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AF Squelch: use unsigned integers

This commit is contained in:
f4exb 2017-05-16 15:36:30 +02:00
parent da868edb68
commit b01d41c55b
2 changed files with 29 additions and 24 deletions

View File

@ -43,7 +43,7 @@ AFSquelch::AFSquelch() :
m_toneSet[0] = 2000.0;
m_toneSet[1] = 10000.0;
for (int j = 0; j < m_nTones; ++j)
for (unsigned int j = 0; j < m_nTones; ++j)
{
m_k[j] = ((double)m_N * m_toneSet[j]) / (double)m_sampleRate;
m_coef[j] = 2.0 * cos((2.0 * M_PI * m_toneSet[j])/(double)m_sampleRate);
@ -76,7 +76,7 @@ AFSquelch::AFSquelch(unsigned int nbTones, const double *tones) :
m_power = new double[m_nTones];
m_movingAverages.resize(m_nTones, MovingAverage<double>(m_nbAvg, 0.0f));
for (int j = 0; j < m_nTones; ++j)
for (unsigned int j = 0; j < m_nTones; ++j)
{
m_toneSet[j] = tones[j];
m_k[j] = ((double)m_N * m_toneSet[j]) / (double)m_sampleRate;
@ -99,7 +99,12 @@ AFSquelch::~AFSquelch()
}
void AFSquelch::setCoefficients(int N, unsigned int nbAvg, int _samplerate, int _samplesAttack, int _samplesDecay )
void AFSquelch::setCoefficients(
unsigned int N,
unsigned int nbAvg,
unsigned int _samplerate,
unsigned int _samplesAttack,
unsigned int _samplesDecay)
{
m_N = N; // save the basic parameters for use during analysis
m_nbAvg = nbAvg;
@ -122,7 +127,7 @@ void AFSquelch::setCoefficients(int N, unsigned int nbAvg, int _samplerate, int
// for later display. The tone set is specified in the
// constructor. Notice that the resulting coefficients are
// independent of N.
for (int j = 0; j < m_nTones; ++j)
for (unsigned int j = 0; j < m_nTones; ++j)
{
m_k[j] = ((double)m_N * m_toneSet[j]) / (double)m_sampleRate;
m_coef[j] = 2.0 * cos((2.0 * M_PI * m_toneSet[j])/(double)m_sampleRate);
@ -167,7 +172,7 @@ void AFSquelch::feedback(double in)
double t;
// feedback for each tone
for (int j = 0; j < m_nTones; ++j)
for (unsigned int j = 0; j < m_nTones; ++j)
{
t = m_u0[j];
m_u0[j] = in + (m_coef[j] * m_u0[j]) - m_u1[j];
@ -178,7 +183,7 @@ void AFSquelch::feedback(double in)
void AFSquelch::feedForward()
{
for (int j = 0; j < m_nTones; ++j)
for (unsigned int j = 0; j < m_nTones; ++j)
{
m_power[j] = (m_u0[j] * m_u0[j]) + (m_u1[j] * m_u1[j]) - (m_coef[j] * m_u0[j] * m_u1[j]);
m_movingAverages[j].feed(m_power[j]);
@ -192,7 +197,7 @@ void AFSquelch::feedForward()
void AFSquelch::reset()
{
for (int j = 0; j < m_nTones; ++j)
for (unsigned int j = 0; j < m_nTones; ++j)
{
m_power[j] = m_u0[j] = m_u1[j] = 0.0; // reset
m_movingAverages[j].fill(0.0);
@ -210,7 +215,7 @@ bool AFSquelch::evaluate()
double minPower;
int minIndex = 0, maxIndex = 0;
for (int j = 0; j < m_nTones; ++j)
for (unsigned int j = 0; j < m_nTones; ++j)
{
if (m_movingAverages[j].sum() > maxPower)
{
@ -221,7 +226,7 @@ bool AFSquelch::evaluate()
minPower = maxPower;
for (int j = 0; j < m_nTones; ++j)
for (unsigned int j = 0; j < m_nTones; ++j)
{
if (m_movingAverages[j].sum() < minPower) {
minPower = m_movingAverages[j].sum();

View File

@ -34,11 +34,11 @@ public:
// setup the basic parameters and coefficients
void setCoefficients(
int N, //!< the algorithm "block" size
unsigned int nbAvg, //!< averaging size
int SampleRate, //!< input signal sample rate
int _samplesAttack, //!< number of results before squelch opens
int _samplesDecay); //!< number of results keeping squelch open
unsigned int N, //!< the algorithm "block" size
unsigned int nbAvg, //!< averaging size
unsigned int SampleRate, //!< input signal sample rate
unsigned int _samplesAttack, //!< number of results before squelch opens
unsigned int _samplesDecay); //!< number of results keeping squelch open
// set the detection threshold
void setThreshold(double _threshold);
@ -66,16 +66,16 @@ protected:
private:
unsigned int m_nbAvg; //!< number of power samples taken for moving average
int m_N;
int m_sampleRate;
int m_samplesProcessed;
int m_samplesAvgProcessed;
int m_maxPowerIndex;
int m_nTones;
int m_samplesAttack;
int m_attackCount;
int m_samplesDecay;
int m_decayCount;
unsigned int m_N;
unsigned int m_sampleRate;
unsigned int m_samplesProcessed;
unsigned int m_samplesAvgProcessed;
unsigned int m_maxPowerIndex;
unsigned int m_nTones;
unsigned int m_samplesAttack;
unsigned int m_attackCount;
unsigned int m_samplesDecay;
unsigned int m_decayCount;
bool m_isOpen;
double m_threshold;
double *m_k;