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https://github.com/f4exb/sdrangel.git
synced 2024-11-26 01:39:05 -05:00
Show trigger line on phase display
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parent
9d9e419fd4
commit
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@ -60,6 +60,8 @@ public:
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void setDisplays(Displays displays);
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void setDisplays(Displays displays);
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void setOrientation(Qt::Orientation orientation);
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void setOrientation(Qt::Orientation orientation);
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void setDisplayGridIntensity(int intensity);
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void setDisplayGridIntensity(int intensity);
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void setTriggerChannel(ScopeVis::TriggerChannel triggerChannel);
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void setTriggerLevel(Real triggerLevel);
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void newTrace(const std::vector<Complex>& trace, int sampleRate);
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void newTrace(const std::vector<Complex>& trace, int sampleRate);
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int getTraceSize() const { return m_rawTrace.size(); }
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int getTraceSize() const { return m_rawTrace.size(); }
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@ -263,6 +263,7 @@ void GLScope::paintGL()
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glDisable(GL_TEXTURE_2D);
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glDisable(GL_TEXTURE_2D);
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glPopMatrix();
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glPopMatrix();
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// paint trigger level
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if(m_triggerChannel == ScopeVis::TriggerChannelI) {
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if(m_triggerChannel == ScopeVis::TriggerChannelI) {
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glPushMatrix();
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glPushMatrix();
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glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
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glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
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@ -401,7 +402,8 @@ void GLScope::paintGL()
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glDisable(GL_TEXTURE_2D);
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glDisable(GL_TEXTURE_2D);
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glPopMatrix();
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glPopMatrix();
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if(m_triggerChannel == ScopeVis::TriggerChannelQ) {
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// paint trigger level
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if(m_triggerChannel == ScopeVis::TriggerPhase) {
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glPushMatrix();
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glPushMatrix();
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glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
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glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
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glScalef(m_glScopeRect2.width(), -(m_glScopeRect2.height() / 2) * m_amp2, 1);
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glScalef(m_glScopeRect2.width(), -(m_glScopeRect2.height() / 2) * m_amp2, 1);
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@ -1239,3 +1241,13 @@ void GLScope::tick()
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if(m_dataChanged)
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if(m_dataChanged)
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update();
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update();
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}
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}
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void GLScope::setTriggerChannel(ScopeVis::TriggerChannel triggerChannel)
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{
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m_triggerChannel = triggerChannel;
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}
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void GLScope::setTriggerLevel(Real triggerLevel)
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{
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m_triggerLevel = triggerLevel;
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}
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@ -174,6 +174,9 @@ void GLScopeGUI::applyTriggerSettings()
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triggerLevel = m_triggerLevel / 100.0;
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triggerLevel = m_triggerLevel / 100.0;
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}
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}
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m_glScope->setTriggerChannel((ScopeVis::TriggerChannel) m_triggerChannel);
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m_glScope->setTriggerLevel(m_triggerLevel / 100.0);
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m_scopeVis->configure(m_messageQueue, (ScopeVis::TriggerChannel) m_triggerChannel, triggerLevel, m_triggerPositiveEdge);
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m_scopeVis->configure(m_messageQueue, (ScopeVis::TriggerChannel) m_triggerChannel, triggerLevel, m_triggerPositiveEdge);
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}
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}
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