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SDRdaemonFEC support. auto R/W correction
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@@ -24,9 +24,9 @@
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#include "util/movingaverage.h"
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#define SDRDAEMONFEC_UDPSIZE 512 // UDP payload size
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#define SDRDAEMONFEC_NBORIGINALBLOCKS 128 // number of sample blocks per frame excluding FEC blocks
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#define SDRDAEMONFEC_NBDECODERSLOTS 16 // power of two sub multiple of uint16_t size. A too large one is superfluous.
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#define SDRDAEMONFEC_UDPSIZE 512 // UDP payload size
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#define SDRDAEMONFEC_NBORIGINALBLOCKS 128 // number of sample blocks per frame excluding FEC blocks
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#define SDRDAEMONFEC_NBDECODERSLOTS 16 // power of two sub multiple of uint16_t size. A too large one is superfluous.
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class SDRdaemonFECBuffer
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{
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@@ -99,7 +99,7 @@ public:
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float getAvgNbRecovery() const { return m_avgNbRecovery; }
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float getBufferLengthInSecs() const { return m_bufferLenSec; }
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int32_t getRWBalanceCorrection(int throttlems) const { return m_balCorrection; }
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int32_t getRWBalanceCorrection() const { return m_balCorrection; }
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/** Get buffer gauge value in % of buffer size ([-50:50])
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* [-50:0] : write leads or read lags
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@@ -164,17 +164,22 @@ private:
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MovingAverage<int, int, 10> m_avgNbRecovery; //!< (stats) average number of recovery blocks used
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int m_readIndex; //!< current byte read index in frames buffer
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int m_wrDeltaEstimate; //!< Sampled estimate of write to read indexes difference
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int m_readNbBytes; //!< Nominal number of bytes per read (50ms)
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uint32_t m_throttlemsNominal; //!< Initial throttle in ms
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uint8_t* m_readBuffer; //!< Read buffer to hold samples when looping back to beginning of raw buffer
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uint32_t m_readSize; //!< Read buffer size
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int32_t m_balCorrection; //!< R/W balance correction in number of samples per nominal tick period
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float m_bufferLenSec;
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int m_nbReads; //!< Number of buffer reads since start of auto R/W balance correction period
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int m_nbWrites; //!< Number of buffer writes since start of auto R/W balance correction period
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int m_balCorrection; //!< R/W balance correction in number of samples
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int m_balCorrLimit; //!< Correction absolute value limit in number of samples
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void initDecodeAllSlots();
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void initReadIndex();
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void rwSkewEstimate(int slotIndex);
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void rwCorrectionEstimate(int slotIndex);
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void checkSlotData(int slotIndex);
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void initDecodeSlot(int slotIndex);
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