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Waterfall brightness/overlap.
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@ -80,12 +80,12 @@ void RTLSDRThread::decimate2(SampleVector::iterator* it, const quint8* buf, qint
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for (int pos = 0; pos < len + 7; pos += 8) {
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xreal = buf[pos+0] - buf[pos+3];
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yimag = buf[pos+1] + buf[pos+2] - 255;
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Sample s( xreal << 6, yimag << 6 );
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Sample s( xreal << 3, yimag << 3 );
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**it = s;
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(*it)++;
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xreal = buf[pos+7] - buf[pos+4];
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yimag = 255 - buf[pos+5] - buf[pos+6];
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Sample t( xreal << 6, yimag << 6 );
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Sample t( xreal << 3, yimag << 3 );
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**it = t;
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(*it)++;
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}
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@ -96,7 +96,7 @@ void RTLSDRThread::decimate4(SampleVector::iterator* it, const quint8* buf, qint
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for (int pos = 0; pos < len + 7; pos += 8) {
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xreal = buf[pos+0] - buf[pos+3] + buf[pos+7] - buf[pos+4];
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yimag = buf[pos+1] - buf[pos+5] + buf[pos+2] - buf[pos+6];
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Sample s( xreal << 5, yimag << 5 );
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Sample s( xreal << 3, yimag << 3 );
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**it = s;
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(*it)++;
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}
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@ -112,7 +112,7 @@ void RTLSDRThread::decimate8(SampleVector::iterator* it, const quint8* buf, qint
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xreal += buf[pos+0] - buf[pos+3] + buf[pos+7] - buf[pos+4];
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yimag += buf[pos+1] - buf[pos+5] + buf[pos+2] - buf[pos+6];
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Sample s( xreal << 4, yimag << 4 );
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Sample s( xreal << 3, yimag << 3 );
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**it = s;
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(*it)++;
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}
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@ -140,8 +140,9 @@ void RTLSDRThread::callback(const quint8* buf, qint32 len)
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{
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qint16 xreal, yimag, phase;
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SampleVector::iterator it = m_convertBuffer.begin();
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int decimationFactor[] = {16, 8, 4, 2, 1, 0};
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if (++localdecimation < (1 << (4 - m_decimation))) return;
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if (++localdecimation < decimationFactor[m_decimation]) return;
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localdecimation = 0;
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switch(m_decimation) {
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@ -152,10 +153,10 @@ void RTLSDRThread::callback(const quint8* buf, qint32 len)
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phase *= -1;
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xreal = phase * (buf[pos+0] - 127);
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yimag = phase * (buf[pos+1] - 127);
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*it++ = Sample( xreal<<7,yimag<<7);
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*it++ = Sample( xreal<<3,yimag<<3);
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xreal = phase * (127 - buf[pos+3]);
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yimag = phase * (buf[pos+2] - 127);
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*it++ = Sample( xreal<<7,yimag<<7);
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*it++ = Sample( xreal<<3,yimag<<3);
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}
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break;
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case 1: // 1:2
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@ -20,7 +20,7 @@ SpectrumVis::SpectrumVis(GLSpectrum* glSpectrum) :
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m_fftBufferFill(0),
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m_glSpectrum(glSpectrum)
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{
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handleConfigure(1024, 10, FFTWindow::BlackmanHarris);
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handleConfigure(1024, 0, FFTWindow::BlackmanHarris);
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}
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SpectrumVis::~SpectrumVis()
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@ -270,9 +270,7 @@ void GLSpectrum::updateWaterfall(const std::vector<Real>& spectrum)
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quint32* pix = (quint32*)m_waterfallBuffer->scanLine(m_waterfallBufferPos);
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for(int i = 0; i < m_fftSize; i++) {
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Real vr = (int)((spectrum[i] - m_referenceLevel) * 2.4 * 100.0 / m_powerRange + 240.0);
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int v = (int)vr;
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int v = (int)((spectrum[i] - m_referenceLevel) * 2.4 * 100.0 / m_powerRange + 240.0);
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if(v > 239)
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v = 239;
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else if(v < 0)
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@ -12,7 +12,7 @@ GLSpectrumGUI::GLSpectrumGUI(QWidget* parent) :
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m_spectrumVis(NULL),
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m_glSpectrum(NULL),
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m_fftSize(1024),
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m_fftOverlap(10),
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m_fftOverlap(0),
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m_fftWindow(FFTWindow::Hamming),
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m_refLevel(0),
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m_powerRange(100),
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@ -47,7 +47,7 @@ void GLSpectrumGUI::setBuddies(MessageQueue* messageQueue, SpectrumVis* spectrum
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void GLSpectrumGUI::resetToDefaults()
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{
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m_fftSize = 1024;
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m_fftOverlap = 10;
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m_fftOverlap = 0;
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m_fftWindow = FFTWindow::Hamming;
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m_refLevel = 0;
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m_powerRange = 100;
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@ -90,7 +90,7 @@ bool GLSpectrumGUI::deserialize(const QByteArray& data)
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if(d.getVersion() == 1) {
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d.readS32(1, &m_fftSize, 1024);
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d.readS32(2, &m_fftOverlap, 10);
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d.readS32(2, &m_fftOverlap, 0);
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d.readS32(3, &m_fftWindow, FFTWindow::Hamming);
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d.readReal(4, &m_refLevel, 0);
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d.readReal(5, &m_powerRange, 100);
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