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Spactrum: allow arbitrary FPS (API) or in a range of FPS (GUI) with possible no limit. Implements #772
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@@ -126,7 +126,6 @@ InterferometerGUI::InterferometerGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUI
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ui->glSpectrum->setLsbDisplay(false);
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ui->glScope->setTraceModulo(Interferometer::m_fftSize);
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ui->glSpectrum->connectTimer(MainCore::instance()->getMasterTimer());
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ui->glScope->connectTimer(MainCore::instance()->getMasterTimer());
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connect(&MainCore::instance()->getMasterTimer(), SIGNAL(timeout()), this, SLOT(tick()));
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