Multiple audio support: removed useless start/stop immediate methods from AudioDeviceManager

This commit is contained in:
f4exb 2018-03-24 03:42:33 +01:00
parent 15e62814de
commit 90843df58d
2 changed files with 0 additions and 27 deletions

View File

@ -120,17 +120,6 @@ void AudioDeviceManager::stopAudioOutput()
m_audioOutput.stop();
}
void AudioDeviceManager::startAudioOutputImmediate()
{
m_audioOutput.startImmediate(m_outputDeviceIndex, m_audioOutputSampleRate);
m_audioOutputSampleRate = m_audioOutput.getRate(); // update with actual rate
}
void AudioDeviceManager::stopAudioOutputImmediate()
{
m_audioOutput.stopImmediate();
}
void AudioDeviceManager::startAudioInput()
{
m_audioInput.start(m_inputDeviceIndex, m_audioInputSampleRate);
@ -141,15 +130,3 @@ void AudioDeviceManager::stopAudioInput()
{
m_audioInput.stop();
}
void AudioDeviceManager::startAudioInputImmediate()
{
m_audioInput.startImmediate(m_inputDeviceIndex, m_audioInputSampleRate);
m_audioInputSampleRate = m_audioInput.getRate(); // update with actual rate
}
void AudioDeviceManager::stopAudioInputImmediate()
{
m_audioInput.stopImmediate();
}

View File

@ -53,13 +53,9 @@ public:
void startAudioOutput();
void stopAudioOutput();
void startAudioOutputImmediate();
void stopAudioOutputImmediate();
void startAudioInput();
void stopAudioInput();
void startAudioInputImmediate();
void stopAudioInputImmediate();
void setAudioInputVolume(float volume) { m_audioInput.setVolume(volume); }
private: