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Windows: MSVC2017: adapt sdrdaemoninput plugin module (1)

This commit is contained in:
f4exb 2018-11-13 13:06:19 +01:00
parent 71387eb61a
commit ad9758f541
4 changed files with 3 additions and 2 deletions

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@ -11,6 +11,7 @@ TARGET = cm256cc
CONFIG(MINGW32):LIBCM256CCSRC = "C:\softs\cm256cc" CONFIG(MINGW32):LIBCM256CCSRC = "C:\softs\cm256cc"
CONFIG(MINGW64):LIBCM256CCSRC = "C:\softs\cm256cc" CONFIG(MINGW64):LIBCM256CCSRC = "C:\softs\cm256cc"
CONFIG(MSVC):LIBCM256CCSRC = "C:\softs\cm256cc"
CONFIG(macx):LIBCM256CCSRC = "../../deps/cm256cc" CONFIG(macx):LIBCM256CCSRC = "../../deps/cm256cc"
INCLUDEPATH += $$LIBCM256CCSRC INCLUDEPATH += $$LIBCM256CCSRC

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@ -13,6 +13,7 @@ TARGET = inputsdrdaemonsource
CONFIG(MINGW32):LIBCM256CCSRC = "C:\softs\cm256cc" CONFIG(MINGW32):LIBCM256CCSRC = "C:\softs\cm256cc"
CONFIG(MINGW64):LIBCM256CCSRC = "C:\softs\cm256cc" CONFIG(MINGW64):LIBCM256CCSRC = "C:\softs\cm256cc"
CONFIG(MSVC):LIBCM256CCSRC = "C:\softs\cm256cc"
CONFIG(macx):LIBCM256CCSRC = "../../../../deps/cm256cc" CONFIG(macx):LIBCM256CCSRC = "../../../../deps/cm256cc"
INCLUDEPATH += $$PWD INCLUDEPATH += $$PWD
@ -36,6 +37,7 @@ CONFIG(Debug):build_subdir = debug
CONFIG(MINGW32):INCLUDEPATH += "C:\softs\boost_1_66_0" CONFIG(MINGW32):INCLUDEPATH += "C:\softs\boost_1_66_0"
CONFIG(MINGW64):INCLUDEPATH += "C:\softs\boost_1_66_0" CONFIG(MINGW64):INCLUDEPATH += "C:\softs\boost_1_66_0"
CONFIG(MSVC):INCLUDEPATH += "C:\softs\boost_1_66_0"
CONFIG(macx):INCLUDEPATH += "../../../boost_1_64_0" CONFIG(macx):INCLUDEPATH += "../../../boost_1_64_0"
SOURCES += sdrdaemonsourcebuffer.cpp\ SOURCES += sdrdaemonsourcebuffer.cpp\

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@ -16,7 +16,6 @@
#include <string.h> #include <string.h>
#include <errno.h> #include <errno.h>
#include <sys/time.h>
#include <QDebug> #include <QDebug>
#include "SWGDeviceSettings.h" #include "SWGDeviceSettings.h"

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@ -17,7 +17,6 @@
#include <QUdpSocket> #include <QUdpSocket>
#include <QDebug> #include <QDebug>
#include <QTimer> #include <QTimer>
#include <unistd.h>
#include "dsp/dspcommands.h" #include "dsp/dspcommands.h"
#include "dsp/dspengine.h" #include "dsp/dspengine.h"