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QGLFormat is removed from Qt6

This commit is contained in:
Jon Beniston 2023-09-23 22:14:01 +01:00
parent dc40fac021
commit 9fadf291a1

View File

@ -24,7 +24,9 @@
#include <QSysInfo>
#include <QSettings>
#ifdef __APPLE__
#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0))
#include <QGLFormat>
#endif
#include <QSurfaceFormat>
#endif
#ifdef ANDROID
@ -212,10 +214,12 @@ int main(int argc, char* argv[])
// will not work. Because of this, we have two versions of the shaders:
// OpenGL 2 versions for compatiblity with older drivers and OpenGL 3.3
// versions for newer drivers
#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0))
QGLFormat fmt;
fmt.setVersion(3, 3);
fmt.setProfile(QGLFormat::CoreProfile);
QGLFormat::setDefaultFormat(fmt);
#endif
QSurfaceFormat sfc;
sfc.setVersion(3, 3);
sfc.setProfile(QSurfaceFormat::CoreProfile);