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Spactrum: allow arbitrary FPS (API) or in a range of FPS (GUI) with possible no limit. Implements #772

This commit is contained in:
f4exb
2021-02-12 00:53:18 +01:00
parent 6a6098ffe9
commit b5d501e6ab
37 changed files with 240 additions and 68 deletions
+1 -2
View File
@@ -36,12 +36,11 @@
#include "deviceuiset.h"
DeviceUISet::DeviceUISet(int tabIndex, DeviceSet *deviceSet, QTimer& timer)
DeviceUISet::DeviceUISet(int tabIndex, DeviceSet *deviceSet)
{
m_spectrum = new GLSpectrum;
m_spectrumVis = deviceSet->m_spectrumVis;
m_spectrumVis->setGLSpectrum(m_spectrum);
m_spectrum->connectTimer(timer);
m_spectrumGUI = new GLSpectrumGUI;
m_spectrumGUI->setBuddies(m_spectrumVis, m_spectrum);
m_channelWindow = new ChannelWindow;