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Scale engine: add one more space to avoid horizontal scale figure collision

This commit is contained in:
f4exb 2018-05-07 01:04:34 +02:00
parent 97677075b1
commit c9e14d1f2d

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@ -297,7 +297,7 @@ int ScaleEngine::calcTickTextSize()
calcMajorTickUnits((m_rangeMax - m_rangeMin) / m_scale, &decimalPlaces);
return tickLen + decimalPlaces + 1;
return tickLen + decimalPlaces + 2;
}
void ScaleEngine::forceTwoTicks()