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OpenGL modernization: GLScope: corrected index calculation when trace is delayed

This commit is contained in:
Edouard Griffiths 2016-03-09 13:47:44 +01:00
parent 6fde3b75f6
commit b1cc7f2306

View File

@ -479,8 +479,8 @@ void GLScope::paintGL()
else if(v < negLimit)
v = negLimit;
q3[2*i] = i - start;
q3[2*i + 1] = v;
q3[2*(i-start)] = i - start;
q3[2*(i-start) + 1] = v;
if ((m_mode == ModeMagdBPha) || (m_mode == ModeMagdBDPha))
{
@ -555,8 +555,8 @@ void GLScope::paintGL()
v = posLimit;
else if(v < negLimit)
v = negLimit;
q3[2*i] = i - start;
q3[2*i + 1] = v;
q3[2*(i-start)] = i - start;
q3[2*(i-start) + 1] = v;
}
float rectX = m_glScopeRect1.x();
@ -782,8 +782,8 @@ void GLScope::paintGL()
y = 1.0f;
else if(y < -1.0f)
y = -1.0f;
q3[2*i] = x;
q3[2*i+1] = y;
q3[2*(i-start)] = x;
q3[2*(i-start)+1] = y;
}
float rectX = m_glScopeRect2.x() + m_glScopeRect2.width() / 2.0f;
@ -825,8 +825,8 @@ void GLScope::paintGL()
else if(v < negLimit)
v = negLimit;
q3[2*i] = i - start;
q3[2*i+1] = v;
q3[2*(i-start)] = i - start;
q3[2*(i-start)+1] = v;
}
float rectX = m_glScopeRect2.x();
@ -2187,4 +2187,3 @@ void GLScope::cleanup()
m_glShaderPowerOverlay.cleanup();
//doneCurrent();
}