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GLScope: added markers. Implements #497
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@@ -44,6 +44,8 @@ public:
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float getSize() { return m_size; }
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void setRange(Unit::Physical physicalUnit, float rangeMin, float rangeMax);
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float getRange() const { return m_rangeMax - m_rangeMin; }
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float getRangeMin() const { return m_rangeMin; }
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float getRangeMax() const { return m_rangeMax; }
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void setMakeOpposite(bool makeOpposite) { m_makeOpposite = makeOpposite; }
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void setFixedDecimalPlaces(int decimalPlaces) { m_fixedDecimalPlaces =decimalPlaces; }
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