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Unixify some files
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@ -1,44 +1,44 @@
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#--------------------------------------------------------
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#--------------------------------------------------------
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#
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#
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# Pro file for Android and Windows builds with Qt Creator
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# Pro file for Android and Windows builds with Qt Creator
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#
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#
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#--------------------------------------------------------
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#--------------------------------------------------------
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TEMPLATE = lib
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TEMPLATE = lib
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CONFIG += plugin
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CONFIG += plugin
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QT += core gui widgets multimedia opengl
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QT += core gui widgets multimedia opengl
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TARGET = demodatv
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TARGET = demodatv
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DEFINES += USE_SSE2=1
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DEFINES += USE_SSE2=1
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QMAKE_CXXFLAGS += -msse2
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QMAKE_CXXFLAGS += -msse2
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DEFINES += USE_SSE4_1=1
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DEFINES += USE_SSE4_1=1
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QMAKE_CXXFLAGS += -msse4.1
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QMAKE_CXXFLAGS += -msse4.1
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INCLUDEPATH += $$PWD
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INCLUDEPATH += $$PWD
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INCLUDEPATH += ../../../sdrbase
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INCLUDEPATH += ../../../sdrbase
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CONFIG(Release):build_subdir = release
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CONFIG(Release):build_subdir = release
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CONFIG(Debug):build_subdir = debug
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CONFIG(Debug):build_subdir = debug
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CONFIG(MINGW32):INCLUDEPATH += "D:\boost_1_58_0"
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CONFIG(MINGW32):INCLUDEPATH += "D:\boost_1_58_0"
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CONFIG(MINGW64):INCLUDEPATH += "D:\boost_1_58_0"
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CONFIG(MINGW64):INCLUDEPATH += "D:\boost_1_58_0"
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SOURCES += atvdemod.cpp\
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SOURCES += atvdemod.cpp\
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atvdemodgui.cpp\
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atvdemodgui.cpp\
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atvdemodplugin.cpp\
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atvdemodplugin.cpp\
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atvscreen.cpp\
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atvscreen.cpp\
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glshaderarray.cpp
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glshaderarray.cpp
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HEADERS += atvdemod.h\
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HEADERS += atvdemod.h\
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atvdemodgui.h\
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atvdemodgui.h\
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atvdemodplugin.h\
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atvdemodplugin.h\
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atvscreen.h\
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atvscreen.h\
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glshaderarray.h
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glshaderarray.h
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FORMS += atvdemodgui.ui
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FORMS += atvdemodgui.ui
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LIBS += -L../../../sdrbase/$${build_subdir} -lsdrbase
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LIBS += -L../../../sdrbase/$${build_subdir} -lsdrbase
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RESOURCES = ../../../sdrbase/resources/res.qrc
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RESOURCES = ../../../sdrbase/resources/res.qrc
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@ -1,49 +1,49 @@
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#--------------------------------------------------------
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#--------------------------------------------------------
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#
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#
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# Pro file for Android and Windows builds with Qt Creator
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# Pro file for Android and Windows builds with Qt Creator
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#
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#
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#--------------------------------------------------------
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#--------------------------------------------------------
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TEMPLATE = lib
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TEMPLATE = lib
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CONFIG += plugin
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CONFIG += plugin
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QT += core gui widgets multimedia opengl
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QT += core gui widgets multimedia opengl
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TARGET = demodbfm
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TARGET = demodbfm
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DEFINES += USE_SSE2=1
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DEFINES += USE_SSE2=1
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QMAKE_CXXFLAGS += -msse2
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QMAKE_CXXFLAGS += -msse2
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DEFINES += USE_SSE4_1=1
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DEFINES += USE_SSE4_1=1
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QMAKE_CXXFLAGS += -msse4.1
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QMAKE_CXXFLAGS += -msse4.1
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INCLUDEPATH += $$PWD
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INCLUDEPATH += $$PWD
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INCLUDEPATH += ../../../sdrbase
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INCLUDEPATH += ../../../sdrbase
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CONFIG(ANDROID):INCLUDEPATH += /opt/softs/boost_1_60_0
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CONFIG(ANDROID):INCLUDEPATH += /opt/softs/boost_1_60_0
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CONFIG(MINGW32):INCLUDEPATH += "D:\boost_1_58_0"
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CONFIG(MINGW32):INCLUDEPATH += "D:\boost_1_58_0"
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CONFIG(MINGW64):INCLUDEPATH += "D:\boost_1_58_0"
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CONFIG(MINGW64):INCLUDEPATH += "D:\boost_1_58_0"
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CONFIG(Release):build_subdir = release
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CONFIG(Release):build_subdir = release
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CONFIG(Debug):build_subdir = debug
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CONFIG(Debug):build_subdir = debug
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SOURCES += bfmdemod.cpp\
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SOURCES += bfmdemod.cpp\
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bfmdemodgui.cpp\
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bfmdemodgui.cpp\
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bfmplugin.cpp\
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bfmplugin.cpp\
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rdsdemod.cpp\
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rdsdemod.cpp\
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rdsdecoder.cpp\
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rdsdecoder.cpp\
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rdsparser.cpp\
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rdsparser.cpp\
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rdstmc.cpp
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rdstmc.cpp
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HEADERS += bfmdemod.h\
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HEADERS += bfmdemod.h\
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bfmdemodgui.h\
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bfmdemodgui.h\
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bfmplugin.h\
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bfmplugin.h\
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rdsdemod.h\
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rdsdemod.h\
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rdsdecoder.h\
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rdsdecoder.h\
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rdsparser.h\
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rdsparser.h\
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rdstmc.h
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rdstmc.h
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FORMS += bfmdemodgui.ui
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FORMS += bfmdemodgui.ui
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LIBS += -L../../../sdrbase/$${build_subdir} -lsdrbase
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LIBS += -L../../../sdrbase/$${build_subdir} -lsdrbase
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RESOURCES = ../../../sdrbase/resources/res.qrc
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RESOURCES = ../../../sdrbase/resources/res.qrc
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