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DSD demod: GUI scope simplification (1)

This commit is contained in:
f4exb 2018-03-12 05:07:51 +01:00
parent 35138b0e93
commit de68eb360f
11 changed files with 276 additions and 39 deletions

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@ -54,6 +54,7 @@ DSDDemod::DSDDemod(DeviceSourceAPI *deviceAPI) :
m_audioFifo1(48000),
m_audioFifo2(48000),
m_scope(0),
m_scopeXY(0),
m_scopeEnabled(true),
m_dsdDecoder(),
m_settingsMutex(QMutex::Recursive)
@ -315,6 +316,11 @@ void DSDDemod::feed(const SampleVector::const_iterator& begin, const SampleVecto
m_scope->feed(m_scopeSampleBuffer.begin(), m_scopeSampleBuffer.end(), true); // true = real samples for what it's worth
}
if ((m_scopeXY != 0) && (m_scopeEnabled))
{
m_scopeXY->feed(m_scopeSampleBuffer.begin(), m_scopeSampleBuffer.end(), true); // true = real samples for what it's worth
}
m_settingsMutex.unlock();
}

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@ -94,6 +94,7 @@ public:
~DSDDemod();
virtual void destroy() { delete this; }
void setScopeSink(BasebandSampleSink* sampleSink) { m_scope = sampleSink; }
void setScopeXYSink(BasebandSampleSink* sampleSink) { m_scopeXY = sampleSink; }
void configureMyPosition(MessageQueue* messageQueue, float myLatitude, float myLongitude);
@ -193,6 +194,7 @@ private:
AudioFifo m_audioFifo1;
AudioFifo m_audioFifo2;
BasebandSampleSink* m_scope;
BasebandSampleSink* m_scopeXY;
bool m_scopeEnabled;
DSDDecoder m_dsdDecoder;

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@ -20,13 +20,11 @@
#include <device/devicesourceapi.h>
#include "device/deviceuiset.h"
#include <dsp/downchannelizer.h>
#include <QDockWidget>
#include <QMainWindow>
#include <QDebug>
#include "dsp/threadedbasebandsamplesink.h"
#include "ui_dsddemodgui.h"
#include "dsp/scopevis.h"
#include "dsp/scopevisxy.h"
#include "gui/glscope.h"
#include "plugin/pluginapi.h"
#include "util/simpleserializer.h"
@ -38,6 +36,12 @@
#include "dsddemodbaudrates.h"
#include "dsddemod.h"
#include <QDockWidget>
#include <QMainWindow>
#include <QDebug>
#include <complex>
DSDDemodGUI* DSDDemodGUI::create(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel)
{
DSDDemodGUI* gui = new DSDDemodGUI(pluginAPI, deviceUISet, rxChannel);
@ -270,14 +274,32 @@ DSDDemodGUI::DSDDemodGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, Baseban
m_tickCount(0)
{
ui->setupUi(this);
ui->screenTV->setColor(true);
ui->screenTV->resizeTVScreen(200,200);
ui->screenTV->setRenderImmediate(true);
setAttribute(Qt::WA_DeleteOnClose, true);
connect(this, SIGNAL(widgetRolled(QWidget*,bool)), this, SLOT(onWidgetRolled(QWidget*,bool)));
connect(this, SIGNAL(customContextMenuRequested(const QPoint &)), this, SLOT(onMenuDialogCalled(const QPoint &)));
m_scopeVis = new ScopeVis(SDR_RX_SCALEF, ui->glScope);
m_scopeVisXY = new ScopeVisXY(ui->screenTV);
m_scopeVisXY->setScale(2.0);
m_scopeVisXY->setPixelsPerFrame(4001);
m_scopeVisXY->setPlotRGB(qRgb(0, 220, 250));
m_scopeVisXY->setGridRGB(qRgb(255, 255, 128));
for (float x = -0.84; x < 1.0; x += 0.56)
{
for (float y = -0.84; y < 1.0; y += 0.56)
{
m_scopeVisXY->addGraticulePoint(std::complex<float>(x, y));
}
}
m_dsdDemod = (DSDDemod*) rxChannel; //new DSDDemod(m_deviceUISet->m_deviceSourceAPI);
m_dsdDemod->setScopeSink(m_scopeVis);
m_dsdDemod->setScopeXYSink(m_scopeVisXY);
m_dsdDemod->setMessageQueueToGUI(getInputMessageQueue());
ui->glScope->setSampleRate(48000);
@ -329,6 +351,7 @@ DSDDemodGUI::~DSDDemodGUI()
{
m_deviceUISet->removeRxChannelInstance(this);
delete m_dsdDemod; // TODO: check this: when the GUI closes it has to delete the demodulator
delete m_scopeVisXY;
delete m_scopeVis;
delete ui;
}

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@ -33,6 +33,7 @@ class PluginAPI;
class DeviceUISet;
class BasebandSampleSink;
class ScopeVis;
class ScopeVisXY;
class DSDDemod;
namespace Ui {
@ -81,6 +82,7 @@ private:
SignalFormat m_signalFormat;
ScopeVis* m_scopeVis;
ScopeVisXY* m_scopeVisXY;
DSDDemod* m_dsdDemod;
bool m_enableCosineFiltering;

View File

@ -62,16 +62,7 @@
<property name="spacing">
<number>3</number>
</property>
<property name="leftMargin">
<number>2</number>
</property>
<property name="topMargin">
<number>2</number>
</property>
<property name="rightMargin">
<number>2</number>
</property>
<property name="bottomMargin">
<property name="margin">
<number>2</number>
</property>
<item>
@ -954,33 +945,50 @@
<string>Discriminator Scope</string>
</property>
<layout class="QVBoxLayout" name="scopeContainer">
<property name="leftMargin">
<number>2</number>
</property>
<property name="topMargin">
<number>2</number>
</property>
<property name="rightMargin">
<number>2</number>
</property>
<property name="bottomMargin">
<property name="margin">
<number>2</number>
</property>
<item>
<widget class="GLScope" name="glScope" native="true">
<property name="minimumSize">
<size>
<width>632</width>
<height>250</height>
</size>
</property>
<property name="font">
<font>
<family>Monospace</family>
<pointsize>8</pointsize>
</font>
</property>
</widget>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="GLScope" name="glScope" native="true">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Maximum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>432</width>
<height>200</height>
</size>
</property>
<property name="font">
<font>
<family>Monospace</family>
<pointsize>8</pointsize>
</font>
</property>
</widget>
</item>
<item>
<widget class="TVScreen" name="screenTV" native="true">
<property name="sizePolicy">
<sizepolicy hsizetype="Maximum" vsizetype="Maximum">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>200</width>
<height>200</height>
</size>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="GLScopeGUI" name="scopeGUI" native="true"/>
@ -1024,6 +1032,12 @@
<header>gui/valuedialz.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>TVScreen</class>
<extends>QWidget</extends>
<header>gui/tvscreen.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources>
<include location="../../../sdrgui/resources/res.qrc"/>

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@ -48,6 +48,7 @@ set(sdrgui_SOURCES
dsp/scopevis.cpp
dsp/scopevisng.cpp
dsp/scopevismulti.cpp
dsp/scopevisxy.cpp
dsp/spectrumvis.cpp
dsp/spectrumscopecombovis.cpp
dsp/spectrumscopengcombovis.cpp
@ -105,6 +106,7 @@ set(sdrgui_HEADERS
dsp/scopevis.h
dsp/scopevisng.h
dsp/scopevismulti.h
dsp/scopevisxy.h
dsp/spectrumvis.h
dsp/spectrumscopecombovis.h
dsp/spectrumscopengcombovis.h

111
sdrgui/dsp/scopevisxy.cpp Normal file
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@ -0,0 +1,111 @@
///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2018 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include "scopevisxy.h"
#include "gui/tvscreen.h"
#include <unistd.h>
ScopeVisXY::ScopeVisXY(TVScreen *tvScreen) :
m_tvScreen(tvScreen),
m_scale(1.0),
m_cols(0),
m_rows(0),
m_pixelsPerFrame(480),
m_pixelCount(0),
m_plotRGB(qRgb(0, 255, 0)),
m_gridRGB(qRgb(255, 255 ,255))
{
setObjectName("ScopeVisXY");
}
ScopeVisXY::~ScopeVisXY()
{}
void ScopeVisXY::feed(const SampleVector::const_iterator& cbegin, const SampleVector::const_iterator& end,
bool positiveOnly __attribute__((unused)))
{
SampleVector::const_iterator begin(cbegin);
while (begin < end)
{
float x = m_scale * (begin->m_real/SDR_RX_SCALEF);
float y = m_scale * (begin->m_imag/SDR_RX_SCALEF);
int row = m_rows * ((1.0 - y) / 2.0);
int col = m_cols * ((1.0 + x) / 2.0);
row = row < 0 ? 0 : row >= m_rows ? m_rows-1 : row;
col = col < 0 ? 0 : col >= m_cols ? m_cols-1 : col;
m_tvScreen->selectRow(row);
m_tvScreen->setDataColor(col, qRed(m_plotRGB), qGreen(m_plotRGB), qBlue(m_plotRGB));
m_pixelCount++;
if (m_pixelCount == m_pixelsPerFrame)
{
drawGraticule();
m_tvScreen->renderImage(0);
usleep(10000);
m_tvScreen->getSize(m_cols, m_rows);
m_tvScreen->resetImage();
m_pixelCount = 0;
}
++begin;
}
}
void ScopeVisXY::start()
{
}
void ScopeVisXY::stop()
{
}
bool ScopeVisXY::handleMessage(const Message& message __attribute__((unused)))
{
return false;
}
void ScopeVisXY::addGraticulePoint(const std::complex<float>& z) {
m_graticule.push_back(z);
}
void ScopeVisXY::clearGraticule() {
m_graticule.clear();
}
void ScopeVisXY::drawGraticule()
{
std::vector<std::complex<float> >::const_iterator grIt = m_graticule.begin();
for (; grIt != m_graticule.end(); ++grIt)
{
int y = m_rows * ((1.0 - grIt->imag()) / 2.0);
int x = m_cols * ((1.0 + grIt->real()) / 2.0);
for (int d = -4; d <= 4; ++d)
{
m_tvScreen->selectRow(y + d);
m_tvScreen->setDataColor(x, qRed(m_gridRGB), qGreen(m_gridRGB), qBlue(m_gridRGB));
m_tvScreen->selectRow(y);
m_tvScreen->setDataColor(x + d, qRed(m_gridRGB), qGreen(m_gridRGB), qBlue(m_gridRGB));
}
}
}

64
sdrgui/dsp/scopevisxy.h Normal file
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@ -0,0 +1,64 @@
///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2018 F4EXB //
// written by Edouard Griffiths //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRGUI_DSP_SCOPEVISXY_H_
#define SDRGUI_DSP_SCOPEVISXY_H_
#include "dsp/basebandsamplesink.h"
#include "util/export.h"
#include "util/message.h"
#include <QColor>
#include <vector>
#include <complex>
class TVScreen;
class SDRGUI_API ScopeVisXY : public BasebandSampleSink {
public:
ScopeVisXY(TVScreen *tvScreen);
virtual ~ScopeVisXY();
virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool positiveOnly);
virtual void start();
virtual void stop();
virtual bool handleMessage(const Message& message);
void setScale(float scale) { m_scale = scale; }
void setPixelsPerFrame(int pixelsPerFrame) { m_pixelsPerFrame = pixelsPerFrame; }
void setPlotRGB(const QRgb& plotRGB) { m_plotRGB = plotRGB; }
void setGridRGB(const QRgb& gridRGB) { m_gridRGB = gridRGB; }
void addGraticulePoint(const std::complex<float>& z);
void clearGraticule();
private:
void drawGraticule();
TVScreen *m_tvScreen;
float m_scale;
int m_cols;
int m_rows;
int m_pixelsPerFrame;
int m_pixelCount;
QRgb m_plotRGB;
QRgb m_gridRGB;
std::vector<std::complex<float> > m_graticule;
};
#endif /* SDRGUI_DSP_SCOPEVISXY_H_ */

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@ -45,6 +45,7 @@ public:
void setColor(bool blnColor) { m_blnColor = blnColor; }
void InitializeGL(int intCols, int intRows);
void ResizeContainer(int intCols, int intRows);
void getSize(int& intCols, int& intRows) const { intCols = m_intCols, intRows = m_intRows; }
void Cleanup();
QRgb *GetRowBuffer(int intRow);
void RenderPixels(unsigned char *chrData);

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@ -38,6 +38,7 @@ TVScreen::TVScreen(bool blnColor, QWidget* parent) :
m_blnConfigChanged = false;
m_blnDataChanged = false;
m_blnGLContextInitialized = false;
m_blnRenderImmediate = false;
//Par défaut
m_intAskedCols = TV_COLS;
@ -69,7 +70,10 @@ void TVScreen::renderImage(unsigned char * objData)
{
m_chrLastData = objData;
m_blnDataChanged = true;
//update();
if (m_blnRenderImmediate) {
update();
}
}
void TVScreen::resetImage()
@ -83,6 +87,11 @@ void TVScreen::resizeTVScreen(int intCols, int intRows)
m_intAskedRows = intRows;
}
void TVScreen::getSize(int& intCols, int& intRows) const
{
m_objGLShaderArray.getSize(intCols, intRows);
}
void TVScreen::initializeGL()
{
m_objMutex.lock();
@ -209,7 +218,7 @@ bool TVScreen::setDataColor(int intCol, int intRed, int intGreen, int intBlue)
{
if (m_blnGLContextInitialized)
{
return m_objGLShaderArray.SetDataColor(intCol, qRgb(intRed, intGreen, intBlue));
return m_objGLShaderArray.SetDataColor(intCol, qRgb(intBlue, intGreen, intRed)); // FIXME: blue <> red inversion in shader
}
else
{

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@ -46,12 +46,14 @@ public:
void setColor(bool blnColor);
void resizeTVScreen(int intCols, int intRows);
void getSize(int& intCols, int& intRows) const;
void renderImage(unsigned char * objData);
QRgb* getRowBuffer(int intRow);
void resetImage();
bool selectRow(int intLine);
bool setDataColor(int intCol,int intRed, int intGreen, int intBlue);
void setRenderImmediate(bool blnRenderImmediate) { m_blnRenderImmediate = blnRenderImmediate; }
void connectTimer(const QTimer& timer);
@ -74,6 +76,7 @@ private:
QMutex m_objMutex;
bool m_blnDataChanged;
bool m_blnConfigChanged;
bool m_blnRenderImmediate;
GLShaderTVArray m_objGLShaderArray;