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Spactrum: allow arbitrary FPS (API) or in a range of FPS (GUI) with possible no limit. Implements #772
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@@ -14,6 +14,9 @@ GLSpectrum:
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powerRange:
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type: number
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format: float
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fpsPeriodMs:
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type: integer
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description: FPS capping period in milliseconds. 0 for no limit.
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displayWaterfall:
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description: boolean
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type: integer
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