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DSD demod plugin: DMR refactoring: added logic for buttons to toggle slot1 and slot2 voice output
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045392ae79
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@ -85,7 +85,9 @@ void DSDDemod::configure(MessageQueue* messageQueue,
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Real squelch,
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bool audioMute,
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bool enableCosineFiltering,
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bool syncOrConstellation)
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bool syncOrConstellation,
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bool slot1On,
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bool slot2On)
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{
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Message* cmd = MsgConfigureDSDDemod::create(rfBandwidth,
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demodGain,
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@ -96,7 +98,9 @@ void DSDDemod::configure(MessageQueue* messageQueue,
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squelch,
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audioMute,
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enableCosineFiltering,
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syncOrConstellation);
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syncOrConstellation,
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slot1On,
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slot2On);
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messageQueue->push(cmd);
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}
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@ -266,6 +270,8 @@ bool DSDDemod::handleMessage(const Message& cmd)
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m_config.m_audioMute = cfg.getAudioMute();
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m_config.m_enableCosineFiltering = cfg.getEnableCosineFiltering();
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m_config.m_syncOrConstellation = cfg.getSyncOrConstellation();
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m_config.m_slot1On = cfg.getSlot1On();
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m_config.m_slot2On = cfg.getSlot2On();
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apply();
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@ -278,7 +284,9 @@ bool DSDDemod::handleMessage(const Message& cmd)
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<< " m_squelch: " << m_config.m_squelch
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<< " m_audioMute: " << m_config.m_audioMute
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<< " m_enableCosineFiltering: " << m_config.m_enableCosineFiltering
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<< " m_syncOrConstellation: " << m_config.m_syncOrConstellation;
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<< " m_syncOrConstellation: " << m_config.m_syncOrConstellation
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<< " m_slot1On: " << m_config.m_slot1On
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<< " m_slot2On: " << m_config.m_slot2On;
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return true;
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}
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@ -353,4 +361,6 @@ void DSDDemod::apply()
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m_running.m_audioMute = m_config.m_audioMute;
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m_running.m_enableCosineFiltering = m_config.m_enableCosineFiltering;
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m_running.m_syncOrConstellation = m_config.m_syncOrConstellation;
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m_running.m_slot1On = m_config.m_slot1On;
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m_running.m_slot2On = m_config.m_slot2On;
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}
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@ -50,7 +50,9 @@ public:
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Real squelch,
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bool audioMute,
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bool enableCosineFiltering,
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bool syncOrConstellation);
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bool syncOrConstellation,
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bool slot1On,
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bool slot2On);
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virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool po);
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virtual void start();
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@ -81,6 +83,8 @@ private:
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bool getAudioMute() const { return m_audioMute; }
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bool getEnableCosineFiltering() const { return m_enableCosineFiltering; }
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bool getSyncOrConstellation() const { return m_syncOrConstellation; }
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bool getSlot1On() const { return m_slot1On; }
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bool getSlot2On() const { return m_slot2On; }
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static MsgConfigureDSDDemod* create(int rfBandwidth,
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int demodGain,
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@ -91,7 +95,9 @@ private:
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Real squelch,
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bool audioMute,
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bool enableCosineFiltering,
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bool syncOrConstellation)
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bool syncOrConstellation,
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bool slot1On,
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bool slot2On)
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{
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return new MsgConfigureDSDDemod(rfBandwidth,
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demodGain,
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@ -102,7 +108,9 @@ private:
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squelch,
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audioMute,
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enableCosineFiltering,
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syncOrConstellation);
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syncOrConstellation,
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slot1On,
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slot2On);
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}
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private:
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@ -116,6 +124,8 @@ private:
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bool m_audioMute;
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bool m_enableCosineFiltering;
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bool m_syncOrConstellation;
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bool m_slot1On;
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bool m_slot2On;
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MsgConfigureDSDDemod(int rfBandwidth,
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int demodGain,
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@ -126,7 +136,9 @@ private:
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Real squelch,
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bool audioMute,
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bool enableCosineFiltering,
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bool syncOrConstellation) :
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bool syncOrConstellation,
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bool slot1On,
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bool slot2On) :
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Message(),
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m_rfBandwidth(rfBandwidth),
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m_demodGain(demodGain),
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@ -137,7 +149,9 @@ private:
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m_squelch(squelch),
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m_audioMute(audioMute),
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m_enableCosineFiltering(enableCosineFiltering),
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m_syncOrConstellation(syncOrConstellation)
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m_syncOrConstellation(syncOrConstellation),
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m_slot1On(slot1On),
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m_slot2On(slot2On)
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{ }
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};
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@ -166,6 +180,8 @@ private:
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quint32 m_audioSampleRate;
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bool m_enableCosineFiltering;
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bool m_syncOrConstellation;
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bool m_slot1On;
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bool m_slot2On;
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Config() :
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m_inputSampleRate(-1),
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@ -180,7 +196,9 @@ private:
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m_audioMute(false),
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m_audioSampleRate(0),
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m_enableCosineFiltering(false),
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m_syncOrConstellation(false)
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m_syncOrConstellation(false),
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m_slot1On(false),
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m_slot2On(false)
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{ }
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};
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@ -116,6 +116,8 @@ QByteArray DSDDemodGUI::serialize() const
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s.writeS32(11, ui->baudRate->currentIndex());
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s.writeBool(12, m_enableCosineFiltering);
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s.writeBool(13, m_syncOrConstellation);
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s.writeBool(14, m_slot1On);
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s.writeBool(15, m_slot2On);
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return s.final();
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}
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@ -165,6 +167,8 @@ bool DSDDemodGUI::deserialize(const QByteArray& data)
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ui->baudRate->setCurrentIndex(tmp);
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d.readBool(12, &m_enableCosineFiltering, false);
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d.readBool(13, &m_syncOrConstellation, false);
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d.readBool(14, &m_slot1On, false);
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d.readBool(15, &m_slot2On, false);
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blockApplySettings(false);
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m_channelMarker.blockSignals(false);
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@ -251,6 +255,18 @@ void DSDDemodGUI::on_syncOrConstellation_toggled(bool checked)
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applySettings();
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}
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void DSDDemodGUI::on_slot1On_toggled(bool checked)
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{
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m_slot1On = checked;
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applySettings();
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}
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void DSDDemodGUI::on_slot2On_toggled(bool checked)
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{
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m_slot2On = checked;
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applySettings();
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}
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void DSDDemodGUI::on_squelchGate_valueChanged(int value)
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{
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applySettings();
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@ -297,6 +313,8 @@ DSDDemodGUI::DSDDemodGUI(PluginAPI* pluginAPI, DeviceAPI *deviceAPI, QWidget* pa
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m_signalFormat(signalFormatNone),
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m_enableCosineFiltering(false),
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m_syncOrConstellation(false),
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m_slot1On(false),
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m_slot2On(false),
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m_squelchOpen(false),
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m_channelPowerDbAvg(20,0),
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m_tickCount(0)
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@ -373,6 +391,8 @@ void DSDDemodGUI::applySettings()
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ui->volumeText->setText(QString("%1").arg(ui->volume->value() / 10.0, 0, 'f', 1));
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ui->enableCosineFiltering->setChecked(m_enableCosineFiltering);
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ui->syncOrConstellation->setChecked(m_syncOrConstellation);
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ui->slot1On->setChecked(m_slot1On);
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ui->slot2On->setChecked(m_slot2On);
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m_dsdDemod->configure(m_dsdDemod->getInputMessageQueue(),
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ui->rfBW->value(),
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@ -384,7 +404,9 @@ void DSDDemodGUI::applySettings()
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ui->squelch->value(),
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ui->audioMute->isChecked(),
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m_enableCosineFiltering,
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m_syncOrConstellation);
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m_syncOrConstellation,
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m_slot1On,
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m_slot2On);
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}
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}
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@ -67,6 +67,8 @@ private slots:
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void on_baudRate_currentIndexChanged(int index);
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void on_enableCosineFiltering_toggled(bool enable);
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void on_syncOrConstellation_toggled(bool checked);
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void on_slot1On_toggled(bool checked);
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void on_slot2On_toggled(bool checked);
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void on_fmDeviation_valueChanged(int value);
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void on_squelchGate_valueChanged(int value);
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void on_squelch_valueChanged(int value);
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@ -100,6 +102,8 @@ private:
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DSDDemod* m_dsdDemod;
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bool m_enableCosineFiltering;
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bool m_syncOrConstellation;
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bool m_slot1On;
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bool m_slot2On;
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bool m_audioMute;
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bool m_squelchOpen;
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MovingAverage<Real> m_channelPowerDbAvg;
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