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UDP source plugin: updated documentation
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@ -10,74 +10,120 @@ The receiving application must make sure it acknowledges this block size. UDP ma
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<h2>Interface</h2>
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![UDP Source plugin GUI](/doc/img/UDPsrc_plugin.png)
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![UDP Source plugin GUI](../../../doc/img/UDPsrc_plugin.png)
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<h3>1: Frequency shift from center frequency of reception</h3>
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Use the wheels to adjust the frequency shift in Hz from the center frequency of reception. Left click on a digit sets the cursor position at this digit. Right click on a digit sets all digits on the right to zero. This effectively floors value at the digit position. Wheels are moved with the mousewheel while pointing at the wheel or by selecting the wheel with the left mouse click and using the keyboard arroews. Pressing shift simultanoeusly moves digit by 5 and pressing control moves it by 2.
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<h3>2: Channel power</h3>
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<h3>2: Input channel power</h3>
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Total power in dB relative to a +/- 1.0 amplitude signal received in the pass band.
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<h3>3: Type of samples</h3>
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<h3>3: Output channel power</h3>
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Total power in dB relative to a +/- 1.0 amplitude signal sent over UDP.
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<h3>4: Type of samples</h3>
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Combo box to specify the type of samples that are sent over UDP.
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- `S16LE I/Q`: Raw I/Q samples on signed 16 bits integers with Little Endian layout. Use it with software that accepts I/Q data as input like GNUradio with the `UDP source` block. The output is interleaved I and Q samples
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- `S16LE NFM`: AF of FM demodulated signal as 16 bits signed integers with Little Endian layout. Use it with software that takes the FM demodulated audio or the discriminator output of a radio as input. Make sure you specify the appropriate signal bandwidth (see 7) according to the AF bandwidth needs. The output is a repetition of NFM samples on real part and on imaginary part this facilitates integration wtih software expecting a stereo type of input with the same samples on L and R channels. With GNURadio just use a complex to real block.
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- `S16LE NFM Mono`: This is the same as above but only one sample is output for one NFM sample. This can be used with software that accept a mono type of input like `dsd`. With GNURadio you can use a short to float block but remember that the UDP payload size is now 1024 bytes so you have to change it in the UDP source block.
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- `S16LE NFM Mono`: This is the same as above but only one sample is output for one NFM sample. This can be used with software that accept a mono type of input like `dsd` or `multimon`.
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- `S16LE USB`: AF of USB demodulated signal as 16 bits signed integers with Little Endian layout. Use it with software that uses a SSB demodulated signal as input i.e. software that is based on the audio output of a SSB radio. The output is the I/Q binaural output of the demodulator.
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- `S16LE LSB`: AF of LSB demodulated signal as 16 bits signed integers with Little Endian layout. Use it with software that uses a SSB demodulated signal as input i.e. software that is based on the audio output of a SSB radio. The output is the I/Q binaural output of the demodulator.
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- `S16LE LSB Mono`: AF of the LSB part of a SSB demodulated signal as "mono" (I+Q)*0.7 samples that is one sample per demodulator output sample. This can be used with software that accepts mono type of input. Remember that as these are single 16 bits samples the UDP payload size is 1024 bytes (not 2048).
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- `S16LE USB Mono`: AF of the USB part of a SSB demodulated signal as "mono" (I+Q)*0.7 samples that is one sample per demodulator output sample. This can be used with software that accepts mono type of input. Remember that as these are single 16 bits samples the UDP payload size is 1024 bytes (not 2048).
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- `S16LE AM Mono`: AF of the enveloppe demodulated signal i.e. channel magnitude or sqrt(I² + Q²) as "mono" samples that is one sample per demodulator output sample. This can be used with software that accepts mono type of input. Remember that as these are single 16 bits samples the UDP payload size is 1024 bytes (not 2048)
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- `S16LE LSB Mono`: AF of the LSB part of a SSB demodulated signal as "mono" (I+Q)*0.7 samples that is one sample per demodulator output sample. This can be used with software that accepts mono type of input.
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- `S16LE USB Mono`: AF of the USB part of a SSB demodulated signal as "mono" (I+Q)*0.7 samples that is one sample per demodulator output sample. This can be used with software that accepts mono type of input.
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- `S16LE AM Mono`: AF of the enveloppe demodulated signal i.e. channel magnitude or sqrt(I² + Q²) as "mono" samples that is one sample per demodulator output sample. This can be used with software that accepts mono type of input.
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- `S16LE AM !DC Mono`: Same as above but with a DC block based on magnitude average over a 5 ms period
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- `S16LE AM BPF Mono`: Same as AM Mono but raw magnitude signal is passed through a bandpass filter with lower cutoff at 300 Hz and higher cutoff at RF bandwidth frequency
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<h3>4: Signal sample rate</h3>
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<h3>5: Signal sample rate</h3>
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Sample rate in samples per second of the signal that is sent over UDP. The actual byte rate depends on the type of sample which corresponds to a number of bytes per sample.
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<h3>5: Remote IP address</h3>
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<h3>6: Remote IP address</h3>
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IP address of the remote destination to which samples are sent
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<h3>6: Remote data port</h3>
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Remote UDP port number to which samples are sent
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<h3>7: Signal bandwidth</h3>
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The signal is bandpass filtered to this bandwidth (zero frequency centered) before being sent out as raw I/Q samples or before being demodulated for SSB and FM outputs. Thus a 20000 Hz bandwidth for example means +/-10000 Hz around center channel frequency.
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<h3>8: Local audio UDP port</h3>
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When SSB formats are used only the lower half (LSB) or upper half (USB) of the bandwidth is used. Thus to pass SSB over 3000 Hz bandwidth one should set this signal bandwidth to 6000 Hz.
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<h3>8: Remote data port</h3>
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Remote UDP port number to which samples are sent
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<h3>9: Local audio UDP port</h3>
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There is a possible feedback of audio samples at 48 kHz into SDRangel using this port as the UDP port on the local machine to collect the audio samples.
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<h3>9: Toggle audio feedback</h3>
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<h3>10: Apply (validation) button</h3>
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This turns on or off the audio samples feedback
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The changes in the following items only become effective when this button is pressed:
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<h3>10: Mono/Stereo toggle for audio feedback</h3>
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- Samples format (4)
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- Output sample rate (5)
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- Address (6)
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- RF bandwidth (7)
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- Data port (8)
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- Audio port (9)
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- FM deviation (11)
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This toggles between mono or stereo audio feedback
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When any item of these items is changed the button is lit in green until it is pressed.
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<h3>11: FM deviation</h3>
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This is the maximum expected FM deviation in Hz for NFM demodulated samples. Therefore it is active only for `NFM` types of sample formats. A positive deviation of this amount from the central carrier will result in a sample output value of 32767 (0x7FFF) corresponding to a +1.0 real value. A negative deviation of this amount from the central carrier will result in a sample output value of -32768 (0x8000) corresponding to a -1.0 real value.
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<h3>12: Boost</h3>
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<h3>12: AGC and audio feedback control</h3>
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![UDP Source plugin GUI AGC](../../../doc/img/UDPsrc_plugin_agc.png)
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<h4>12.1: Toggle AGC</h4>
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It is effective only for AM and SSB. Signal is normalized to +/- 0.5 times the maximum amplitude with a time constant (averaging) of 200 ms. When engaged the squelch gate is fixed at 50 ms. The release time controlled by (15.3) can be increased from the 50 ms default for SSB signals to prevent accidental signal drops due to drops in the voice.
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<h4>12.2: Toggle audio feedback</h4>
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This turns on or off the audio samples feedback
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<h4>12.3: Mono/Stereo toggle for audio feedback</h4>
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This toggles between mono or stereo audio feedback
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<h3>13: Gain</h3>
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This gain is applied to the samples just before they are sent via UDP.
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Amplifies the input passband signal before processing. The level of amplification is the log2 of the amplification factor applied therefore it varies from 0 dB (0) to +30 dB (3) in 10 dB steps.
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<h3>13: Audio volume</h3>
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<h3>14: Audio volume</h3>
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Volume of the audio feedback (when used).
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Volume of the audio feedback (when se with button 12.2).
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<h3>14: Apply (validation) button</h3>
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<h3>15: Squelch</h3>
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When any item of connection or stream configuration changes this button becomes active to make the changes effective when pressed.
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![UDP Source plugin GUI Squelch](../../../doc/img/UDPsrc_plugin_sq.png)
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<h3>15: Spectrum display</h3>
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<h4>15.1: Squelch indicator</h4>
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The background of the "Sq" text is lit in green when the squelch is open
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<h4>15.2: Squelch level</h4>
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Use the slider to set the squelch power threshold based on channel input power (2). At the right of the slider the value in dB is displayed
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<h4>15.2: Squelch gate</h4>
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Sets the delay after which a signal constantly above the squelch threshold effectively opens the squelch. The same delay is used for squelch release except for SSB where the gate is fixed at 50 ms and this controls the release time only.
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The delay in milliseconds is displayed at the right of the button.
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<h3>16: Spectrum display</h3>
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This is the spectrum display of the channel signal after bandpass filtering. Please refer to the Spectrum display description for details.
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