass filter
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shoulder200_extra = 0.0; // for bandpass filter
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second_hz_win = 3.5; // +/- hz
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second_hz_n = 8; // divide total window into this many pieces
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second_off_win = 0.5; // +/- search window in symbol-times
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second_off_n = 10;
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third_hz_n = 3;
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third_hz_win = 0.25;
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third_off_n = 4;
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third_off_win = 0.075;
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log_tail = 0.1;
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log_rate = 8.0;
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problt_how_noise = 0;
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problt_how_sig = 0;
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use_apriori = 1;
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use_hints = 2; // 1 means use all hints, 2 means just CQ hints
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win_type = 1;
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osd_depth = 0; // 6; // don't increase beyond 6, produces too much garbage
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osd_ldpc_thresh = 70; // demand this many correct LDPC parity bits before OSD
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ncoarse = 1; // number of offsets per hz produced by coarse()
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ncoarse_blocks = 1;
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tminus = 2.2; // start looking at 0.5 - tminus seconds
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tplus = 2.4;
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coarse_off_n = 4;
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coarse_hz_n = 4;
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already_hz = 27;
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overlap = 20;
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overlap_edges = 0;
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nyquist = 0.925;
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oddrate = 1;
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pass0_frac = 1.0;
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reduce_how = 2;
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go_extra = 3.5;
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do_reduce = 1;
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pass_threshold = 1;
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strength_how = 4;
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known_strength_how = 7;
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coarse_strength_how = 6;
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reduce_shoulder = -1;
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reduce_factor = 0.25;
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reduce_extra = 0;
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coarse_all = -1;
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second_count = 3;
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soft_phase_win = 2;
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subtract_ramp = 0.11;
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soft_ones = 2;
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soft_pairs = 1;
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soft_triples = 1;
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do_second = 1;
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do_fine_hz = 1;
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do_fine_off = 1;
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do_third = 2;
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fine_thresh = 0.19;
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fine_max_off = 2;
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fine_max_tone = 4;
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known_sparse = 1;
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c_soft_weight = 7;
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c_soft_win = 2;
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bayes_how = 1;
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}
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}; // class FT8Params
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// The FT8 worker
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class FT8
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{
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public:
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std::thread *th_;
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float min_hz_;
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float max_hz_;
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std::vector<float> samples_; // input to each pass
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std::vector<float> nsamples_; // subtract from here
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int start_; // sample number of 0.5 seconds into samples[]
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int rate_; // samples/second
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double deadline_; // start time + budget
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double final_deadline_; // keep going this long if no decodes
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std::vector<int> hints1_;
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std::vector<int> hints2_;
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int pass_;
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float down_hz_;
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std::mutex cb_mu_;
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CallbackInterface *cb_; // call-back interface
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std::mutex hack_mu_;
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int hack_size_;
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int hack_off_;
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int hack_len_;
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float hack_0_;
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float hack_1_;
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const float *hack_data_;
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std::vector<std::complex<float>> hack_bins_;
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std::vector<cdecode> prevdecs_;
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Plan *plan32_;
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FT8(
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const std::vector<float> &samples,
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float min_hz,
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float max_hz,
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int start,
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int rate,
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int hints1[],
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int hints2[],
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double deadline,
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double final_deadline,
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CallbackInterface *cb,
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std::vector<cdecode> prevdecs
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);
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~FT8();
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// strength of costas block of signal with tone 0 at bi0,
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// and symbol zero at si0.
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float one_coarse_strength(const ffts_t &bins, int bi0, int si0);
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// return symbol length in samples at the given rate.
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// insist on integer symbol lengths so that we can
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// use whole FFT bins.
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int blocksize(int rate);
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//
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// look for potential signals by searching FFT bins for Costas symbol
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// blocks. returns a vector of candidate positions.
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//
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std::vector<Strength> coarse(const ffts_t &bins, int si0, int si1);
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//
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// reduce the sample rate from arate to brate.
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// center hz0..hz1 in the new nyquist range.
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// but first filter to that range.
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// sets delta_hz to hz moved down.
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//
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std::vector<float> reduce_rate(
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const std::vector<float> &a,
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float hz0,
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float hz1,
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int arate,
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int brate,
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float &delta_hz
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);
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// The actual main process
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void go(int npasses);
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//
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// what's the strength of the Costas sync blocks of
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// the signal starting at hz and off?
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//
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float one_strength(const std::vector<float> &samples200, float hz, int off);
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//
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// given a complete known signal's symbols in syms,
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// how strong is it? used to look for the best
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// offset and frequency at which to subtract a
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// decoded signal.
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//
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float one_strength_known(
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const std::vector<float> &samples,
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int rate,
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const std::vector<int> &syms,
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float hz,
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int off
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);
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int search_time_fine(
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const std::vector<float> &samples200,
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int off0,
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int offN,
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float hz,
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int gran,
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float &str
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);
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int search_time_fine_known(
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const std::vector<std::complex<float>> &bins,
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int rate,
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const std::vector<int> &syms,
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int off0,
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int offN,
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float hz,
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int gran,
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float &str
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);
|
||||
//
|
||||
// search for costas blocks in an MxN time/frequency grid.
|
||||
// hz0 +/- hz_win in hz_inc increments. hz0 should be near 25.
|
||||
// off0 +/- off_win in off_inc incremenents.
|
||||
//
|
||||
std::vector<Strength> search_both(
|
||||
const std::vector<float> &samples200,
|
||||
float hz0,
|
||||
int hz_n,
|
||||
float hz_win,
|
||||
int off0,
|
||||
int off_n,
|
||||
int off_win
|
||||
);
|
||||
void search_both_known(
|
||||
const std::vector<float> &samples,
|
||||
int rate,
|
||||
const std::vector<int> &syms,
|
||||
float hz0,
|
||||
float off_secs0, // seconds
|
||||
float &hz_out,
|
||||
float &off_out
|
||||
);
|
||||
//
|
||||
// shift frequency by shifting the bins of one giant FFT.
|
||||
// so no problem with phase mismatch &c at block boundaries.
|
||||
// surprisingly fast at 200 samples/second.
|
||||
// shifts *down* by hz.
|
||||
//
|
||||
std::vector<float> fft_shift(
|
||||
const std::vector<float> &samples,
|
||||
int off,
|
||||
int len,
|
||||
int rate,
|
||||
float hz
|
||||
);
|
||||
//
|
||||
// shift down by hz.
|
||||
//
|
||||
std::vector<float> fft_shift_f(
|
||||
const std::vector<std::complex<float>> &bins,
|
||||
int rate,
|
||||
float hz
|
||||
);
|
||||
// shift the frequency by a fraction of 6.25,
|
||||
// to center hz on bin 4 (25 hz).
|
||||
std::vector<float> shift200(
|
||||
const std::vector<float> &samples200,
|
||||
int off,
|
||||
int len,
|
||||
float hz
|
||||
);
|
||||
// returns a mini-FFT of 79 8-tone symbols.
|
||||
ffts_t extract(const std::vector<float> &samples200, float, int off);
|
||||
//
|
||||
// m79 is a 79x8 array of complex.
|
||||
//
|
||||
ffts_t un_gray_code_c(const ffts_t &m79);
|
||||
//
|
||||
// m79 is a 79x8 array of float.
|
||||
//
|
||||
std::vector<std::vector<float>> un_gray_code_r(const std::vector<std::vector<float>> &m79);
|
||||
//
|
||||
// normalize levels by windowed median.
|
||||
// this helps, but why?
|
||||
//
|
||||
std::vector<std::vector<float>> convert_to_snr(const std::vector<std::vector<float>> &m79);
|
||||
//
|
||||
// normalize levels by windowed median.
|
||||
// this helps, but why?
|
||||
//
|
||||
std::vector<std::vector<std::complex<float>>> c_convert_to_snr(
|
||||
const std::vector<std::vector<std::complex<float>>> &m79
|
||||
);
|
||||
//
|
||||
// statistics to decide soft probabilities,
|
||||
// to drive LDPC decoder.
|
||||
// distribution of strongest tones, and
|
||||
// distribution of noise.
|
||||
//
|
||||
void make_stats(
|
||||
const std::vector<std::vector<float>> &m79,
|
||||
Stats &bests,
|
||||
Stats &all
|
||||
);
|
||||
//
|
||||
// convert 79x8 complex FFT bins to magnitudes.
|
||||
//
|
||||
// exploits local phase coherence by decreasing magnitudes of bins
|
||||
// whose phase is far from the phases of nearby strongest tones.
|
||||
//
|
||||
// relies on each tone being reasonably well centered in its FFT bin
|
||||
// (in time and frequency) so that each tone completes an integer
|
||||
// number of cycles and thus preserves phase from one symbol to the
|
||||
// next.
|
||||
//
|
||||
std::vector<std::vector<float>> soft_c2m(const ffts_t &c79);
|
||||
//
|
||||
// guess the probability that a bit is zero vs one,
|
||||
// based on strengths of strongest tones that would
|
||||
// give it those values. for soft LDPC decoding.
|
||||
//
|
||||
// returns log-likelihood, zero is positive, one is negative.
|
||||
//
|
||||
float bayes(
|
||||
float best_zero,
|
||||
float best_one,
|
||||
int lli,
|
||||
Stats &bests,
|
||||
Stats &all
|
||||
);
|
||||
//
|
||||
// c79 is 79x8 complex tones, before un-gray-coding.
|
||||
//
|
||||
void soft_decode(const ffts_t &c79, float ll174[]);
|
||||
//
|
||||
// c79 is 79x8 complex tones, before un-gray-coding.
|
||||
//
|
||||
void c_soft_decode(const ffts_t &c79x, float ll174[]);
|
||||
//
|
||||
// turn 79 symbol numbers into 174 bits.
|
||||
// strip out the three Costas sync blocks,
|
||||
// leaving 58 symbol numbers.
|
||||
// each represents three bits.
|
||||
// (all post-un-gray-code).
|
||||
// str is per-symbol strength; must be positive.
|
||||
// each returned element is < 0 for 1, > 0 for zero,
|
||||
// scaled by str.
|
||||
//
|
||||
std::vector<float> extract_bits(const std::vector<int> &syms, const std::vector<float> str);
|
||||
// decode successive pairs of symbols. exploits the likelyhood
|
||||
// that they have the same phase, by summing the complex
|
||||
// correlations for each possible pair and using the max.
|
||||
void soft_decode_pairs(
|
||||
const ffts_t &m79x,
|
||||
float ll174[]
|
||||
);
|
||||
void soft_decode_triples(
|
||||
const ffts_t &m79x,
|
||||
float ll174[]
|
||||
);
|
||||
//
|
||||
// given log likelyhood for each bit, try LDPC and OSD decoders.
|
||||
// on success, puts corrected 174 bits into a174[].
|
||||
//
|
||||
int decode(const float ll174[], int a174[], int use_osd, std::string &comment);
|
||||
//
|
||||
// bandpass filter some FFT bins.
|
||||
// smooth transition from stop-band to pass-band,
|
||||
// so that it's not a brick-wall filter, so that it
|
||||
// doesn't ring.
|
||||
//
|
||||
std::vector<std::complex<float>> fbandpass(
|
||||
const std::vector<std::complex<float>> &bins0,
|
||||
float bin_hz,
|
||||
float low_outer, // start of transition
|
||||
float low_inner, // start of flat area
|
||||
float high_inner, // end of flat area
|
||||
float high_outer // end of transition
|
||||
);
|
||||
//
|
||||
// move hz down to 25, filter+convert to 200 samples/second.
|
||||
//
|
||||
// like fft_shift(). one big FFT, move bins down and
|
||||
// zero out those outside the band, then IFFT,
|
||||
// then re-sample.
|
||||
//
|
||||
// XXX maybe merge w/ fft_shift() / shift200().
|
||||
//
|
||||
std::vector<float> down_v7(const std::vector<float> &samples, float hz);
|
||||
std::vector<float> down_v7_f(const std::vector<std::complex<float>> &bins, int len, float hz);
|
||||
//
|
||||
// putative start of signal is at hz and symbol si0.
|
||||
//
|
||||
// return 2 if it decodes to a brand-new message.
|
||||
// return 1 if it decodes but we've already seen it,
|
||||
// perhaps in a different pass.
|
||||
// return 0 if we could not decode.
|
||||
//
|
||||
// XXX merge with one_iter().
|
||||
//
|
||||
int one(const std::vector<std::complex<float>> &bins, int len, float hz, int off);
|
||||
// return 2 if it decodes to a brand-new message.
|
||||
// return 1 if it decodes but we've already seen it,
|
||||
// perhaps in a different pass.
|
||||
// return 0 if we could not decode.
|
||||
int one_iter(const std::vector<float> &samples200, int best_off, float hz_for_cb);
|
||||
//
|
||||
// estimate SNR, yielding numbers vaguely similar to WSJT-X.
|
||||
// m79 is a 79x8 complex FFT output.
|
||||
//
|
||||
float guess_snr(const ffts_t &m79);
|
||||
//
|
||||
// compare phases of successive symbols to guess whether
|
||||
// the starting offset is a little too high or low.
|
||||
// we expect each symbol to have the same phase.
|
||||
// an error in causes the phase to advance at a steady rate.
|
||||
// so if hz is wrong, we expect the phase to advance
|
||||
// or retard at a steady pace.
|
||||
// an error in offset causes each symbol to start at
|
||||
// a phase that depends on the symbol's frequency;
|
||||
// a particular offset error causes a phase error
|
||||
// that depends on frequency.
|
||||
// hz0 is actual FFT bin number of m79[...][0] (always 4).
|
||||
//
|
||||
// the output adj_hz is relative to the FFT bin center;
|
||||
// a positive number means the real signal seems to be
|
||||
// a bit higher in frequency that the bin center.
|
||||
//
|
||||
// adj_off is the amount to change the offset, in samples.
|
||||
// should be subtracted from offset.
|
||||
//
|
||||
void fine(const ffts_t &m79, int, float &adj_hz, float &adj_off);
|
||||
//
|
||||
// subtract a corrected decoded signal from nsamples_,
|
||||
// perhaps revealing a weaker signal underneath,
|
||||
// to be decoded in a subsequent pass.
|
||||
//
|
||||
// re79[] holds the error-corrected symbol numbers.
|
||||
//
|
||||
void subtract(
|
||||
const std::vector<int> re79,
|
||||
float hz0,
|
||||
float hz1,
|
||||
float off_sec
|
||||
);
|
||||
//
|
||||
// decode, give to callback, and subtract.
|
||||
//
|
||||
// return 2 if it decodes to a brand-new message.
|
||||
// return 1 if it decodes but we've already seen it,
|
||||
// perhaps in a different pass.
|
||||
// return 0 if we could not decode.
|
||||
//
|
||||
int try_decode(
|
||||
const std::vector<float> &samples200,
|
||||
float ll174[174],
|
||||
float best_hz,
|
||||
int best_off_samples,
|
||||
float hz0_for_cb,
|
||||
float,
|
||||
int use_osd,
|
||||
const char *comment1,
|
||||
const ffts_t &m79
|
||||
);
|
||||
//
|
||||
// given 174 bits corrected by LDPC, work
|
||||
// backwards to the symbols that must have
|
||||
// been sent.
|
||||
// used to help ensure that subtraction subtracts
|
||||
// at the right place.
|
||||
//
|
||||
std::vector<int> recode(int a174[]);
|
||||
//
|
||||
// the signal is at roughly 25 hz in samples200.
|
||||
//
|
||||
// return 2 if it decodes to a brand-new message.
|
||||
// return 1 if it decodes but we've already seen it,
|
||||
// perhaps in a different pass.
|
||||
// return 0 if we could not decode.
|
||||
//
|
||||
int one_iter1(
|
||||
const std::vector<float> &samples200x,
|
||||
int best_off,
|
||||
float best_hz,
|
||||
float hz0_for_cb,
|
||||
float hz1_for_cb
|
||||
);
|
||||
|
||||
FT8Params& getParams() { return params; }
|
||||
private:
|
||||
FT8Params params;
|
||||
static const double apriori174[];
|
||||
}; // class FT8
|
||||
|
||||
class FT8Decoder {
|
||||
public:
|
||||
void entry(
|
||||
float xsamples[],
|
||||
int nsamples,
|
||||
int start,
|
||||
int rate,
|
||||
float min_hz,
|
||||
float max_hz,
|
||||
int hints1[],
|
||||
int hints2[],
|
||||
double time_left,
|
||||
double total_time_left,
|
||||
CallbackInterface *cb,
|
||||
int,
|
||||
struct cdecode *
|
||||
);
|
||||
FT8Params& getParams() { return params; }
|
||||
private:
|
||||
FT8Params params;
|
||||
};
|
||||
|
||||
float set(char *param, char *val);
|
||||
} // namespace FT8
|
||||
|
||||
#endif
|
||||
|
@ -167,7 +167,9 @@ void MainBench::testFT8(const QString& wavFile)
|
||||
|
||||
wfile.close();
|
||||
|
||||
FT8::entry(
|
||||
FT8::FT8Decoder decoder;
|
||||
|
||||
decoder.entry(
|
||||
samples.data(),
|
||||
samples.size(),
|
||||
0.5 * header.m_sampleRate,
|
||||
@ -180,7 +182,7 @@ void MainBench::testFT8(const QString& wavFile)
|
||||
budget,
|
||||
&testft8Callback,
|
||||
0,
|
||||
(struct FT8::cdecode *) 0
|
||||
(struct FT8::cdecode *) nullptr
|
||||
);
|
||||
qDebug("MainBench::testFT8: done");
|
||||
const std::map<std::string, bool>& msgMap = testft8Callback.getMsgMap();
|
||||
|
Loading…
Reference in New Issue
Block a user