diff --git a/sdrgui/gui/glspectrum.cpp b/sdrgui/gui/glspectrum.cpp index 1d737b6a2..1b7ee8940 100644 --- a/sdrgui/gui/glspectrum.cpp +++ b/sdrgui/gui/glspectrum.cpp @@ -352,13 +352,9 @@ void GLSpectrum::updateWaterfall(const std::vector& spectrum) void GLSpectrum::updateHistogram(const std::vector& spectrum) { quint8* b = m_histogram; - int sub = 0; // was 1; int fftMulSize = 100 * m_fftSize; - //if(m_decay > 0) - sub += m_decay; // allow zero decay so history (including max hold) is kept forever - - if (m_displayHistogram || m_displayMaxHold) + if ((m_displayHistogram || m_displayMaxHold) && (m_decay != 0)) { m_decayDivisorCount--; @@ -795,25 +791,31 @@ void GLSpectrum::paintGL() { int j; quint8* bs = m_histogram + i * 100; - for(j = 99; j > 1; j--) { - if(bs[j] > 0) - break; + + for(j = 99; j > 1; j--) + { + if(bs[j] > 0) { + break; + } } - // TODO: ((bs[j] * (float)j) + (bs[j + 1] * (float)(j + 1))) / (bs[j] + bs[j + 1]) + j = j - 99; m_maxHold[i] = (j * m_powerRange) / 99.0 + m_referenceLevel; } { - //GLfloat q3[2*m_fftSize]; GLfloat *q3 = m_q3FFT.m_array; Real bottom = -m_powerRange; - for(int i = 0; i < m_fftSize; i++) { + for(int i = 0; i < m_fftSize; i++) + { Real v = m_maxHold[i] - m_referenceLevel; - if(v > 0) - v = 0; - else if(v < bottom) - v = bottom; + + if(v > 0) { + v = 0; + } else if(v < bottom) { + v = bottom; + } + q3[2*i] = (Real) i; q3[2*i+1] = v; } @@ -828,15 +830,18 @@ void GLSpectrum::paintGL() { { Real bottom = -m_powerRange; - //GLfloat q3[2*m_fftSize]; GLfloat *q3 = m_q3FFT.m_array; - for(int i = 0; i < m_fftSize; i++) { + for(int i = 0; i < m_fftSize; i++) + { Real v = (*m_currentSpectrum)[i] - m_referenceLevel; - if(v > 0) - v = 0; - else if(v < bottom) - v = bottom; + + if(v > 0) { + v = 0; + } else if(v < bottom) { + v = bottom; + } + q3[2*i] = (Real) i; q3[2*i+1] = v; } @@ -854,13 +859,13 @@ void GLSpectrum::paintGL() tickList = &m_timeScale.getTickList(); { - //GLfloat q3[4*tickList->count()]; GLfloat *q3 = m_q3TickTime.m_array; int effectiveTicks = 0; for (int i= 0; i < tickList->count(); i++) { tick = &(*tickList)[i]; + if (tick->major) { if(tick->textSize > 0) @@ -882,13 +887,13 @@ void GLSpectrum::paintGL() tickList = &m_frequencyScale.getTickList(); { - //GLfloat q3[4*tickList->count()]; GLfloat *q3 = m_q3TickFrequency.m_array; int effectiveTicks = 0; for (int i= 0; i < tickList->count(); i++) { tick = &(*tickList)[i]; + if (tick->major) { if (tick->textSize > 0) @@ -916,13 +921,13 @@ void GLSpectrum::paintGL() tickList = &m_powerScale.getTickList(); { - //GLfloat q3[4*tickList->count()]; GLfloat *q3 = m_q3TickPower.m_array; int effectiveTicks = 0; for(int i= 0; i < tickList->count(); i++) { tick = &(*tickList)[i]; + if(tick->major) { if(tick->textSize > 0) @@ -944,7 +949,6 @@ void GLSpectrum::paintGL() tickList = &m_frequencyScale.getTickList(); { - //GLfloat q3[4*tickList->count()]; GLfloat *q3 = m_q3TickFrequency.m_array; int effectiveTicks = 0;