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New audio devices dialog and handling (1)
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@ -17,12 +17,11 @@
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#include "audio/audiodeviceinfo.h"
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AudioDeviceInfo::AudioDeviceInfo()
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AudioDeviceInfo::AudioDeviceInfo() :
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m_inputDeviceIndex(-1), // default device
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m_outputDeviceIndex(-1), // default device
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m_inputVolume(0.5f)
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{
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}
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int AudioDeviceInfo::match(const QString& api, const QString device) const
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{
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// nothing found - fall back to default
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return 0;
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m_inputDevicesInfo = QAudioDeviceInfo::availableDevices(QAudio::AudioInput);
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m_outputDevicesInfo = QAudioDeviceInfo::availableDevices(QAudio::AudioOutput);
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}
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@ -19,31 +19,29 @@
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#define INCLUDE_AUDIODEVICEINFO_H
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#include <QStringList>
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#include <QList>
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#include <QAudioDeviceInfo>
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#include "util/export.h"
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class SDRANGEL_API AudioDeviceInfo {
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public:
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struct Device {
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QString name;
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QString api;
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int id;
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Device(const QString& _name, const QString& _api, int _id) :
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name(_name),
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api(_api),
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id(_id)
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{ }
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};
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typedef QList<Device> Devices;
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AudioDeviceInfo();
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int match(const QString& api, const QString device) const;
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const Devices& getDevices() const { return m_devices; }
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const QList<QAudioDeviceInfo>& getInputDevices() const { return m_inputDevicesInfo; }
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const QList<QAudioDeviceInfo>& getOutputDevices() const { return m_outputDevicesInfo; }
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int getInputDeviceIndex() const { return m_inputDeviceIndex; }
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int getOutputDeviceIndex() const { return m_outputDeviceIndex; }
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float getInputVolume() const { return m_inputVolume; }
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private:
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Devices m_devices;
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QList<QAudioDeviceInfo> m_inputDevicesInfo = QAudioDeviceInfo::availableDevices(QAudio::AudioInput);
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QList<QAudioDeviceInfo> m_outputDevicesInfo = QAudioDeviceInfo::availableDevices(QAudio::AudioInput);
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int m_inputDeviceIndex;
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int m_outputDeviceIndex;
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float m_inputVolume;
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friend class AudioDialog;
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};
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#endif // INCLUDE_AUDIODEVICEINFO_H
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@ -9,55 +9,62 @@ AudioDialog::AudioDialog(AudioDeviceInfo* audioDeviceInfo, QWidget* parent) :
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m_audioDeviceInfo(audioDeviceInfo)
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{
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ui->setupUi(this);
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QTreeWidgetItem* treeItem;
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int i;
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const AudioDeviceInfo::Devices& devices = audioDeviceInfo->getDevices();
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// out panel
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QTreeWidgetItem* api;
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QStringList sl;
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sl.append(tr("Default (use first suitable device)"));
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api = new QTreeWidgetItem(ui->audioOutTree, sl, ATDefault);
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api->setFirstColumnSpanned(true);
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treeItem = new QTreeWidgetItem(ui->audioOutTree);
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treeItem->setText(0, tr("Default (use first suitable device)"));
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for(AudioDeviceInfo::Devices::const_iterator it = devices.begin(); it != devices.end(); ++it)
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const QList<QAudioDeviceInfo>& outputDevices = m_audioDeviceInfo->getOutputDevices();
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i = 0;
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for(QList<QAudioDeviceInfo>::const_iterator it = outputDevices.begin(); it != outputDevices.end(); ++it)
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{
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int apiIndex;
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sl.clear();
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treeItem = new QTreeWidgetItem(ui->audioOutTree);
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treeItem->setText(0, qPrintable(it->deviceName()));
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for(apiIndex = 0; apiIndex < ui->audioOutTree->topLevelItemCount(); ++apiIndex)
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if (i == m_audioDeviceInfo->getOutputDeviceIndex())
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{
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if(ui->audioOutTree->topLevelItem(apiIndex)->text(0) == it->api)
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break;
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ui->audioOutTree->setCurrentItem(treeItem);
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}
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if(apiIndex >= ui->audioOutTree->topLevelItemCount())
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{
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sl.append(it->api);
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api = new QTreeWidgetItem(ui->audioOutTree, sl, ATInterface);
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api->setExpanded(true);
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api->setFirstColumnSpanned(true);
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sl.clear();
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}
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else
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{
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api = ui->audioOutTree->topLevelItem(apiIndex);
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i++;
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}
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sl.append(it->name);
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new QTreeWidgetItem(api, sl, ATDevice);
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// in panel
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treeItem = new QTreeWidgetItem(ui->audioInTree);
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treeItem->setText(0, tr("Default (use first suitable device)"));
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const QList<QAudioDeviceInfo>& inputDevices = m_audioDeviceInfo->getInputDevices();
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i = 0;
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for(QList<QAudioDeviceInfo>::const_iterator it = inputDevices.begin(); it != inputDevices.end(); ++it)
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{
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treeItem = new QTreeWidgetItem(ui->audioInTree);
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treeItem->setText(0, qPrintable(it->deviceName()));
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if (i == m_audioDeviceInfo->getInputDeviceIndex())
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{
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ui->audioInTree->setCurrentItem(treeItem);
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}
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i++;
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}
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if(ui->audioOutTree->currentItem() == NULL)
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ui->audioOutTree->setCurrentItem(ui->audioOutTree->topLevelItem(0));
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sl.clear();
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sl.append(tr("Default (use first suitable device)"));
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api = new QTreeWidgetItem(ui->audioInTree, sl, ATDefault);
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api->setFirstColumnSpanned(true);
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if(ui->audioInTree->currentItem() == NULL)
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ui->audioInTree->setCurrentItem(ui->audioInTree->topLevelItem(0));
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ui->tabWidget->setCurrentIndex(0);
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m_inputVolume = m_audioDeviceInfo->m_inputVolume;
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ui->inputVolume->setValue((int) (m_inputVolume * 100.0f));
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ui->inputVolumeText->setText(QString("%1").arg(m_inputVolume, 0, 'f', 2));
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}
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AudioDialog::~AudioDialog()
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@ -67,11 +74,18 @@ AudioDialog::~AudioDialog()
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void AudioDialog::accept()
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{
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int inIndex = ui->audioInTree->indexOfTopLevelItem(ui->audioInTree->currentItem());
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int outIndex = ui->audioOutTree->indexOfTopLevelItem(ui->audioOutTree->currentItem());
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m_audioDeviceInfo->m_inputDeviceIndex = inIndex - 1;
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m_audioDeviceInfo->m_outputDeviceIndex = outIndex - 1;
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m_audioDeviceInfo->m_inputVolume = m_inputVolume;
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QDialog::accept();
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}
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void AudioDialog::on_inputVolume_valueChanged(int value)
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{
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float inputVolume = (float) value / 100.0f;
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ui->inputVolumeText->setText(QString("%1").arg(inputVolume, 0, 'f', 2));
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m_inputVolume = (float) value / 100.0f;
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ui->inputVolumeText->setText(QString("%1").arg(m_inputVolume, 0, 'f', 2));
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}
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@ -17,15 +17,10 @@ public:
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~AudioDialog();
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private:
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enum Audio {
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ATDefault,
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ATInterface,
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ATDevice
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};
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Ui::AudioDialog* ui;
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AudioDeviceInfo* m_audioDeviceInfo;
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float m_inputVolume;
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private slots:
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void accept();
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