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UI: added a custom QTextEdit with a finishedEditing() signal
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///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2020 Edouard Griffiths, F4EXB //
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// //
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// Subclasses QTextEdit to implement and editingFinished() signal like //
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// QLineEdit's one //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include "customtextedit.h"
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CustomTextEdit::CustomTextEdit(QWidget* parent) : QTextEdit(parent), textChanged(false), trackChange(false)
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{
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connect(this,&QTextEdit::textChanged,this,&CustomTextEdit::handleTextChange);
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}
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void CustomTextEdit::focusInEvent(QFocusEvent* e)
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{
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trackChange = true;
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textChanged = false;
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QTextEdit::focusInEvent(e);
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}
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void CustomTextEdit::focusOutEvent(QFocusEvent *e)
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{
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QTextEdit::focusOutEvent(e);
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trackChange = false;
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if (textChanged)
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{
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textChanged = false;
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emit editingFinished();
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}
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}
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void CustomTextEdit::handleTextChange()
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{
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if (trackChange) {
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textChanged = true;
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}
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}
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