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GLScope: modulo for trace color repetition
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@ -52,6 +52,7 @@ GLScope::GLScope(QWidget *parent) : QGLWidget(parent),
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m_timeOfsProMill(0),
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m_triggerPre(0),
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m_traceSize(0),
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m_traceModulo(0),
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m_timeBase(1),
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m_timeOffset(0),
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m_focusedTraceIndex(0),
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@ -891,7 +892,7 @@ void GLScope::setTraceSize(int traceSize, bool emitSignal)
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m_mutex.lock();
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m_traceSize = traceSize;
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m_q3Colors.allocate(3*traceSize);
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setColorPalette(traceSize, m_q3Colors.m_array);
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setColorPalette(traceSize, m_traceModulo, m_q3Colors.m_array);
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m_configChanged = true;
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m_mutex.unlock();
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update();
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@ -1972,11 +1973,12 @@ void GLScope::drawCircle(float cx, float cy, float r, int num_segments, bool dot
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}
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// https://stackoverflow.com/questions/19452530/how-to-render-a-rainbow-spectrum
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void GLScope::setColorPalette(int nbVertices, GLfloat *colors)
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void GLScope::setColorPalette(int nbVertices, int modulo, GLfloat *colors)
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{
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for (int v = 0; v < nbVertices; v++)
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{
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float x = 0.8f*(((float) v)/nbVertices);
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int ci = modulo < 2 ? v : v % modulo;
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float x = 0.8f*(((float) ci)/modulo);
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QColor c = QColor::fromHslF(x, 0.8f, 0.6f);
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colors[3*v] = c.redF();
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colors[3*v+1] = c.greenF();
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@ -81,6 +81,7 @@ public:
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void setDisplayXYPoints(bool value) { m_displayXYPoints = value; }
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void setDisplayXYPolarGrid(bool value) { m_displayPolGrid = value; }
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const QAtomicInt& getProcessingTraceIndex() const { return m_processingTraceIndex; }
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void setTraceModulo(int modulo) { m_traceModulo = modulo; }
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signals:
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void sampleRateChanged(int);
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@ -105,6 +106,7 @@ private:
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int m_timeOfsProMill;
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uint32_t m_triggerPre;
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int m_traceSize;
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int m_traceModulo; //!< ineffective if <2
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int m_timeBase;
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int m_timeOffset;
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uint32_t m_focusedTraceIndex;
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@ -189,7 +191,7 @@ private:
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void drawRectGrid2();
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void drawPolarGrid2();
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static void drawCircle(float cx, float cy, float r, int num_segments, bool dotted, GLfloat *vertices);
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static void setColorPalette(int nbVertices, GLfloat *colors);
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static void setColorPalette(int nbVertices, int modulo, GLfloat *colors);
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protected slots:
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void cleanup();
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