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Spactrum: allow arbitrary FPS (API) or in a range of FPS (GUI) with possible no limit. Implements #772

This commit is contained in:
f4exb
2021-02-12 00:53:18 +01:00
parent 6a6098ffe9
commit b5d501e6ab
37 changed files with 240 additions and 68 deletions
@@ -125,7 +125,6 @@ UDPSourceGUI::UDPSourceGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, Baseb
ui->glSpectrum->setDisplayWaterfall(true);
ui->glSpectrum->setDisplayMaxHold(true);
ui->glSpectrum->connectTimer(MainCore::instance()->getMasterTimer());
connect(&MainCore::instance()->getMasterTimer(), SIGNAL(timeout()), this, SLOT(tick()));
m_channelMarker.blockSignals(true);