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Device sink plugins: implemented an init method for initializations to be done when all collaborating objects are created and possibly connected
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@@ -119,6 +119,11 @@ bool BladerfOutput::openDevice()
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return true;
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}
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void BladerfOutput::init()
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{
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applySettings(m_settings, true);
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}
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bool BladerfOutput::start()
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{
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// QMutexLocker mutexLocker(&m_mutex);
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