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Channel Analyzer: overlays on scope trace to show maximum, average and peak to average powers when in magnitude log (dB) display
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commit
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@ -22,6 +22,7 @@
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#include <QPen>
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#include <QTimer>
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#include <QMutex>
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#include <QFont>
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#include "dsp/dsptypes.h"
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#include "dsp/scopevis.h"
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#include "gui/scaleengine.h"
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@ -125,7 +126,6 @@ private:
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QRectF m_glLeft2ScaleRect;
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QRectF m_glBot1ScaleRect;
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QRectF m_glBot2ScaleRect;
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QRectF m_glPowerOverlay1;
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QPixmap m_left1ScalePixmap;
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QPixmap m_left2ScalePixmap;
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QPixmap m_bot1ScalePixmap;
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@ -145,6 +145,7 @@ private:
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ScaleEngine m_x2Scale;
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ScaleEngine m_y1Scale;
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ScaleEngine m_y2Scale;
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QFont m_powerOverlayFont;
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void initializeGL();
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void resizeGL(int width, int height);
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@ -154,7 +155,7 @@ private:
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void handleMode();
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void applyConfig();
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void drawPowerOverlay(QPainter *painter);
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void drawPowerOverlay();
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protected slots:
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void tick();
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@ -42,7 +42,9 @@ GLScope::GLScope(QWidget* parent) :
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m_left1ScaleTextureAllocated(false),
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m_left2ScaleTextureAllocated(false),
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m_bot1ScaleTextureAllocated(false),
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m_bot2ScaleTextureAllocated(false)
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m_bot2ScaleTextureAllocated(false),
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m_powerOverlayTextureAllocated1(false),
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m_powerOverlayFont(font())
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{
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setAttribute(Qt::WA_OpaquePaintEvent);
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connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
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@ -55,6 +57,8 @@ GLScope::GLScope(QWidget* parent) :
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m_x1Scale.setOrientation(Qt::Horizontal);
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m_x2Scale.setFont(font());
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m_x2Scale.setOrientation(Qt::Horizontal);
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m_powerOverlayFont.setBold(true);
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m_powerOverlayFont.setPointSize(font().pointSize()+1);
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}
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GLScope::~GLScope()
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@ -422,9 +426,7 @@ void GLScope::paintGL()
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{
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if (m_nbPow > 0)
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{
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QPainter painter(this);
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drawPowerOverlay(&painter);
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painter.end();
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drawPowerOverlay();
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}
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}
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@ -807,21 +809,63 @@ void GLScope::handleMode()
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}
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}
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void GLScope::drawPowerOverlay(QPainter *painter)
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void GLScope::drawPowerOverlay()
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{
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//qDebug("%.1f %.1f", 10.0f * log10f(m_maxPow), 10.0f * log10f(m_sumPow / m_nbPow));
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double maxPow = 10.0f * log10f(m_maxPow);
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double avgPow = 10.0f * log10f(m_sumPow / m_nbPow);
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double peakToAvgPow = maxPow - avgPow;
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QString text("test");
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QString text = QString("%1 %2 %3").arg(maxPow, 0, 'f', 1).arg(avgPow, 0, 'f', 1).arg(peakToAvgPow, 0, 'f', 1);
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QFontMetrics metrics = QFontMetrics(font());
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QRect rect = metrics.boundingRect(0, 0, width(), int(height()*0.125), Qt::AlignLeft | Qt::TextWordWrap, text);
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painter->setRenderHint(QPainter::TextAntialiasing);
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painter->fillRect(QRect(0, 0, width(), rect.height()), QColor(0, 0, 0, 127));
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painter->setPen(Qt::white);
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painter->drawText(0, 0, rect.width(), rect.height(), Qt::AlignLeft | Qt::TextWordWrap, text);
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QFontMetricsF metrics(m_powerOverlayFont);
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QRectF rect = metrics.boundingRect(text);
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m_powerOverlayPixmap1 = QPixmap(rect.width() + 4.0f, rect.height());
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m_powerOverlayPixmap1.fill(Qt::transparent);
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QPainter painter(&m_powerOverlayPixmap1);
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painter.setRenderHints(QPainter::Antialiasing|QPainter::TextAntialiasing, false);
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painter.fillRect(rect, QColor(0, 0, 0, 0x80));
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painter.setPen(QColor(0x80, 0xff, 0x80, 0x80));
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painter.setFont(m_powerOverlayFont);
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painter.drawText(QPointF(0, rect.height() - 2.0f), text);
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painter.end();
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if (m_powerOverlayTextureAllocated1)
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deleteTexture(m_powerOverlayTexture1);
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m_powerOverlayTexture1 = bindTexture(m_powerOverlayPixmap1,
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GL_TEXTURE_2D,
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GL_RGBA,
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QGLContext::LinearFilteringBindOption |
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QGLContext::MipmapBindOption);
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m_powerOverlayTextureAllocated1 = true;
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glBindTexture(GL_TEXTURE_2D, m_powerOverlayTexture1);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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float shiftX = m_glScopeRect1.width() - ((rect.width() + 4.0f) / width());
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float shiftY = 6.0f / height();
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glPushMatrix();
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glTranslatef(m_glScopeRect1.x() + shiftX, m_glScopeRect1.y(), 0);
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glScalef(rect.width() / (float) width(), rect.height() / (float) height(), 1);
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glEnable(GL_TEXTURE_2D);
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glBegin(GL_QUADS);
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glTexCoord2f(0, 1);
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glVertex2f(0, 1);
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glTexCoord2f(1, 1);
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glVertex2f(1, 1);
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glTexCoord2f(1, 0);
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glVertex2f(1, 0);
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glTexCoord2f(0, 0);
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glVertex2f(0, 0);
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glEnd();
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glDisable(GL_TEXTURE_2D);
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glPopMatrix();
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}
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void GLScope::applyConfig()
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@ -830,14 +874,11 @@ void GLScope::applyConfig()
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QFontMetrics fm(font());
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int M = fm.width("-");
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int H = fm.height();
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int topMargin = 5;
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int botMargin = 20;
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int leftMargin = 35;
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int rightMargin = 5;
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int powerOverlayWidth = 20*M;
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int powerOverlayHeight = 2*H;
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float pow_floor = -100.0 + m_ofs * 100.0;
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float pow_range = 100.0 / m_amp;
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@ -922,12 +963,6 @@ void GLScope::applyConfig()
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(float) scopeWidth / (float) width(),
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(float) (botMargin - 1) / (float) height()
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);
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m_glPowerOverlay1 = QRectF(
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(float) leftMargin / (float) width(),
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(float) topMargin / (float) height(),
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(float) powerOverlayWidth / (float) width(),
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(float) powerOverlayHeight / (float) height()
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);
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{ // Y1 scale
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m_y1Scale.setSize(scopeHeight);
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@ -1113,12 +1148,6 @@ void GLScope::applyConfig()
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(float) scopeWidth / (float) width(),
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(float) (botMargin - 1) / (float) height()
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);
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m_glPowerOverlay1 = QRectF(
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(float) leftMargin / (float) width(),
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(float) topMargin / (float) height(),
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(float) powerOverlayWidth / (float) width(),
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(float) powerOverlayHeight / (float) height()
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);
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{ // Y1 scale
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m_y1Scale.setSize(scopeHeight);
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