mirror of
https://github.com/f4exb/sdrangel.git
synced 2024-11-23 00:18:37 -05:00
OpenGL modernization: draw waterfall channel overlays the new way
This commit is contained in:
parent
a33eb6555f
commit
a3627dffd9
@ -71,6 +71,8 @@ private:
|
|||||||
ChannelMarker* m_channelMarker;
|
ChannelMarker* m_channelMarker;
|
||||||
QRectF m_glRect;
|
QRectF m_glRect;
|
||||||
QRectF m_glRectDsb;
|
QRectF m_glRectDsb;
|
||||||
|
QMatrix4x4 m_glMatrixWaterfall;
|
||||||
|
QMatrix4x4 m_glMatrixDsbWaterfall;
|
||||||
QRect m_rect;
|
QRect m_rect;
|
||||||
|
|
||||||
ChannelMarkerState(ChannelMarker* channelMarker) :
|
ChannelMarkerState(ChannelMarker* channelMarker) :
|
||||||
|
@ -620,10 +620,6 @@ void GLSpectrum::paintGL()
|
|||||||
glDisable(GL_TEXTURE_2D);
|
glDisable(GL_TEXTURE_2D);
|
||||||
glPopMatrix();
|
glPopMatrix();
|
||||||
|
|
||||||
glPushMatrix();
|
|
||||||
glTranslatef(m_glWaterfallRect.x(), m_glWaterfallRect.y(), 0);
|
|
||||||
glScalef(m_glWaterfallRect.width(), m_glWaterfallRect.height(), 1);
|
|
||||||
|
|
||||||
// paint channels
|
// paint channels
|
||||||
if (m_mouseInside)
|
if (m_mouseInside)
|
||||||
{
|
{
|
||||||
@ -632,19 +628,28 @@ void GLSpectrum::paintGL()
|
|||||||
ChannelMarkerState* dv = m_channelMarkerStates[i];
|
ChannelMarkerState* dv = m_channelMarkerStates[i];
|
||||||
if (dv->m_channelMarker->getVisible())
|
if (dv->m_channelMarker->getVisible())
|
||||||
{
|
{
|
||||||
|
#ifdef GL_DEPRECATED
|
||||||
|
glPushMatrix();
|
||||||
|
glTranslatef(m_glWaterfallRect.x(), m_glWaterfallRect.y(), 0);
|
||||||
|
glScalef(m_glWaterfallRect.width(), m_glWaterfallRect.height(), 1);
|
||||||
|
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
glTranslatef(dv->m_glRect.x(), dv->m_glRect.y(), 0);
|
glTranslatef(dv->m_glRect.x(), dv->m_glRect.y(), 0);
|
||||||
glScalef(dv->m_glRect.width(), dv->m_glRect.height(), 1);
|
glScalef(dv->m_glRect.width(), dv->m_glRect.height(), 1);
|
||||||
glEnable(GL_BLEND);
|
glEnable(GL_BLEND);
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
glColor4f(dv->m_channelMarker->getColor().redF(), dv->m_channelMarker->getColor().greenF(), dv->m_channelMarker->getColor().blueF(), 0.3f);
|
glColor4f(dv->m_channelMarker->getColor().redF(), dv->m_channelMarker->getColor().greenF(), dv->m_channelMarker->getColor().blueF(), 0.3f);
|
||||||
#ifdef GL_DEPRECATED
|
|
||||||
glBegin(GL_QUADS);
|
glBegin(GL_QUADS);
|
||||||
glVertex2f(0, 0);
|
glVertex2f(0, 0);
|
||||||
glVertex2f(1, 0);
|
glVertex2f(1, 0);
|
||||||
glVertex2f(1, 1);
|
glVertex2f(1, 1);
|
||||||
glVertex2f(0, 1);
|
glVertex2f(0, 1);
|
||||||
glEnd();
|
glEnd();
|
||||||
|
|
||||||
|
glDisable(GL_BLEND);
|
||||||
|
glPopMatrix();
|
||||||
|
glPopMatrix();
|
||||||
#else
|
#else
|
||||||
{
|
{
|
||||||
GLfloat q3[] {
|
GLfloat q3[] {
|
||||||
@ -654,27 +659,32 @@ void GLSpectrum::paintGL()
|
|||||||
0, 1
|
0, 1
|
||||||
};
|
};
|
||||||
|
|
||||||
#ifdef GL_ANDROID
|
QVector4D color(dv->m_channelMarker->getColor().redF(), dv->m_channelMarker->getColor().greenF(), dv->m_channelMarker->getColor().blueF(), 0.3f);
|
||||||
glEnableVertexAttribArray(GL_VERTEX_ARRAY);
|
m_glShaderSimple.drawSurface(dv->m_glMatrixWaterfall, color, q3, 4);
|
||||||
glVertexAttribPointer(GL_VERTEX_ARRAY, 2, GL_FLOAT, GL_FALSE, 0, q3);
|
|
||||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
// glPushMatrix();
|
||||||
glDisableVertexAttribArray(GL_VERTEX_ARRAY);
|
// glTranslatef(m_glWaterfallRect.x(), m_glWaterfallRect.y(), 0);
|
||||||
#else
|
// glScalef(m_glWaterfallRect.width(), m_glWaterfallRect.height(), 1);
|
||||||
glEnableClientState(GL_VERTEX_ARRAY);
|
// glPushMatrix();
|
||||||
glVertexPointer(2, GL_FLOAT, 0, q3);
|
// glTranslatef(dv->m_glRect.x(), dv->m_glRect.y(), 0);
|
||||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
// glScalef(dv->m_glRect.width(), dv->m_glRect.height(), 1);
|
||||||
glDisableClientState(GL_VERTEX_ARRAY);
|
// glEnable(GL_BLEND);
|
||||||
#endif
|
// glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
// glColor4f(dv->m_channelMarker->getColor().redF(), dv->m_channelMarker->getColor().greenF(), dv->m_channelMarker->getColor().blueF(), 0.3f);
|
||||||
|
//
|
||||||
|
// glEnableClientState(GL_VERTEX_ARRAY);
|
||||||
|
// glVertexPointer(2, GL_FLOAT, 0, q3);
|
||||||
|
// glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||||
|
// glDisableClientState(GL_VERTEX_ARRAY);
|
||||||
|
// glDisable(GL_BLEND);
|
||||||
|
// glPopMatrix();
|
||||||
|
// glPopMatrix();
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
glDisable(GL_BLEND);
|
|
||||||
glPopMatrix();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
glPopMatrix();
|
|
||||||
|
|
||||||
// draw rect around
|
// draw rect around
|
||||||
#ifdef GL_DEPRECATED
|
#ifdef GL_DEPRECATED
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
@ -707,7 +717,6 @@ void GLSpectrum::paintGL()
|
|||||||
m_glShaderSimple.drawContour(m_glWaterfallBoxMatrix, color, q3, 4);
|
m_glShaderSimple.drawContour(m_glWaterfallBoxMatrix, color, q3, 4);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// paint histogram
|
// paint histogram
|
||||||
@ -1839,7 +1848,8 @@ void GLSpectrum::applyChanges()
|
|||||||
}
|
}
|
||||||
|
|
||||||
// channel overlays
|
// channel overlays
|
||||||
for(int i = 0; i < m_channelMarkerStates.size(); ++i) {
|
for(int i = 0; i < m_channelMarkerStates.size(); ++i)
|
||||||
|
{
|
||||||
ChannelMarkerState* dv = m_channelMarkerStates[i];
|
ChannelMarkerState* dv = m_channelMarkerStates[i];
|
||||||
|
|
||||||
qreal xc, pw, nw, dsbw;
|
qreal xc, pw, nw, dsbw;
|
||||||
@ -1859,6 +1869,13 @@ void GLSpectrum::applyChanges()
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// draw the effective BW rectangle
|
||||||
|
dv->m_glRect.setRect(
|
||||||
|
m_frequencyScale.getPosFromValue(xc + nw) / (float)(width() - leftMargin - rightMargin),
|
||||||
|
0,
|
||||||
|
(pw-nw) / (float)m_sampleRate,
|
||||||
|
1);
|
||||||
|
|
||||||
// draw the DSB rectangle
|
// draw the DSB rectangle
|
||||||
dv->m_glRectDsb.setRect(
|
dv->m_glRectDsb.setRect(
|
||||||
m_frequencyScale.getPosFromValue(xc - (dsbw/2)) / (float)(width() - leftMargin - rightMargin),
|
m_frequencyScale.getPosFromValue(xc - (dsbw/2)) / (float)(width() - leftMargin - rightMargin),
|
||||||
@ -1866,12 +1883,47 @@ void GLSpectrum::applyChanges()
|
|||||||
dsbw / (float)m_sampleRate,
|
dsbw / (float)m_sampleRate,
|
||||||
1);
|
1);
|
||||||
|
|
||||||
// draw the effective BW rectangle
|
QMatrix4x4 glMatrixDsb;
|
||||||
dv->m_glRect.setRect(
|
glMatrixDsb.setToIdentity();
|
||||||
m_frequencyScale.getPosFromValue(xc + nw) / (float)(width() - leftMargin - rightMargin),
|
glMatrixDsb.translate(
|
||||||
0,
|
-1.0f + 2.0f * ((leftMargin + m_frequencyScale.getPosFromValue(xc - (dsbw/2)) / (float) width())),
|
||||||
(pw-nw) / (float)m_sampleRate,
|
1.0f
|
||||||
1);
|
);
|
||||||
|
glMatrixDsb.scale(
|
||||||
|
2.0f * (dsbw / (float)m_sampleRate),
|
||||||
|
-2.0f
|
||||||
|
);
|
||||||
|
|
||||||
|
dv->m_glMatrixDsbWaterfall = glMatrixDsb;
|
||||||
|
dv->m_glMatrixDsbWaterfall.translate(
|
||||||
|
0.0f,
|
||||||
|
(float) waterfallTop / (float) height()
|
||||||
|
);
|
||||||
|
dv->m_glMatrixDsbWaterfall.scale(
|
||||||
|
(float) (width() - leftMargin - rightMargin) / (float) width(),
|
||||||
|
(float) waterfallHeight / (float) height()
|
||||||
|
);
|
||||||
|
|
||||||
|
QMatrix4x4 glMatrix;
|
||||||
|
glMatrix.setToIdentity();
|
||||||
|
glMatrix.translate(
|
||||||
|
-1.0f + 2.0f * ((leftMargin + m_frequencyScale.getPosFromValue(xc + nw)) / (float) width()),
|
||||||
|
1.0f
|
||||||
|
);
|
||||||
|
glMatrix.scale(
|
||||||
|
2.0f * ((pw-nw) / (float)m_sampleRate),
|
||||||
|
-2.0f
|
||||||
|
);
|
||||||
|
|
||||||
|
dv->m_glMatrixWaterfall = glMatrix;
|
||||||
|
dv->m_glMatrixWaterfall.translate(
|
||||||
|
0.0f,
|
||||||
|
(float) waterfallTop / (float) height()
|
||||||
|
);
|
||||||
|
dv->m_glMatrixWaterfall.scale(
|
||||||
|
(float) (width() - leftMargin - rightMargin) / (float) width(),
|
||||||
|
(float) waterfallHeight / (float) height()
|
||||||
|
);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
dv->m_glRect.setRect(
|
dv->m_glRect.setRect(
|
||||||
@ -1881,7 +1933,8 @@ void GLSpectrum::applyChanges()
|
|||||||
1);
|
1);
|
||||||
*/
|
*/
|
||||||
|
|
||||||
if(m_displayHistogram || m_displayMaxHold || m_displayCurrent || m_displayWaterfall) {
|
if(m_displayHistogram || m_displayMaxHold || m_displayCurrent || m_displayWaterfall)
|
||||||
|
{
|
||||||
dv->m_rect.setRect(m_frequencyScale.getPosFromValue(xc) + leftMargin - 1,
|
dv->m_rect.setRect(m_frequencyScale.getPosFromValue(xc) + leftMargin - 1,
|
||||||
topMargin,
|
topMargin,
|
||||||
5,
|
5,
|
||||||
|
Loading…
Reference in New Issue
Block a user