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Simplify channel marker underline on frequency scale
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836c3a56da
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@ -685,7 +685,8 @@ void GLSpectrum::paintGL()
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q3[6] = 0.5;
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}
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m_glShaderSimple.drawSegments(dv->m_glMatrixDsbHistogram, colorLine, &q3[4], 4);
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m_glShaderSimple.drawSegments(dv->m_glMatrixDsbHistogram, colorLine, &q3[8], 2);
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m_glShaderSimple.drawSegments(dv->m_glMatrixFreqScale, colorLine, q3, 2);
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}
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}
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}
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@ -768,14 +769,12 @@ void GLSpectrum::paintGL()
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QVector4D color(dv->m_channelMarker->getColor().redF(), dv->m_channelMarker->getColor().greenF(), dv->m_channelMarker->getColor().blueF(), 0.5f);
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m_glShaderSimple.drawSurface(dv->m_glMatrixFreqScale, color, q3, 4);
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QVector4D colorLine(0.8f, 0.8f, 0.6f, 1.0f);
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m_glShaderSimple.drawSegments(dv->m_glMatrixDsbFreqScale, colorLine, &q3[8], 2);
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if (dv->m_channelMarker->getHighlighted())
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{
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if (dv->m_channelMarker->getSidebands() != ChannelMarker::dsb) {
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q3[4] = 0.5;
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}
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QVector4D colorLine(0.8f, 0.8f, 0.6f, 1.0f);
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m_glShaderSimple.drawSegments(dv->m_glMatrixDsbFreqScale, colorLine, &q3[4], 4);
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m_glShaderSimple.drawSegments(dv->m_glMatrixFreqScale, colorLine, &q3[4], 2);
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}
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}
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}
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