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Radiosonde: Fix pressure calculation. #2242
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@ -76,6 +76,12 @@ QString RS41Frame::toHex()
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return m_bytes.toHex();
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}
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int16_t RS41Frame::getInt16(const QByteArray ba, int offset) const
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{
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return (ba[offset] & 0xff)
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| ((ba[offset+1] & 0xff) << 8);
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}
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uint16_t RS41Frame::getUInt16(const QByteArray ba, int offset) const
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{
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return (ba[offset] & 0xff)
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@ -130,7 +136,7 @@ void RS41Frame::decodeMeas(const QByteArray ba)
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m_pressureMain = getUInt24(ba, 0x1b);
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m_pressureRef1 = getUInt24(ba, 0x1e);
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m_pressureRef2 = getUInt24(ba, 0x21);
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m_pressureTemp = getUInt16(ba, 0x26) / 100.0f;
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m_pressureTemp = getInt16(ba, 0x26) / 100.0f;
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}
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void RS41Frame::decodeGPSInfo(const QByteArray ba)
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@ -187,7 +193,7 @@ static float waterVapourSaturationPressure(float tCelsius)
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return p / 100.0f;
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}
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static float calcT(int f, int f1, int f2, float r1, float r2, float *poly, float *cal)
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static float calcT(int f, int f1, int f2, float r1, float r2, const float *poly, const float *cal)
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{
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/*float g = (float)(f2-f1) / (r2-r1); // gain
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float Rb = (f1*r2-f2*r1) / (float)(f2-f1); // offset
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@ -219,7 +225,7 @@ static float calcT(int f, int f1, int f2, float r1, float r2, float *poly, float
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return tCal;
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}
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static float calcU(int cInt, int cMin, int cMax, float c1, float c2, float T, float HT, float *capCal, float *matrixCal, float height, float *vectorPCal, float *matrixPCal)
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static float calcU(int cInt, int cMin, int cMax, float c1, float c2, float T, float HT, float *capCal, float *matrixCal, float height, const float *vectorPCal, const float *matrixPCal)
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{
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//qDebug() << "cInt " << cInt << " cMin " << cMin << " cMax " << cMax << " c1 " << c1 << " c2 " << c2 << " T " << T << " HT " << HT << " capCal[0] " << capCal[0] << " capCal[1] " << capCal[1] << "height" << height;
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@ -302,7 +308,7 @@ static float calcU(int cInt, int cMin, int cMax, float c1, float c2, float T, fl
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return uCal;
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}
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static float calcP(int f, int f1, int f2, float pressureTemp, float *cal)
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static float calcP(int f, int f1, int f2, float pressureTemp, const float *cal)
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{
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// Convert integer measurement to scale factor
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float s = (f-f1) / (float)(f2-f1);
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@ -124,6 +124,7 @@ public:
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static int getFrameLength(int frameType);
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protected:
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int16_t getInt16(const QByteArray ba, int offset) const;
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uint16_t getUInt16(const QByteArray ba, int offset) const;
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uint32_t getUInt24(const QByteArray ba, int offset) const;
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uint32_t getUInt32(const QByteArray ba, int offset) const;
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