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ScopeNG: use dynamic storage for TriggerCondition objects. Fixed destructors
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26b4b50d23
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c9861c455b
@ -69,6 +69,9 @@ ScopeVisNG::ScopeVisNG(GLScopeNG* glScope) :
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ScopeVisNG::~ScopeVisNG()
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{
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for (std::vector<TriggerCondition*>::iterator it = m_triggerConditions.begin(); it != m_triggerConditions.end(); ++ it) {
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delete *it;
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}
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}
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void ScopeVisNG::setSampleRate(int sampleRate)
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@ -267,15 +270,15 @@ void ScopeVisNG::processTrace(const SampleVector::const_iterator& cbegin, const
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{
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if ((m_triggerState == TriggerUntriggered) || (m_triggerState == TriggerDelay))
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{
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TriggerCondition& triggerCondition = m_triggerConditions[m_currentTriggerIndex]; // current trigger condition
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TriggerCondition* triggerCondition = m_triggerConditions[m_currentTriggerIndex]; // current trigger condition
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while (begin < end)
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{
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if (m_triggerState == TriggerDelay)
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{
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if (triggerCondition.m_triggerDelayCount > 0) // skip samples during delay period
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if (triggerCondition->m_triggerDelayCount > 0) // skip samples during delay period
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{
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triggerCondition.m_triggerDelayCount--;
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triggerCondition->m_triggerDelayCount--;
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++begin;
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continue;
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}
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@ -301,11 +304,11 @@ void ScopeVisNG::processTrace(const SampleVector::const_iterator& cbegin, const
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}
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// look for trigger
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if (m_triggerComparator.triggered(*begin, triggerCondition))
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if (m_triggerComparator.triggered(*begin, *triggerCondition))
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{
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if (triggerCondition.m_triggerData.m_triggerDelay > 0)
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if (triggerCondition->m_triggerData.m_triggerDelay > 0)
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{
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triggerCondition.m_triggerDelayCount = triggerCondition.m_triggerData.m_triggerDelay; // initialize delayed samples counter
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triggerCondition->m_triggerDelayCount = triggerCondition->m_triggerData.m_triggerDelay; // initialize delayed samples counter
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m_triggerState = TriggerDelay;
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++begin;
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continue;
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@ -398,18 +401,18 @@ void ScopeVisNG::processTrace(const SampleVector::const_iterator& cbegin, const
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bool ScopeVisNG::nextTrigger()
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{
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TriggerCondition& triggerCondition = m_triggerConditions[m_currentTriggerIndex]; // current trigger condition
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TriggerCondition *triggerCondition = m_triggerConditions[m_currentTriggerIndex]; // current trigger condition
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if (triggerCondition.m_triggerData.m_triggerRepeat > 0)
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if (triggerCondition->m_triggerData.m_triggerRepeat > 0)
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{
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if (triggerCondition.m_triggerCounter < triggerCondition.m_triggerData.m_triggerRepeat)
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if (triggerCondition->m_triggerCounter < triggerCondition->m_triggerData.m_triggerRepeat)
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{
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triggerCondition.m_triggerCounter++;
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triggerCondition->m_triggerCounter++;
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return true; // not final keep going
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}
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else
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{
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triggerCondition.m_triggerCounter = 0; // reset for next time
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triggerCondition->m_triggerCounter = 0; // reset for next time
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}
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}
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@ -623,8 +626,8 @@ bool ScopeVisNG::handleMessage(const Message& message)
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{
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QMutexLocker configLocker(&m_mutex);
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MsgScopeVisNGAddTrigger& conf = (MsgScopeVisNGAddTrigger&) message;
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m_triggerConditions.push_back(TriggerCondition(conf.getTriggerData()));
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m_triggerConditions.back().initProjector();
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m_triggerConditions.push_back(new TriggerCondition(conf.getTriggerData()));
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m_triggerConditions.back()->initProjector();
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return true;
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}
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else if (MsgScopeVisNGChangeTrigger::match(message))
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@ -635,12 +638,12 @@ bool ScopeVisNG::handleMessage(const Message& message)
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if (triggerIndex < m_triggerConditions.size())
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{
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m_triggerConditions[triggerIndex].setData(conf.getTriggerData());
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m_triggerConditions[triggerIndex]->setData(conf.getTriggerData());
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if (triggerIndex == m_focusedTriggerIndex)
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{
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computeDisplayTriggerLevels();
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m_glScope->setFocusedTriggerData(m_triggerConditions[m_focusedTriggerIndex].m_triggerData);
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m_glScope->setFocusedTriggerData(m_triggerConditions[m_focusedTriggerIndex]->m_triggerData);
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updateGLScopeDisplay();
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}
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}
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@ -653,8 +656,11 @@ bool ScopeVisNG::handleMessage(const Message& message)
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MsgScopeVisNGRemoveTrigger& conf = (MsgScopeVisNGRemoveTrigger&) message;
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uint32_t triggerIndex = conf.getTriggerIndex();
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if (triggerIndex < m_triggerConditions.size()) {
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if (triggerIndex < m_triggerConditions.size())
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{
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TriggerCondition *triggerCondition = m_triggerConditions[triggerIndex];
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m_triggerConditions.erase(m_triggerConditions.begin() + triggerIndex);
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delete triggerCondition;
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}
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return true;
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@ -671,12 +677,12 @@ bool ScopeVisNG::handleMessage(const Message& message)
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int nextTriggerIndex = (triggerIndex + (conf.getMoveUp() ? 1 : -1)) % m_triggerConditions.size();
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TriggerCondition nextTrigger = m_triggerConditions[nextTriggerIndex];
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TriggerCondition *nextTrigger = m_triggerConditions[nextTriggerIndex];
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m_triggerConditions[nextTriggerIndex] = m_triggerConditions[triggerIndex];
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m_triggerConditions[triggerIndex] = nextTrigger;
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computeDisplayTriggerLevels();
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m_glScope->setFocusedTriggerData(m_triggerConditions[m_focusedTriggerIndex].m_triggerData);
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m_glScope->setFocusedTriggerData(m_triggerConditions[m_focusedTriggerIndex]->m_triggerData);
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updateGLScopeDisplay();
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return true;
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@ -690,7 +696,7 @@ bool ScopeVisNG::handleMessage(const Message& message)
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{
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m_focusedTriggerIndex = triggerIndex;
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computeDisplayTriggerLevels();
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m_glScope->setFocusedTriggerData(m_triggerConditions[m_focusedTriggerIndex].m_triggerData);
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m_glScope->setFocusedTriggerData(m_triggerConditions[m_focusedTriggerIndex]->m_triggerData);
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updateGLScopeDisplay();
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}
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@ -854,9 +860,9 @@ void ScopeVisNG::computeDisplayTriggerLevels()
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for (; itData != m_traces.m_tracesData.end(); ++itData)
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{
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if ((m_focusedTriggerIndex < m_triggerConditions.size()) && (m_triggerConditions[m_focusedTriggerIndex].m_projector.getProjectionType() == itData->m_projectionType))
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if ((m_focusedTriggerIndex < m_triggerConditions.size()) && (m_triggerConditions[m_focusedTriggerIndex]->m_projector.getProjectionType() == itData->m_projectionType))
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{
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float level = m_triggerConditions[m_focusedTriggerIndex].m_triggerData.m_triggerLevel;
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float level = m_triggerConditions[m_focusedTriggerIndex]->m_triggerData.m_triggerLevel;
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float levelPowerLin = level + 1.0f;
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float levelPowerdB = (100.0f * (level - 1.0f));
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float v;
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@ -169,7 +169,7 @@ public:
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{
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if (triggerIndex < m_triggerConditions.size())
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{
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triggerData = m_triggerConditions[triggerIndex].m_triggerData;
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triggerData = m_triggerConditions[triggerIndex]->m_triggerData;
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}
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}
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@ -181,7 +181,7 @@ public:
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}
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}
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const TriggerData& getTriggerData(uint32_t triggerIndex) const { return m_triggerConditions[triggerIndex].m_triggerData; }
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const TriggerData& getTriggerData(uint32_t triggerIndex) const { return m_triggerConditions[triggerIndex]->m_triggerData; }
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const std::vector<TraceData>& getTracesData() const { return m_traces.m_tracesData; }
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uint32_t getNbTriggers() const { return m_triggerConditions.size(); }
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@ -529,12 +529,10 @@ private:
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m_triggerDelayCount(0),
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m_triggerCounter(0)
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{
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qDebug("TriggerCondition");
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}
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~TriggerCondition()
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{
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qDebug("~TriggerCondition");
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}
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void initProjector()
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@ -689,13 +687,11 @@ private:
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TraceControl() : m_projector(Projector::ProjectionReal)
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{
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qDebug("TraceControl::TraceControl");
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reset();
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}
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~TraceControl()
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{
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qDebug("TraceControl::~TraceControl");
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}
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void initProjector(Projector::ProjectionType projectionType)
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@ -737,8 +733,18 @@ private:
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~Traces()
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{
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if (m_x0) delete[] m_x0;
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if (m_x1) delete[] m_x1;
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for (std::vector<TraceControl*>::iterator it = m_tracesControl.begin(); it != m_tracesControl.end(); ++it) {
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delete *it;
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}
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if (m_x0) {
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delete[] m_x0;
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}
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if (m_x1) {
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delete[] m_x1;
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}
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m_maxTraceSize = 0;
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}
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@ -937,7 +943,7 @@ private:
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GLScopeNG* m_glScope;
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uint32_t m_preTriggerDelay; //!< Pre-trigger delay in number of samples
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std::vector<TriggerCondition> m_triggerConditions; //!< Chain of triggers
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std::vector<TriggerCondition*> m_triggerConditions; //!< Chain of triggers
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uint32_t m_currentTriggerIndex; //!< Index of current index in the chain
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uint32_t m_focusedTriggerIndex; //!< Index of the trigger that has focus
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TriggerState m_triggerState; //!< Current trigger state
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