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mirror of https://github.com/f4exb/sdrangel.git synced 2024-11-25 17:28:50 -05:00

Cleanup of old scope objects

This commit is contained in:
f4exb 2018-08-12 15:49:14 +02:00
parent b1b6b74681
commit c9c19f412c
13 changed files with 1 additions and 5438 deletions

View File

@ -234,7 +234,7 @@ void HttpConnectionHandler::read()
if (currentRequest->getStatus()==HttpRequest::complete)
{
readTimer.stop();
qDebug("HttpConnectionHandler (%p) received request from %s (%s) %s",
qDebug("HttpConnectionHandler (%p): received request from %s (%s) %s",
this,
qPrintable(currentRequest->getPeerAddress().toString()),
currentRequest->getMethod().toStdString().c_str(),

View File

@ -24,7 +24,6 @@
#include "ui_chanalyzergui.h"
#include "dsp/spectrumscopengcombovis.h"
#include "dsp/spectrumvis.h"
#include "dsp/scopevis.h"
#include "gui/glspectrum.h"
#include "gui/glscopeng.h"
#include "gui/basicchannelsettingsdialog.h"

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@ -23,9 +23,7 @@
#include "dsp/threadedbasebandsamplesink.h"
#include "ui_dsddemodgui.h"
#include "dsp/scopevis.h"
#include "dsp/scopevisxy.h"
#include "gui/glscope.h"
#include "plugin/pluginapi.h"
#include "util/simpleserializer.h"
#include "util/db.h"

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@ -20,8 +20,6 @@ set(sdrgui_SOURCES
gui/editcommanddialog.cpp
gui/externalclockbutton.cpp
gui/externalclockdialog.cpp
gui/glscope.cpp
gui/glscopegui.cpp
gui/glscopeng.cpp
gui/glscopemulti.cpp
gui/glscopenggui.cpp
@ -48,12 +46,10 @@ set(sdrgui_SOURCES
gui/valuedial.cpp
gui/valuedialz.cpp
dsp/scopevis.cpp
dsp/scopevisng.cpp
dsp/scopevismulti.cpp
dsp/scopevisxy.cpp
dsp/spectrumvis.cpp
dsp/spectrumscopecombovis.cpp
dsp/spectrumscopengcombovis.cpp
device/deviceuiset.cpp
@ -80,8 +76,6 @@ set(sdrgui_HEADERS
gui/editcommanddialog.h
gui/externalclockbutton.h
gui/externalclockdialog.h
gui/glscope.h
gui/glscopegui.h
gui/glscopeng.h
gui/glscopemulti.h
gui/glscopenggui.h
@ -109,12 +103,10 @@ set(sdrgui_HEADERS
gui/valuedial.h
gui/valuedialz.h
dsp/scopevis.h
dsp/scopevisng.h
dsp/scopevismulti.h
dsp/scopevisxy.h
dsp/spectrumvis.h
dsp/spectrumscopecombovis.h
dsp/spectrumscopengcombovis.h
device/deviceuiset.h
@ -136,7 +128,6 @@ set(sdrgui_FORMS
gui/cwkeyergui.ui
gui/editcommanddialog.ui
gui/externalclockdialog.ui
gui/glscopegui.ui
gui/glscopenggui.ui
gui/glscopemultigui.ui
gui/glspectrumgui.ui

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@ -1,459 +0,0 @@
#include "dsp/scopevis.h"
#include "gui/glscope.h"
#include "dsp/dspcommands.h"
#include "util/messagequeue.h"
#include <algorithm>
#include <QDebug>
#ifndef LINUX
inline double log2f(double n)
{
return log(n) / log(2.0);
}
#endif
MESSAGE_CLASS_DEFINITION(ScopeVis::MsgConfigureScopeVis, Message)
const uint ScopeVis::m_traceChunkSize = 4800;
ScopeVis::ScopeVis(Real scalef, GLScope* glScope) :
m_glScope(glScope),
m_scalef(scalef),
m_tracebackCount(0),
m_fill(0),
m_triggerState(Untriggered),
m_triggerIndex(0),
m_prevTrigger(false),
m_triggerPre(0),
m_triggerOneShot(false),
m_armed(false),
m_triggerDelayCount(0),
m_triggerCount(0),
m_sampleRate(0),
m_prevArg(0.0),
m_firstArg(true)
{
setObjectName("ScopeVis");
m_trace.reserve(100*m_traceChunkSize);
m_trace.resize(20*m_traceChunkSize);
m_traceback.resize(20*m_traceChunkSize);
for (unsigned int i = 0; i < m_nbTriggers; i++)
{
m_triggerChannel[i] = TriggerFreeRun;
m_triggerLevel[i] = 0.0;
m_triggerPositiveEdge[i] = true;
m_triggerBothEdges[i] = false;
m_triggerDelay[i] = 0;
m_triggerCounts[i] = 0;
}
}
ScopeVis::~ScopeVis()
{
}
void ScopeVis::configure(MessageQueue* msgQueue,
uint triggerIndex,
TriggerChannel triggerChannel,
Real triggerLevel,
bool triggerPositiveEdge,
bool triggerBothEdges,
uint triggerPre,
uint triggerDelay,
uint triggerCounts,
uint traceSize)
{
Message* cmd = MsgConfigureScopeVis::create(triggerIndex,
triggerChannel,
triggerLevel,
triggerPositiveEdge,
triggerBothEdges,
triggerPre,
triggerDelay,
triggerCounts,
traceSize);
msgQueue->push(cmd);
}
void ScopeVis::feed(const SampleVector::const_iterator& cbegin, const SampleVector::const_iterator& end, bool positiveOnly __attribute__((unused)))
{
SampleVector::const_iterator begin(cbegin);
if (m_triggerChannel[m_triggerIndex] == TriggerFreeRun) {
m_triggerPoint = begin;
}
else if (m_triggerState == Triggered) {
m_triggerPoint = begin;
}
else if (m_triggerState == Untriggered) {
m_triggerPoint = end;
}
else if (m_triggerState == WaitForReset) {
m_triggerPoint = end;
}
else {
m_triggerPoint = begin;
}
while(begin < end)
{
if (m_triggerChannel[m_triggerIndex] == TriggerFreeRun)
{
int count = end - begin;
if(count > (int)(m_trace.size() - m_fill))
{
count = m_trace.size() - m_fill;
}
std::vector<Complex>::iterator it = m_trace.begin() + m_fill;
for(int i = 0; i < count; ++i)
{
*it++ = Complex(begin->real() / m_scalef, begin->imag() / m_scalef);
++begin;
}
m_fill += count;
if(m_fill >= m_trace.size())
{
m_glScope->newTrace(m_trace, m_sampleRate);
m_fill = 0;
}
}
else
{
if(m_triggerState == WaitForReset)
{
break;
}
if(m_triggerState == Config)
{
m_glScope->newTrace(m_trace, m_sampleRate); // send a dummy trace
m_triggerState = Untriggered;
m_triggerIndex = 0;
}
if(m_triggerState == Delay)
{
int count = end - begin;
if (count > (int)(m_trace.size() - m_fill))
{
count = m_trace.size() - m_fill;
}
begin += count;
m_fill += count;
if(m_fill >= m_trace.size())
{
m_fill = 0;
m_triggerDelayCount--;
if (m_triggerDelayCount == 0)
{
if (nextTrigger())
{
m_triggerState = Untriggered;
}
else
{
m_triggerState = Triggered;
}
}
}
}
if(m_triggerState == Untriggered)
{
m_firstArg = true;
while(begin < end)
{
bool triggerCdt = triggerCondition(begin);
if (m_tracebackCount > m_triggerPre)
{
bool trigger;
if (m_triggerBothEdges[m_triggerIndex]) {
trigger = m_prevTrigger ^ triggerCdt;
} else {
trigger = triggerCdt ^ !m_triggerPositiveEdge[m_triggerIndex];
}
if (trigger)
{
if (m_armed)
{
m_armed = false;
if (m_triggerDelay[m_triggerIndex] > 0)
{
m_triggerDelayCount = m_triggerDelay[m_triggerIndex];
m_fill = 0;
m_triggerState = Delay;
}
else
{
if (nextTrigger())
{
m_triggerState = Untriggered;
}
else
{
m_triggerState = Triggered;
m_triggerPoint = begin;
// fill beginning of m_trace with delayed samples from the trace memory FIFO. Increment m_fill accordingly.
if (m_triggerPre) { // do this process only if there is a pre-trigger delay
std::copy(m_traceback.end() - m_triggerPre - 1, m_traceback.end() - 1, m_trace.begin());
m_fill = m_triggerPre; // Increment m_fill accordingly (from 0).
}
}
}
break;
}
}
else
{
m_armed = true;
}
}
m_prevTrigger = triggerCdt;
++begin;
}
}
if(m_triggerState == Triggered)
{
int count = end - begin;
if(count > (int)(m_trace.size() - m_fill))
{
count = m_trace.size() - m_fill;
}
std::vector<Complex>::iterator it = m_trace.begin() + m_fill;
for(int i = 0; i < count; ++i)
{
*it++ = Complex(begin->real() / m_scalef, begin->imag() / m_scalef);
++begin;
}
m_fill += count;
if(m_fill >= m_trace.size())
{
m_glScope->newTrace(m_trace, m_sampleRate);
m_fill = 0;
if (m_triggerOneShot) {
m_triggerState = WaitForReset;
} else {
m_tracebackCount = 0;
m_triggerState = Untriggered;
m_triggerIndex = 0;
}
}
}
}
}
}
void ScopeVis::start()
{
}
void ScopeVis::stop()
{
}
bool ScopeVis::handleMessage(const Message& message)
{
qDebug() << "ScopeVis::handleMessage";
if (DSPSignalNotification::match(message))
{
DSPSignalNotification& notif = (DSPSignalNotification&) message;
m_sampleRate = notif.getSampleRate();
qDebug() << " - DSPSignalNotification: m_sampleRate: " << m_sampleRate;
return true;
}
else if (MsgConfigureScopeVis::match(message))
{
MsgConfigureScopeVis& conf = (MsgConfigureScopeVis&) message;
m_tracebackCount = 0;
m_triggerState = Config;
uint index = conf.getTriggerIndex();
m_triggerChannel[index] = (TriggerChannel) conf.getTriggerChannel();
m_triggerLevel[index] = conf.getTriggerLevel();
m_triggerPositiveEdge[index] = conf.getTriggerPositiveEdge();
m_triggerBothEdges[index] = conf.getTriggerBothEdges();
m_triggerPre = conf.getTriggerPre();
if (m_triggerChannel[index] == TriggerDPhase)
{
m_firstArg = true;
}
if (m_triggerPre >= m_traceback.size())
{
m_triggerPre = m_traceback.size() - 1; // top sample in FIFO is always the triggering one (pre-trigger delay = 0)
}
m_triggerDelay[index] = conf.getTriggerDelay();
m_triggerCounts[index] = conf.getTriggerCounts();
uint newSize = conf.getTraceSize();
if (newSize != m_trace.size())
{
m_trace.resize(newSize);
}
if (newSize > m_traceback.size()) // fitting the exact required space is not a requirement for the back trace
{
m_traceback.resize(newSize);
}
qDebug() << " - MsgConfigureScopeVis:"
<< " triggerIndex: " << index
<< " m_triggerChannel: " << m_triggerChannel[index]
<< " m_triggerLevel: " << m_triggerLevel[index]
<< " m_triggerPositiveEdge: " << (m_triggerPositiveEdge[index] ? "edge+" : "edge-")
<< " m_triggerBothEdges: " << (m_triggerBothEdges[index] ? "yes" : "no")
<< " m_preTrigger: " << m_triggerPre
<< " m_triggerDelay: " << m_triggerDelay[index]
<< " m_triggerCounts: " << m_triggerCounts[index]
<< " m_traceSize: " << m_trace.size();
return true;
}
else
{
return false;
}
}
void ScopeVis::setSampleRate(int sampleRate)
{
m_sampleRate = sampleRate;
}
bool ScopeVis::triggerCondition(SampleVector::const_iterator& it)
{
Complex c(it->real()/m_scalef, it->imag()/m_scalef);
m_traceback.push_back(c); // store into trace memory FIFO
if (m_tracebackCount < m_traceback.size())
{ // increment count up to trace memory size
m_tracebackCount++;
}
if (m_triggerChannel[m_triggerIndex] == TriggerChannelI)
{
return c.real() > m_triggerLevel[m_triggerIndex];
}
else if (m_triggerChannel[m_triggerIndex] == TriggerChannelQ)
{
return c.imag() > m_triggerLevel[m_triggerIndex];
}
else if (m_triggerChannel[m_triggerIndex] == TriggerMagLin)
{
return abs(c) > m_triggerLevel[m_triggerIndex];
}
else if (m_triggerChannel[m_triggerIndex] == TriggerMagDb)
{
Real mult = (10.0f / log2f(10.0f));
Real v = c.real() * c.real() + c.imag() * c.imag();
return mult * log2f(v) > m_triggerLevel[m_triggerIndex];
}
else if (m_triggerChannel[m_triggerIndex] == TriggerPhase)
{
return arg(c) / M_PI > m_triggerLevel[m_triggerIndex];
}
else if (m_triggerChannel[m_triggerIndex] == TriggerDPhase)
{
Real curArg = arg(c) - m_prevArg;
m_prevArg = arg(c);
if (curArg < -M_PI) {
curArg += 2.0 * M_PI;
} else if (curArg > M_PI) {
curArg -= 2.0 * M_PI;
}
if (m_firstArg)
{
m_firstArg = false;
return false;
}
else
{
return curArg / M_PI > m_triggerLevel[m_triggerIndex];
}
}
else
{
return false;
}
}
void ScopeVis::setOneShot(bool oneShot)
{
m_triggerOneShot = oneShot;
if ((m_triggerState == WaitForReset) && !oneShot) {
m_tracebackCount = 0;
m_triggerState = Untriggered;
m_triggerIndex = 0;
}
}
void ScopeVis::blockTrigger(bool blocked)
{
if (blocked)
{
m_triggerState = WaitForReset;
}
else
{
if (!m_triggerOneShot) {
m_tracebackCount = 0;
m_triggerState = Untriggered;
m_triggerIndex = 0;
}
}
}
bool ScopeVis::nextTrigger()
{
if (m_triggerCount < m_triggerCounts[m_triggerIndex])
{
m_triggerCount++;
return true;
}
else
{
m_triggerIndex++;
m_prevTrigger = false;
m_triggerDelayCount = 0;
m_triggerCount = 0;
m_armed = false;
if (m_triggerIndex == m_nbTriggers)
{
m_triggerIndex = 0;
return false;
}
else if (m_triggerChannel[m_triggerIndex] == TriggerFreeRun)
{
m_triggerIndex = 0;
return false;
}
else
{
return true;
}
}
}

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@ -1,171 +0,0 @@
#ifndef INCLUDE_SCOPEVIS_H
#define INCLUDE_SCOPEVIS_H
#include <boost/circular_buffer.hpp>
#include <dsp/basebandsamplesink.h>
#include "export.h"
#include "util/message.h"
class GLScope;
class MessageQueue;
class SDRGUI_API ScopeVis : public BasebandSampleSink {
public:
enum TriggerChannel {
TriggerFreeRun,
TriggerChannelI,
TriggerChannelQ,
TriggerMagLin,
TriggerMagDb,
TriggerPhase,
TriggerDPhase
};
static const uint m_traceChunkSize;
static const uint m_nbTriggers = 10;
ScopeVis(Real scalef, GLScope* glScope = 0);
virtual ~ScopeVis();
void configure(MessageQueue* msgQueue,
uint triggerIndex,
TriggerChannel triggerChannel,
Real triggerLevel,
bool triggerPositiveEdge,
bool triggerBothEdges,
uint triggerPre,
uint triggerDelay,
uint triggerCounts,
uint traceSize);
void setOneShot(bool oneShot);
void blockTrigger(bool blecked);
virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool positiveOnly);
virtual void start();
virtual void stop();
virtual bool handleMessage(const Message& message);
void setSampleRate(int sampleRate);
int getSampleRate() const { return m_sampleRate; }
SampleVector::const_iterator getTriggerPoint() const { return m_triggerPoint; }
private:
class MsgConfigureScopeVis : public Message {
MESSAGE_CLASS_DECLARATION
public:
uint getTriggerIndex() const { return m_triggerIndex; }
int getTriggerChannel() const { return m_triggerChannel; }
Real getTriggerLevel() const { return m_triggerLevel; }
bool getTriggerPositiveEdge() const { return m_triggerPositiveEdge; }
bool getTriggerBothEdges() const { return m_triggerBothEdges; }
uint getTriggerPre() const { return m_triggerPre; }
uint getTriggerDelay() const { return m_triggerDelay; }
uint getTriggerCounts() const { return m_triggerCounts; }
uint getTraceSize() const { return m_traceSize; }
static MsgConfigureScopeVis* create(uint triggerIndex,
int triggerChannel,
Real triggerLevel,
bool triggerPositiveEdge,
bool triggerBothEdges,
uint triggerPre,
uint triggerDelay,
uint triggerCounts,
uint traceSize)
{
return new MsgConfigureScopeVis(triggerIndex,
triggerChannel,
triggerLevel,
triggerPositiveEdge,
triggerBothEdges,
triggerPre,
triggerDelay,
triggerCounts,
traceSize);
}
private:
uint m_triggerIndex;
int m_triggerChannel;
Real m_triggerLevel;
bool m_triggerPositiveEdge;
bool m_triggerBothEdges;
uint m_triggerPre;
uint m_triggerDelay;
uint m_triggerCounts;
uint m_traceSize;
MsgConfigureScopeVis(uint triggerIndex,
int triggerChannel,
Real triggerLevel,
bool triggerPositiveEdge,
bool triggerBothEdges,
uint triggerPre,
uint triggerDelay,
uint triggerCounts,
uint traceSize) :
Message(),
m_triggerIndex(triggerIndex),
m_triggerChannel(triggerChannel),
m_triggerLevel(triggerLevel),
m_triggerPositiveEdge(triggerPositiveEdge),
m_triggerBothEdges(triggerBothEdges),
m_triggerPre(triggerPre),
m_triggerDelay(triggerDelay),
m_triggerCounts(triggerCounts),
m_traceSize(traceSize)
{ }
};
/**
* TriggerState: (repeat at each successive non freerun trigger)
*
* send a Trigger condition +--------------------+
* dummy trace - Immediate m_triggerOneShot | |
* Config -------------> Untriggered ----------------------------------> Triggered ----------------> WaitForReset |
* ^ ^ | ^ | | ^ |
* | | | - Delayed Delay expired | | | | setOneShot(true)|
* | | +---------------------> Delay ----------------+ | | +-----------------+
* | | !m_triggerOneShot | |
* | +--------------------------------------------------+ setOneShot(false) |
* +-------------------------------------------------------------------------------+
*/
enum TriggerState {
Untriggered, //!< Search for trigger
Config, //!< New configuration has just been received
Triggered, //!< Trigger was kicked off
WaitForReset, //!< Wait for release from GUI
Delay //!< Trigger delay engaged
};
GLScope* m_glScope;
Real m_scalef; //!< Sample scale factor from [-1,+1] to integer sample size range
std::vector<Complex> m_trace; //!< Raw trace to be used by GLScope
boost::circular_buffer<Complex> m_traceback; //!< FIFO for samples prior to triggering point to support pre-trigger (when in triggered mode)
uint m_tracebackCount; //!< Count of samples stored into trace memory since triggering is active up to trace memory size
uint m_fill;
TriggerState m_triggerState;
uint m_triggerIndex; //!< current active trigger index
TriggerChannel m_triggerChannel[m_nbTriggers];
Real m_triggerLevel[m_nbTriggers];
bool m_triggerPositiveEdge[m_nbTriggers];
bool m_triggerBothEdges[m_nbTriggers];
bool m_prevTrigger;
uint m_triggerPre; //!< Pre-trigger delay in number of samples
bool m_triggerOneShot;
bool m_armed;
uint m_triggerDelay[m_nbTriggers]; //!< Trigger delay in number of trace sizes
uint m_triggerDelayCount; //!< trace sizes delay counter
uint m_triggerCounts[m_nbTriggers]; //!< Number of trigger events before the actual trigger is kicked off
uint m_triggerCount;
int m_sampleRate;
SampleVector::const_iterator m_triggerPoint;
Real m_prevArg;
bool m_firstArg;
bool triggerCondition(SampleVector::const_iterator& it);
bool nextTrigger(); //!< move to next trigger. Returns true if next trigger is active.
};
#endif // INCLUDE_SCOPEVIS_H

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@ -1,41 +0,0 @@
#include "dsp/spectrumscopecombovis.h"
#include "dsp/dspcommands.h"
#include "util/messagequeue.h"
SpectrumScopeComboVis::SpectrumScopeComboVis(SpectrumVis* spectrumVis, ScopeVis* scopeVis) :
m_spectrumVis(spectrumVis),
m_scopeVis(scopeVis)
{
setObjectName("SpectrumScopeComboVis");
}
SpectrumScopeComboVis::~SpectrumScopeComboVis()
{
}
void SpectrumScopeComboVis::feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool positiveOnly __attribute__((unused)))
{
m_scopeVis->feed(begin, end, false);
SampleVector::const_iterator triggerPoint = m_scopeVis->getTriggerPoint();
m_spectrumVis->feedTriggered(triggerPoint, end, positiveOnly);
}
void SpectrumScopeComboVis::start()
{
m_spectrumVis->start();
m_scopeVis->start();
}
void SpectrumScopeComboVis::stop()
{
m_spectrumVis->stop();
m_scopeVis->stop();
}
bool SpectrumScopeComboVis::handleMessage(const Message& message)
{
bool spectDone = m_spectrumVis->handleMessage(message);
bool scopeDone = m_scopeVis->handleMessage(message);
return (spectDone || scopeDone);
}

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@ -1,27 +0,0 @@
#ifndef INCLUDE_SPECTRUMSCOPECOMBOVIS_H
#define INCLUDE_SPECTRUMSCOPECOMBOVIS_H
#include <dsp/basebandsamplesink.h>
#include "dsp/spectrumvis.h"
#include "dsp/scopevis.h"
#include "export.h"
class Message;
class SDRGUI_API SpectrumScopeComboVis : public BasebandSampleSink {
public:
SpectrumScopeComboVis(SpectrumVis* spectrumVis, ScopeVis* scopeVis);
virtual ~SpectrumScopeComboVis();
virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool positiveOnly);
virtual void start();
virtual void stop();
virtual bool handleMessage(const Message& message);
private:
SpectrumVis* m_spectrumVis;
ScopeVis* m_scopeVis;
};
#endif // INCLUDE_SPECTRUMSCOPECOMBOVIS_H

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@ -1,193 +0,0 @@
///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2016 F4EXB //
// written by Edouard Griffiths //
// //
// OpenGL interface modernization. //
// See: http://doc.qt.io/qt-5/qopenglshaderprogram.html //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDE_GLSCOPE_H
#define INCLUDE_GLSCOPE_H
#include <QGLWidget>
#include <QPen>
#include <QTimer>
#include <QMutex>
#include <QFont>
#include <QMatrix4x4>
#include "dsp/dsptypes.h"
#include "dsp/scopevis.h"
#include "gui/scaleengine.h"
#include "gui/glshadersimple.h"
#include "gui/glshadertextured.h"
#include "export.h"
#include "util/bitfieldindex.h"
#include "util/incrementalarray.h"
class ScopeVis;
class QPainter;
class SDRGUI_API GLScope: public QGLWidget {
Q_OBJECT
public:
enum Mode {
ModeIQ,
ModeMagLinPha,
ModeMagdBPha,
ModeMagLinDPha,
ModeMagdBDPha,
ModeDerived12,
ModeCyclostationary,
ModeIQPolar
};
enum Displays {
DisplayBoth,
DisplayFirstOnly,
DisplaySecondOnly
};
GLScope(QWidget* parent = NULL);
~GLScope();
// void setDSPEngine(DSPEngine* dspEngine);
void setAmp1(Real amp);
void setAmp1Ofs(Real ampOfs);
void setAmp2(Real amp);
void setAmp2Ofs(Real ampOfs);
void setTimeBase(int timeBase);
void setTimeOfsProMill(int timeOfsProMill);
void setMode(Mode mode);
void setDisplays(Displays displays);
void setOrientation(Qt::Orientation orientation);
void setDisplayGridIntensity(int intensity);
void setDisplayTraceIntensity(int intensity);
void setTriggerChannel(ScopeVis::TriggerChannel triggerChannel);
void setTriggerLevel(Real triggerLevel);
void setTriggerPre(Real triggerPre);
void setMemHistoryShift(int value);
void newTrace(const std::vector<Complex>& trace, int sampleRate);
int getTraceSize() const { return m_rawTrace[m_memTraceIndex - m_memTraceHistory].size(); }
void setSampleRate(int sampleRate);
int getSampleRate() const { return m_sampleRates[m_memTraceIndex - m_memTraceHistory]; }
Mode getDataMode() const { return m_mode; }
void connectTimer(const QTimer& timer);
static const int m_memHistorySizeLog2 = 5;
signals:
void traceSizeChanged(int);
void sampleRateChanged(int);
private:
// state
QTimer m_timer;
QMutex m_mutex;
bool m_dataChanged;
bool m_configChanged;
Mode m_mode;
Displays m_displays;
Qt::Orientation m_orientation;
// traces
std::vector<Complex> m_rawTrace[1<<m_memHistorySizeLog2];
int m_sampleRates[1<<m_memHistorySizeLog2];
BitfieldIndex<m_memHistorySizeLog2> m_memTraceIndex; //!< current index of trace being written
BitfieldIndex<m_memHistorySizeLog2> m_memTraceHistory; //!< trace index shift into history
int m_memTraceIndexMax;
bool m_memTraceRecall;
std::vector<Complex> m_mathTrace;
std::vector<Complex>* m_displayTrace;
std::vector<Real> m_powTrace;
Real m_maxPow;
Real m_sumPow;
int m_oldTraceSize;
int m_sampleRate;
Real m_amp1;
Real m_amp2;
Real m_ofs1;
Real m_ofs2;
// config
int m_timeBase;
int m_timeOfsProMill;
ScopeVis::TriggerChannel m_triggerChannel;
Real m_triggerLevel;
Real m_triggerPre;
Real m_triggerLevelDis1;
Real m_triggerLevelDis2;
int m_nbPow;
Real m_prevArg;
// graphics stuff
QRectF m_glScopeRect1;
QRectF m_glScopeRect2;
QMatrix4x4 m_glScopeMatrix1;
QMatrix4x4 m_glScopeMatrix2;
QMatrix4x4 m_glLeft1ScaleMatrix;
QMatrix4x4 m_glRight1ScaleMatrix;
QMatrix4x4 m_glLeft2ScaleMatrix;
QMatrix4x4 m_glBot1ScaleMatrix;
QMatrix4x4 m_glBot2ScaleMatrix;
QPixmap m_left1ScalePixmap;
QPixmap m_left2ScalePixmap;
QPixmap m_bot1ScalePixmap;
QPixmap m_bot2ScalePixmap;
QPixmap m_powerOverlayPixmap1;
int m_displayGridIntensity;
int m_displayTraceIntensity;
ScaleEngine m_x1Scale;
ScaleEngine m_x2Scale;
ScaleEngine m_y1Scale;
ScaleEngine m_y2Scale;
QFont m_powerOverlayFont;
GLShaderSimple m_glShaderSimple;
GLShaderTextured m_glShaderLeft1Scale;
GLShaderTextured m_glShaderBottom1Scale;
GLShaderTextured m_glShaderLeft2Scale;
GLShaderTextured m_glShaderBottom2Scale;
GLShaderTextured m_glShaderPowerOverlay;
IncrementalArray<GLfloat> m_q3Trace;
IncrementalArray<GLfloat> m_q3TickY1;
IncrementalArray<GLfloat> m_q3TickY2;
IncrementalArray<GLfloat> m_q3TickX1;
IncrementalArray<GLfloat> m_q3TickX2;
void initializeGL();
void resizeGL(int width, int height);
void paintGL();
void mousePressEvent(QMouseEvent*);
void handleMode();
void applyConfig();
void applyTraceConfig(uint32_t size);
void drawPowerOverlay();
protected slots:
void cleanup();
void tick();
};
#endif // INCLUDE_GLSCOPE_H

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@ -1,919 +0,0 @@
#include "gui/glscopegui.h"
#include "dsp/scopevis.h"
#include "dsp/dspcommands.h"
#include "gui/glscope.h"
#include "util/simpleserializer.h"
#include "ui_glscopegui.h"
#include <QDebug>
const qreal GLScopeGUI::amps[11] = { 0.2, 0.1, 0.05, 0.02, 0.01, 0.005, 0.002, 0.001, 0.0005, 0.0002, 0.0001 };
GLScopeGUI::GLScopeGUI(QWidget* parent) :
QWidget(parent),
ui(new Ui::GLScopeGUI),
m_messageQueue(0),
m_scopeVis(0),
m_glScope(0),
m_sampleRate(1),
m_displayData(GLScope::ModeIQ),
m_displayOrientation(Qt::Horizontal),
m_displays(GLScope::DisplayBoth),
m_timeBase(1),
m_timeOffset(0),
m_amplification1(0),
m_amp1OffsetCoarse(0),
m_amp1OffsetFine(0),
m_amplification2(0),
m_amp2OffsetCoarse(0),
m_amp2OffsetFine(0),
m_displayGridIntensity(1),
m_displayTraceIntensity(50),
m_triggerIndex(0),
m_triggerPre(0),
m_traceLenMult(20)
{
for (unsigned int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
m_triggerChannel[i] = ScopeVis::TriggerFreeRun;
m_triggerLevelCoarse[i] = 0;
m_triggerLevelFine[i] = 0;
m_triggerPositiveEdge[i] = true;
m_triggerBothEdges[i] = false;
m_triggerDelay[i] = 0;
m_triggerCounts[i] = 0;
}
ui->setupUi(this);
}
GLScopeGUI::~GLScopeGUI()
{
delete ui;
}
void GLScopeGUI::setBuddies(MessageQueue* messageQueue, ScopeVis* scopeVis, GLScope* glScope)
{
m_messageQueue = messageQueue;
m_scopeVis = scopeVis;
m_glScope = glScope;
ui->memIndex->setMaximum((1<<GLScope::m_memHistorySizeLog2)-1);
connect(m_glScope, SIGNAL(traceSizeChanged(int)), this, SLOT(on_scope_traceSizeChanged(int)));
connect(m_glScope, SIGNAL(sampleRateChanged(int)), this, SLOT(on_scope_sampleRateChanged(int)));
applySettings();
}
void GLScopeGUI::setSampleRate(int sampleRate)
{
m_sampleRate = sampleRate;
}
void GLScopeGUI::resetToDefaults()
{
m_displayData = GLScope::ModeIQ;
m_displayOrientation = Qt::Horizontal;
m_timeBase = 1;
m_timeOffset = 0;
m_amplification1 = 0;
m_amp1OffsetCoarse = 0;
m_amp1OffsetFine = 0;
m_amplification2 = 0;
m_amp2OffsetCoarse = 0;
m_amp2OffsetFine = 0;
m_displayGridIntensity = 5;
m_triggerPre = 0;
m_traceLenMult = 20;
for (unsigned int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
m_triggerChannel[i] = ScopeVis::TriggerFreeRun;
m_triggerLevelCoarse[i] = 0;
m_triggerLevelFine[i] = 0;
m_triggerPositiveEdge[i] = true;
m_triggerBothEdges[i] = false;
m_triggerDelay[i] = 0;
m_triggerCounts[i] = 0;
}
applySettings();
}
QByteArray GLScopeGUI::serialize() const
{
SimpleSerializer s(1);
s.writeS32(1, m_displayData);
s.writeS32(2, m_displayOrientation);
s.writeS32(3, m_timeBase);
s.writeS32(4, m_timeOffset);
s.writeS32(5, m_amplification1);
s.writeS32(6, m_displayGridIntensity);
s.writeS32(7, m_amp1OffsetCoarse);
s.writeS32(8, m_displays);
s.writeS32(12, m_displayTraceIntensity);
s.writeS32(13, m_triggerPre);
s.writeS32(14, m_traceLenMult);
s.writeS32(18, m_amp1OffsetFine);
s.writeS32(19, m_amplification2);
s.writeS32(20, m_amp2OffsetCoarse);
s.writeS32(21, m_amp2OffsetFine);
for (unsigned int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
s.writeS32(50 + 10*i, m_triggerChannel[i]);
s.writeS32(51 + 10*i, m_triggerLevelCoarse[i]);
s.writeS32(52 + 10*i, m_triggerLevelFine[i]);
s.writeBool(53 + 10*i, m_triggerPositiveEdge[i]);
s.writeBool(54 + 10*i, m_triggerBothEdges[i]);
s.writeS32(55 + 10*i, m_triggerDelay[i]);
s.writeS32(56 + 10*i, m_triggerCounts[i]);
}
return s.final();
}
bool GLScopeGUI::deserialize(const QByteArray& data)
{
SimpleDeserializer d(data);
if(!d.isValid()) {
resetToDefaults();
return false;
}
if(d.getVersion() == 1) {
d.readS32(1, &m_displayData, GLScope::ModeIQ);
d.readS32(2, &m_displayOrientation, Qt::Horizontal);
d.readS32(3, &m_timeBase, 1);
d.readS32(4, &m_timeOffset, 0);
d.readS32(5, &m_amplification1, 0);
d.readS32(6, &m_displayGridIntensity, 5);
if(m_timeBase < 0)
m_timeBase = 1;
d.readS32(7, &m_amp1OffsetCoarse, 0);
d.readS32(8, &m_displays, GLScope::DisplayBoth);
d.readS32(12, &m_displayTraceIntensity, 50);
d.readS32(13, &m_triggerPre, 0);
ui->trigPre->setValue(m_triggerPre);
setTrigPreDisplay();
d.readS32(14, &m_traceLenMult, 20);
ui->traceLen->setValue(m_traceLenMult);
setTraceLenDisplay();
setTrigDelayDisplay();
d.readS32(18, &m_amp1OffsetFine, 0);
d.readS32(19, &m_amplification2, 0);
d.readS32(20, &m_amp2OffsetCoarse, 0);
d.readS32(21, &m_amp2OffsetFine, 0);
for (unsigned int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
d.readS32(50 + 10*i, &m_triggerChannel[i], ScopeVis::TriggerFreeRun);
d.readS32(51 + 10*i, &m_triggerLevelCoarse[i], 0);
d.readS32(52 + 10*i, &m_triggerLevelFine[i], 0);
d.readBool(53 + 10*i, &m_triggerPositiveEdge[i], true);
d.readBool(54 + 10*i, &m_triggerBothEdges[i], false);
d.readS32(55 + 10*i, &m_triggerDelay[i], 0);
d.readS32(56 + 10*i, &m_triggerCounts[i], 0);
m_triggerIndex = i;
applyTriggerSettings();
}
m_triggerIndex = 0;
setTrigUI(m_triggerIndex);
setTrigLevelDisplay();
applySettings();
return true;
} else {
resetToDefaults();
return false;
}
}
void GLScopeGUI::applyAllTriggerSettings()
{
quint32 currentTriggerIndex = m_triggerIndex;
for (unsigned int i = 0; i < ScopeVis::m_nbTriggers; i++)
{
m_triggerIndex = i;
applyTriggerSettings();
}
m_triggerIndex = currentTriggerIndex;
}
void GLScopeGUI::setTrigUI(uint index)
{
index %= ScopeVis::m_nbTriggers;
ui->trigMode->setCurrentIndex(m_triggerChannel[index]);
ui->trigLevelCoarse->setValue(m_triggerLevelCoarse[index]);
ui->trigLevelFine->setValue(m_triggerLevelFine[index]);
ui->trigDelay->setValue(m_triggerDelay[index]);
ui->trigCount->setValue(m_triggerCounts[index]);
if (m_triggerBothEdges[index]) {
ui->slopePos->setChecked(false);
ui->slopeNeg->setChecked(false);
ui->slopeBoth->setChecked(true);
} else {
ui->slopeBoth->setChecked(false);
ui->slopePos->setChecked(m_triggerPositiveEdge[index]);
ui->slopeNeg->setChecked(!m_triggerPositiveEdge[index]);
}
}
void GLScopeGUI::applySettings()
{
ui->dataMode->setCurrentIndex(m_displayData);
if (m_displays == GLScope::DisplayBoth)
{
if(m_displayOrientation == Qt::Horizontal) {
m_glScope->setOrientation(Qt::Horizontal);
ui->horizView->setChecked(true);
ui->vertView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
} else {
m_glScope->setOrientation(Qt::Vertical);
ui->horizView->setChecked(false);
ui->vertView->setChecked(true);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
}
}
else if (m_displays == GLScope::DisplayFirstOnly)
{
m_glScope->setDisplays(GLScope::DisplayFirstOnly);
ui->onlyPrimeView->setChecked(true);
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
ui->onlySecondView->setChecked(false);
}
else if (m_displays == GLScope::DisplaySecondOnly)
{
m_glScope->setDisplays(GLScope::DisplaySecondOnly);
ui->onlySecondView->setChecked(true);
ui->onlyPrimeView->setChecked(false);
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
}
ui->time->setValue(m_timeBase);
ui->timeOfs->setValue(m_timeOffset);
ui->amp1->setValue(m_amplification1);
ui->amp1OfsCoarse->setValue(m_amp1OffsetCoarse);
ui->amp1OfsFine->setValue(m_amp1OffsetFine);
ui->amp2->setValue(m_amplification2);
ui->amp2OfsCoarse->setValue(m_amp2OffsetCoarse);
ui->amp2OfsFine->setValue(m_amp2OffsetFine);
ui->gridIntensity->setSliderPosition(m_displayGridIntensity);
ui->traceIntensity->setSliderPosition(m_displayTraceIntensity);
}
void GLScopeGUI::applyTriggerSettings()
{
qreal t = (m_triggerLevelCoarse[m_triggerIndex] / 100.0) + (m_triggerLevelFine[m_triggerIndex] / 20000.0); // [-1.0, 1.0]
qreal triggerLevel;
quint32 preTriggerSamples = (m_glScope->getTraceSize() * m_triggerPre) / 100;
if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagDb) {
triggerLevel = 100.0 * (t - 1.0); // [-200.0, 0.0]
}
else if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagLin) {
triggerLevel = 1.0 + t; // [0.0, 2.0]
}
else {
triggerLevel = t; // [-1.0, 1.0]
}
m_glScope->setTriggerChannel((ScopeVis::TriggerChannel) m_triggerChannel[m_triggerIndex]);
m_glScope->setTriggerLevel(t); // [-1.0, 1.0]
m_glScope->setTriggerPre(m_triggerPre/100.0); // [0.0, 1.0]
m_scopeVis->configure(m_messageQueue,
m_triggerIndex,
(ScopeVis::TriggerChannel) m_triggerChannel[m_triggerIndex],
triggerLevel,
m_triggerPositiveEdge[m_triggerIndex],
m_triggerBothEdges[m_triggerIndex],
preTriggerSamples,
m_triggerDelay[m_triggerIndex],
m_triggerCounts[m_triggerIndex],
m_traceLenMult * ScopeVis::m_traceChunkSize);
}
void GLScopeGUI::setTrigLevelDisplay()
{
qreal t = (m_triggerLevelCoarse[m_triggerIndex] / 100.0) + (m_triggerLevelFine[m_triggerIndex] / 20000.0);
ui->trigLevelCoarse->setToolTip(QString("Trigger level coarse: %1 %").arg(m_triggerLevelCoarse[m_triggerIndex]));
ui->trigLevelFine->setToolTip(QString("Trigger level fine: %1 ppm").arg(m_triggerLevelFine[m_triggerIndex] * 50));
if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagDb) {
ui->trigText->setText(tr("%1\ndB").arg(100.0 * (t - 1.0), 0, 'f', 1));
}
else
{
qreal a;
if (m_triggerChannel[m_triggerIndex] == ScopeVis::TriggerMagLin) {
a = 1.0 + t;
} else {
a = t;
}
if(fabs(a) < 0.000001)
ui->trigText->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(fabs(a) < 0.001)
ui->trigText->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(fabs(a) < 1.0)
ui->trigText->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->trigText->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeGUI::setAmp1ScaleDisplay()
{
if ((m_glScope->getDataMode() == GLScope::ModeMagdBPha) || (m_glScope->getDataMode() == GLScope::ModeMagdBDPha))
{
ui->amp1Text->setText(tr("%1\ndB").arg(amps[m_amplification1]*500.0, 0, 'f', 1));
}
else
{
qreal a = amps[m_amplification1]*10.0;
if(a < 0.000001)
ui->amp1Text->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(a < 0.001)
ui->amp1Text->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(a < 1.0)
ui->amp1Text->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->amp1Text->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeGUI::setAmp2ScaleDisplay()
{
if ((m_glScope->getDataMode() == GLScope::ModeMagdBPha)
|| (m_glScope->getDataMode() == GLScope::ModeMagdBDPha)
|| (m_glScope->getDataMode() == GLScope::ModeMagLinPha)
|| (m_glScope->getDataMode() == GLScope::ModeMagLinDPha))
{
ui->amp2Text->setText(tr("%1").arg(amps[m_amplification2]*5.0, 0, 'f', 3));
}
else
{
qreal a = amps[m_amplification2]*10.0;
if(a < 0.000001)
ui->amp2Text->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(a < 0.001)
ui->amp2Text->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(a < 1.0)
ui->amp2Text->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->amp2Text->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeGUI::setAmp1OfsDisplay()
{
qreal o = (m_amp1OffsetCoarse * 10.0) + (m_amp1OffsetFine / 20.0);
if ((m_glScope->getDataMode() == GLScope::ModeMagdBPha) || (m_glScope->getDataMode() == GLScope::ModeMagdBDPha))
{
ui->amp1OfsText->setText(tr("%1\ndB").arg(o/10.0 - 100.0, 0, 'f', 1));
}
else
{
qreal a;
if ((m_glScope->getDataMode() == GLScope::ModeMagLinPha) || (m_glScope->getDataMode() == GLScope::ModeMagLinDPha))
{
a = o/2000.0;
}
else
{
a = o/1000.0;
}
if(fabs(a) < 0.000001)
ui->amp1OfsText->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(fabs(a) < 0.001)
ui->amp1OfsText->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(fabs(a) < 1.0)
ui->amp1OfsText->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->amp1OfsText->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeGUI::setAmp2OfsDisplay()
{
qreal o = (m_amp2OffsetCoarse * 10.0) + (m_amp2OffsetFine / 20.0);
if ((m_glScope->getDataMode() == GLScope::ModeMagdBPha)
|| (m_glScope->getDataMode() == GLScope::ModeMagdBDPha)
|| (m_glScope->getDataMode() == GLScope::ModeMagLinPha)
|| (m_glScope->getDataMode() == GLScope::ModeMagLinDPha))
{
ui->amp2OfsText->setText(tr("%1").arg(o/1000.0, 0, 'f', 4));
}
else
{
qreal a = o/1000.0;
if(fabs(a) < 0.000001)
ui->amp2OfsText->setText(tr("%1\nn").arg(a * 1000000000.0));
else if(fabs(a) < 0.001)
ui->amp2OfsText->setText(tr("%1\nµ").arg(a * 1000000.0));
else if(fabs(a) < 1.0)
ui->amp2OfsText->setText(tr("%1\nm").arg(a * 1000.0));
else
ui->amp2OfsText->setText(tr("%1").arg(a * 1.0));
}
}
void GLScopeGUI::on_amp1_valueChanged(int value)
{
m_amplification1 = value;
setAmp1ScaleDisplay();
m_glScope->setAmp1(0.2 / amps[m_amplification1]);
}
void GLScopeGUI::on_amp1OfsCoarse_valueChanged(int value)
{
m_amp1OffsetCoarse = value;
setAmp1OfsDisplay();
qreal o = (m_amp1OffsetCoarse * 10.0) + (m_amp1OffsetFine / 20.0);
m_glScope->setAmp1Ofs(o/1000.0); // scale to [-1.0,1.0]
}
void GLScopeGUI::on_amp1OfsFine_valueChanged(int value)
{
m_amp1OffsetFine = value;
setAmp1OfsDisplay();
qreal o = (m_amp1OffsetCoarse * 10.0) + (m_amp1OffsetFine / 20.0);
m_glScope->setAmp1Ofs(o/1000.0); // scale to [-1.0,1.0]
}
void GLScopeGUI::on_amp2_valueChanged(int value)
{
m_amplification2 = value;
setAmp2ScaleDisplay();
m_glScope->setAmp2(0.2 / amps[m_amplification2]);
}
void GLScopeGUI::on_amp2OfsCoarse_valueChanged(int value)
{
m_amp2OffsetCoarse = value;
setAmp2OfsDisplay();
qreal o = (m_amp2OffsetCoarse * 10.0) + (m_amp2OffsetFine / 20.0);
m_glScope->setAmp2Ofs(o/1000.0); // scale to [-1.0,1.0]
}
void GLScopeGUI::on_amp2OfsFine_valueChanged(int value)
{
m_amp2OffsetFine = value;
setAmp2OfsDisplay();
qreal o = (m_amp2OffsetCoarse * 10.0) + (m_amp2OffsetFine / 20.0);
m_glScope->setAmp2Ofs(o/1000.0); // scale to [-1.0,1.0]
}
void GLScopeGUI::on_scope_traceSizeChanged(int)
{
setTimeScaleDisplay();
setTraceLenDisplay();
setTimeOfsDisplay();
setTrigPreDisplay();
setTrigDelayDisplay();
applySettings();
if (m_triggerPre > 0) {
applyAllTriggerSettings(); // change of trace size changes number of pre-trigger samples
}
}
void GLScopeGUI::on_scope_sampleRateChanged(int)
{
m_sampleRate = m_glScope->getSampleRate();
ui->sampleRateText->setText(tr("%1\nkS/s").arg(m_sampleRate / 1000.0f, 0, 'f', 2));
setTimeScaleDisplay();
setTraceLenDisplay();
setTimeOfsDisplay();
setTrigPreDisplay();
setTrigDelayDisplay();
applySettings();
}
void GLScopeGUI::setTimeScaleDisplay()
{
m_sampleRate = m_glScope->getSampleRate();
double t = (m_glScope->getTraceSize() * 1.0 / m_sampleRate) / (qreal)m_timeBase;
if(t < 0.000001)
{
t = round(t * 100000000000.0) / 100.0;
ui->timeText->setText(tr("%1\nns").arg(t));
}
else if(t < 0.001)
{
t = round(t * 100000000.0) / 100.0;
ui->timeText->setText(tr("%1\nµs").arg(t));
}
else if(t < 1.0)
{
t = round(t * 100000.0) / 100.0;
ui->timeText->setText(tr("%1\nms").arg(t));
}
else
{
t = round(t * 100.0) / 100.0;
ui->timeText->setText(tr("%1\ns").arg(t));
}
}
void GLScopeGUI::setTraceLenDisplay()
{
uint n_samples = m_traceLenMult * ScopeVis::m_traceChunkSize;
if (n_samples < 1000) {
ui->traceLenText->setToolTip(tr("%1S").arg(n_samples));
} else if (n_samples < 1000000) {
ui->traceLenText->setToolTip(tr("%1kS").arg(n_samples/1000.0));
} else {
ui->traceLenText->setToolTip(tr("%1MS").arg(n_samples/1000000.0));
}
m_sampleRate = m_glScope->getSampleRate();
qreal t = (m_glScope->getTraceSize() * 1.0 / m_sampleRate);
if(t < 0.000001)
ui->traceLenText->setText(tr("%1\nns").arg(t * 1000000000.0));
else if(t < 0.001)
ui->traceLenText->setText(tr("%1\nµs").arg(t * 1000000.0));
else if(t < 1.0)
ui->traceLenText->setText(tr("%1\nms").arg(t * 1000.0));
else
ui->traceLenText->setText(tr("%1\ns").arg(t * 1.0));
}
void GLScopeGUI::setTrigDelayDisplay()
{
uint n_samples_delay = m_traceLenMult * ScopeVis::m_traceChunkSize * m_triggerDelay[m_triggerIndex];
if (n_samples_delay < 1000) {
ui->trigDelayText->setToolTip(tr("%1S").arg(n_samples_delay));
} else if (n_samples_delay < 1000000) {
ui->trigDelayText->setToolTip(tr("%1kS").arg(n_samples_delay/1000.0));
} else if (n_samples_delay < 1000000000) {
ui->trigDelayText->setToolTip(tr("%1MS").arg(n_samples_delay/1000000.0));
} else {
ui->trigDelayText->setToolTip(tr("%1GS").arg(n_samples_delay/1000000000.0));
}
m_sampleRate = m_glScope->getSampleRate();
qreal t = (n_samples_delay * 1.0 / m_sampleRate);
if(t < 0.000001)
ui->trigDelayText->setText(tr("%1\nns").arg(t * 1000000000.0));
else if(t < 0.001)
ui->trigDelayText->setText(tr("%1\nµs").arg(t * 1000000.0));
else if(t < 1.0)
ui->trigDelayText->setText(tr("%1\nms").arg(t * 1000.0));
else
ui->trigDelayText->setText(tr("%1\ns").arg(t * 1.0));
}
void GLScopeGUI::setTimeOfsDisplay()
{
qreal dt = m_glScope->getTraceSize() * (m_timeOffset/100.0) / m_sampleRate;
if(dt < 0.000001)
ui->timeOfsText->setText(tr("%1\nns").arg(dt * 1000000000.0));
else if(dt < 0.001)
ui->timeOfsText->setText(tr("%1\nµs").arg(dt * 1000000.0));
else if(dt < 1.0)
ui->timeOfsText->setText(tr("%1\nms").arg(dt * 1000.0));
else
ui->timeOfsText->setText(tr("%1\ns").arg(dt * 1.0));
//ui->timeOfsText->setText(tr("%1").arg(value/100.0, 0, 'f', 2));
}
void GLScopeGUI::setTrigPreDisplay()
{
qreal dt = m_glScope->getTraceSize() * (m_triggerPre/100.0) / m_sampleRate;
if(dt < 0.000001)
ui->trigPreText->setText(tr("%1\nns").arg(dt * 1000000000.0));
else if(dt < 0.001)
ui->trigPreText->setText(tr("%1\nµs").arg(dt * 1000000.0));
else if(dt < 1.0)
ui->trigPreText->setText(tr("%1\nms").arg(dt * 1000.0));
else
ui->trigPreText->setText(tr("%1\ns").arg(dt * 1.0));
}
void GLScopeGUI::on_time_valueChanged(int value)
{
m_timeBase = value;
setTimeScaleDisplay();
m_glScope->setTimeBase(m_timeBase);
}
void GLScopeGUI::on_traceLen_valueChanged(int value)
{
if ((value < 1) || (value > 100)) {
return;
}
m_traceLenMult = value;
setTraceLenDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_timeOfs_valueChanged(int value)
{
if ((value < 0) || (value > 100)) {
return;
}
m_timeOffset = value;
setTimeOfsDisplay();
m_glScope->setTimeOfsProMill(value*10);
}
void GLScopeGUI::on_trigPre_valueChanged(int value)
{
if ((value < 0) || (value > 100)) {
return;
}
m_triggerPre = value;
setTrigPreDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_trigDelay_valueChanged(int value)
{
if ((value < 0) || (value > 100)) {
return;
}
m_triggerDelay[m_triggerIndex] = value;
setTrigDelayDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_dataMode_currentIndexChanged(int index)
{
m_displayData = index;
switch(index) {
case 0: // i+q
m_glScope->setMode(GLScope::ModeIQ);
break;
case 1: // clostationary
m_glScope->setMode(GLScope::ModeIQPolar);
break;
case 2: // mag(lin)+pha
m_glScope->setMode(GLScope::ModeMagLinPha);
break;
case 3: // mag(dB)+pha
m_glScope->setMode(GLScope::ModeMagdBPha);
break;
case 4: // mag(lin)+dPha
m_glScope->setMode(GLScope::ModeMagLinDPha);
break;
case 5: // mag(dB)+dPha
m_glScope->setMode(GLScope::ModeMagdBDPha);
break;
case 6: // derived1+derived2
m_glScope->setMode(GLScope::ModeDerived12);
break;
case 7: // clostationary
m_glScope->setMode(GLScope::ModeCyclostationary);
break;
default:
break;
}
setAmp1ScaleDisplay();
setAmp1OfsDisplay();
}
void GLScopeGUI::on_horizView_clicked()
{
m_displayOrientation = Qt::Horizontal;
m_displays = GLScope::DisplayBoth;
if(ui->horizView->isChecked()) {
ui->vertView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
m_glScope->setOrientation(Qt::Horizontal);
m_glScope->setDisplays(GLScope::DisplayBoth);
} else {
ui->horizView->setChecked(true);
m_glScope->setOrientation(Qt::Horizontal);
m_glScope->setDisplays(GLScope::DisplayBoth);
}
}
void GLScopeGUI::on_vertView_clicked()
{
m_displayOrientation = Qt::Vertical;
m_displays = GLScope::DisplayBoth;
if(ui->vertView->isChecked()) {
ui->horizView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
ui->onlySecondView->setChecked(false);
m_glScope->setOrientation(Qt::Vertical);
m_glScope->setDisplays(GLScope::DisplayBoth);
} else {
ui->vertView->setChecked(true);
m_glScope->setOrientation(Qt::Vertical);
m_glScope->setDisplays(GLScope::DisplayBoth);
}
}
void GLScopeGUI::on_onlyPrimeView_clicked()
{
m_displays = GLScope::DisplayFirstOnly;
if(ui->onlyPrimeView->isChecked()) {
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
ui->onlySecondView->setChecked(false);
m_glScope->setDisplays(GLScope::DisplayFirstOnly);
} else {
ui->onlyPrimeView->setChecked(true);
m_glScope->setDisplays(GLScope::DisplayFirstOnly);
}
}
void GLScopeGUI::on_onlySecondView_clicked()
{
m_displays = GLScope::DisplaySecondOnly;
if(ui->onlySecondView->isChecked()) {
ui->horizView->setChecked(false);
ui->vertView->setChecked(false);
ui->onlyPrimeView->setChecked(false);
m_glScope->setDisplays(GLScope::DisplaySecondOnly);
} else {
ui->onlySecondView->setChecked(true);
m_glScope->setDisplays(GLScope::DisplaySecondOnly);
}
}
void GLScopeGUI::on_gridIntensity_valueChanged(int index)
{
m_displayGridIntensity = index;
ui->gridIntensity->setToolTip(QString("Grid intensity: %1").arg(m_displayGridIntensity));
if(m_glScope != 0)
m_glScope->setDisplayGridIntensity(m_displayGridIntensity);
}
void GLScopeGUI::on_traceIntensity_valueChanged(int index)
{
m_displayTraceIntensity = index;
ui->traceIntensity->setToolTip(QString("Trace intensity: %1").arg(m_displayTraceIntensity));
if(m_glScope != 0)
m_glScope->setDisplayTraceIntensity(m_displayTraceIntensity);
}
void GLScopeGUI::on_trigMode_currentIndexChanged(int index)
{
m_triggerChannel[m_triggerIndex] = index;
setTrigLevelDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_trigLevelCoarse_valueChanged(int value)
{
m_triggerLevelCoarse[m_triggerIndex] = value;
setTrigLevelDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_trigLevelFine_valueChanged(int value)
{
m_triggerLevelFine[m_triggerIndex] = value;
setTrigLevelDisplay();
applyTriggerSettings();
}
void GLScopeGUI::on_memIndex_valueChanged(int value)
{
QString text;
text.sprintf("%02d", value % (1<<GLScope::m_memHistorySizeLog2));
ui->memIndexText->setText(text);
if(m_glScope != 0)
{
// If entering memory history block new triggers and all trigger controls
m_scopeVis->blockTrigger(value != 0);
ui->traceLen->setDisabled(value != 0);
ui->trigIndex->setDisabled(value != 0);
ui->trigCount->setDisabled(value != 0);
ui->trigMode->setDisabled(value != 0);
ui->slopePos->setDisabled(value != 0);
ui->slopeNeg->setDisabled(value != 0);
ui->slopeBoth->setDisabled(value != 0);
ui->oneShot->setDisabled(value != 0);
ui->trigLevelCoarse->setDisabled(value != 0);
ui->trigLevelFine->setDisabled(value != 0);
ui->trigDelay->setDisabled(value != 0);
ui->trigPre->setDisabled(value != 0);
// Set value
m_glScope->setMemHistoryShift(value);
ui->sampleRateText->setText(tr("%1\nkS/s").arg(m_glScope->getSampleRate() / 1000.0f, 0, 'f', 2));
}
}
void GLScopeGUI::on_trigCount_valueChanged(int value)
{
m_triggerCounts[m_triggerIndex] = value;
QString text;
text.sprintf("%02d", value);
ui->trigCountText->setText(text);
applyTriggerSettings();
}
void GLScopeGUI::on_trigIndex_valueChanged(int value)
{
m_triggerIndex = value;
QString text;
text.sprintf("%d", value);
ui->trigIndexText->setText(text);
setTrigLevelDisplay();
setTrigUI(m_triggerIndex);
}
void GLScopeGUI::on_slopePos_clicked()
{
m_triggerPositiveEdge[m_triggerIndex] = true;
m_triggerBothEdges[m_triggerIndex] = false;
ui->slopeBoth->setChecked(false);
if(ui->slopePos->isChecked()) {
ui->slopeNeg->setChecked(false);
} else {
ui->slopePos->setChecked(true);
}
applyTriggerSettings();
}
void GLScopeGUI::on_slopeNeg_clicked()
{
m_triggerPositiveEdge[m_triggerIndex] = false;
m_triggerBothEdges[m_triggerIndex] = false;
ui->slopeBoth->setChecked(false);
if(ui->slopeNeg->isChecked()) {
ui->slopePos->setChecked(false);
} else {
ui->slopeNeg->setChecked(true);
}
applyTriggerSettings();
}
void GLScopeGUI::on_slopeBoth_clicked()
{
qDebug() << "GLScopeGUI::on_slopeBoth_clicked";
ui->slopePos->setChecked(false);
ui->slopeNeg->setChecked(false);
ui->slopeBoth->setChecked(true);
m_triggerBothEdges[m_triggerIndex] = true;
applyTriggerSettings();
}
void GLScopeGUI::on_oneShot_clicked()
{
m_scopeVis->setOneShot(ui->oneShot->isChecked());
}
bool GLScopeGUI::handleMessage(Message* cmd __attribute__((unused)))
{
return false;
/*
if(DSPSignalNotification::match(cmd))
{
DSPSignalNotification* signal = (DSPSignalNotification*)cmd;
//fprintf(stderr, "GLScopeGUI::handleMessage: %d samples/sec, %lld Hz offset", signal->getSampleRate(), signal->getFrequencyOffset());
m_sampleRate = signal->getSampleRate();
cmd->completed();
return true;
}
else
{
return false;
}
*/
}

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@ -1,119 +0,0 @@
#ifndef INCLUDE_GLSCOPEGUI_H
#define INCLUDE_GLSCOPEGUI_H
#include <QWidget>
#include "dsp/dsptypes.h"
#include "export.h"
#include "util/message.h"
#include "dsp/scopevis.h"
#include "settings/serializable.h"
namespace Ui {
class GLScopeGUI;
}
class MessageQueue;
class GLScope;
class SDRGUI_API GLScopeGUI : public QWidget, public Serializable {
Q_OBJECT
public:
explicit GLScopeGUI(QWidget* parent = NULL);
~GLScopeGUI();
void setBuddies(MessageQueue* messageQueue, ScopeVis* scopeVis, GLScope* glScope);
void setSampleRate(int sampleRate);
void resetToDefaults();
virtual QByteArray serialize() const;
virtual bool deserialize(const QByteArray& data);
bool handleMessage(Message* message);
private:
Ui::GLScopeGUI* ui;
MessageQueue* m_messageQueue;
ScopeVis* m_scopeVis;
GLScope* m_glScope;
int m_sampleRate;
qint32 m_displayData;
qint32 m_displayOrientation;
qint32 m_displays;
qint32 m_timeBase;
qint32 m_timeOffset;
qint32 m_amplification1;
qint32 m_amp1OffsetCoarse;
qint32 m_amp1OffsetFine;
qint32 m_amplification2;
qint32 m_amp2OffsetCoarse;
qint32 m_amp2OffsetFine;
int m_displayGridIntensity;
int m_displayTraceIntensity;
quint32 m_triggerIndex;
qint32 m_triggerChannel[ScopeVis::m_nbTriggers];
qint32 m_triggerLevelCoarse[ScopeVis::m_nbTriggers]; // percent of full range
qint32 m_triggerLevelFine[ScopeVis::m_nbTriggers]; // percent of coarse
bool m_triggerPositiveEdge[ScopeVis::m_nbTriggers];
bool m_triggerBothEdges[ScopeVis::m_nbTriggers];
qint32 m_triggerPre;
qint32 m_triggerDelay[ScopeVis::m_nbTriggers];
qint32 m_triggerCounts[ScopeVis::m_nbTriggers];
qint32 m_traceLenMult;
static const qreal amps[11];
void applySettings();
void applyTriggerSettings();
void applyAllTriggerSettings();
void setTimeScaleDisplay();
void setTraceLenDisplay();
void setTimeOfsDisplay();
void setAmp1ScaleDisplay();
void setAmp1OfsDisplay();
void setAmp2ScaleDisplay();
void setAmp2OfsDisplay();
void setTrigLevelDisplay();
void setTrigPreDisplay();
void setTrigDelayDisplay();
void setTrigUI(uint index);
private slots:
void on_amp1_valueChanged(int value);
void on_amp1OfsCoarse_valueChanged(int value);
void on_amp1OfsFine_valueChanged(int value);
void on_amp2_valueChanged(int value);
void on_amp2OfsCoarse_valueChanged(int value);
void on_amp2OfsFine_valueChanged(int value);
void on_scope_traceSizeChanged(int value);
void on_scope_sampleRateChanged(int value);
void on_time_valueChanged(int value);
void on_traceLen_valueChanged(int value);
void on_timeOfs_valueChanged(int value);
void on_dataMode_currentIndexChanged(int index);
void on_gridIntensity_valueChanged(int index);
void on_traceIntensity_valueChanged(int index);
void on_trigPre_valueChanged(int value);
void on_trigDelay_valueChanged(int value);
void on_memIndex_valueChanged(int value);
void on_trigCount_valueChanged(int value);
void on_trigIndex_valueChanged(int value);
void on_horizView_clicked();
void on_vertView_clicked();
void on_onlyPrimeView_clicked();
void on_onlySecondView_clicked();
void on_trigMode_currentIndexChanged(int index);
void on_slopePos_clicked();
void on_slopeNeg_clicked();
void on_slopeBoth_clicked();
void on_oneShot_clicked();
void on_trigLevelCoarse_valueChanged(int value);
void on_trigLevelFine_valueChanged(int value);
};
#endif // INCLUDE_GLSCOPEGUI_H

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