mirror of
https://github.com/f4exb/sdrangel.git
synced 2024-11-25 17:28:50 -05:00
DSD demod: GUI scope simplification (1)
This commit is contained in:
parent
35138b0e93
commit
de68eb360f
@ -54,6 +54,7 @@ DSDDemod::DSDDemod(DeviceSourceAPI *deviceAPI) :
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m_audioFifo1(48000),
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m_audioFifo2(48000),
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m_scope(0),
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m_scopeXY(0),
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m_scopeEnabled(true),
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m_dsdDecoder(),
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m_settingsMutex(QMutex::Recursive)
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@ -315,6 +316,11 @@ void DSDDemod::feed(const SampleVector::const_iterator& begin, const SampleVecto
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m_scope->feed(m_scopeSampleBuffer.begin(), m_scopeSampleBuffer.end(), true); // true = real samples for what it's worth
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}
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if ((m_scopeXY != 0) && (m_scopeEnabled))
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{
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m_scopeXY->feed(m_scopeSampleBuffer.begin(), m_scopeSampleBuffer.end(), true); // true = real samples for what it's worth
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}
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m_settingsMutex.unlock();
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}
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@ -94,6 +94,7 @@ public:
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~DSDDemod();
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virtual void destroy() { delete this; }
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void setScopeSink(BasebandSampleSink* sampleSink) { m_scope = sampleSink; }
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void setScopeXYSink(BasebandSampleSink* sampleSink) { m_scopeXY = sampleSink; }
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void configureMyPosition(MessageQueue* messageQueue, float myLatitude, float myLongitude);
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@ -193,6 +194,7 @@ private:
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AudioFifo m_audioFifo1;
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AudioFifo m_audioFifo2;
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BasebandSampleSink* m_scope;
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BasebandSampleSink* m_scopeXY;
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bool m_scopeEnabled;
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DSDDecoder m_dsdDecoder;
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@ -20,13 +20,11 @@
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#include <device/devicesourceapi.h>
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#include "device/deviceuiset.h"
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#include <dsp/downchannelizer.h>
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#include <QDockWidget>
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#include <QMainWindow>
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#include <QDebug>
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#include "dsp/threadedbasebandsamplesink.h"
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#include "ui_dsddemodgui.h"
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#include "dsp/scopevis.h"
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#include "dsp/scopevisxy.h"
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#include "gui/glscope.h"
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#include "plugin/pluginapi.h"
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#include "util/simpleserializer.h"
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@ -38,6 +36,12 @@
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#include "dsddemodbaudrates.h"
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#include "dsddemod.h"
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#include <QDockWidget>
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#include <QMainWindow>
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#include <QDebug>
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#include <complex>
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DSDDemodGUI* DSDDemodGUI::create(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, BasebandSampleSink *rxChannel)
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{
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DSDDemodGUI* gui = new DSDDemodGUI(pluginAPI, deviceUISet, rxChannel);
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@ -270,14 +274,32 @@ DSDDemodGUI::DSDDemodGUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, Baseban
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m_tickCount(0)
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{
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ui->setupUi(this);
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ui->screenTV->setColor(true);
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ui->screenTV->resizeTVScreen(200,200);
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ui->screenTV->setRenderImmediate(true);
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setAttribute(Qt::WA_DeleteOnClose, true);
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connect(this, SIGNAL(widgetRolled(QWidget*,bool)), this, SLOT(onWidgetRolled(QWidget*,bool)));
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connect(this, SIGNAL(customContextMenuRequested(const QPoint &)), this, SLOT(onMenuDialogCalled(const QPoint &)));
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m_scopeVis = new ScopeVis(SDR_RX_SCALEF, ui->glScope);
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m_scopeVisXY = new ScopeVisXY(ui->screenTV);
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m_scopeVisXY->setScale(2.0);
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m_scopeVisXY->setPixelsPerFrame(4001);
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m_scopeVisXY->setPlotRGB(qRgb(0, 220, 250));
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m_scopeVisXY->setGridRGB(qRgb(255, 255, 128));
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for (float x = -0.84; x < 1.0; x += 0.56)
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{
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for (float y = -0.84; y < 1.0; y += 0.56)
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{
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m_scopeVisXY->addGraticulePoint(std::complex<float>(x, y));
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}
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}
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m_dsdDemod = (DSDDemod*) rxChannel; //new DSDDemod(m_deviceUISet->m_deviceSourceAPI);
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m_dsdDemod->setScopeSink(m_scopeVis);
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m_dsdDemod->setScopeXYSink(m_scopeVisXY);
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m_dsdDemod->setMessageQueueToGUI(getInputMessageQueue());
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ui->glScope->setSampleRate(48000);
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@ -329,6 +351,7 @@ DSDDemodGUI::~DSDDemodGUI()
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{
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m_deviceUISet->removeRxChannelInstance(this);
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delete m_dsdDemod; // TODO: check this: when the GUI closes it has to delete the demodulator
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delete m_scopeVisXY;
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delete m_scopeVis;
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delete ui;
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}
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@ -33,6 +33,7 @@ class PluginAPI;
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class DeviceUISet;
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class BasebandSampleSink;
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class ScopeVis;
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class ScopeVisXY;
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class DSDDemod;
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namespace Ui {
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@ -81,6 +82,7 @@ private:
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SignalFormat m_signalFormat;
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ScopeVis* m_scopeVis;
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ScopeVisXY* m_scopeVisXY;
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DSDDemod* m_dsdDemod;
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bool m_enableCosineFiltering;
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@ -62,16 +62,7 @@
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<property name="spacing">
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<number>3</number>
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</property>
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<property name="leftMargin">
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<number>2</number>
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</property>
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<property name="topMargin">
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<number>2</number>
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</property>
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<property name="rightMargin">
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<number>2</number>
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</property>
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<property name="bottomMargin">
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<property name="margin">
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<number>2</number>
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</property>
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<item>
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@ -954,33 +945,50 @@
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<string>Discriminator Scope</string>
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</property>
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<layout class="QVBoxLayout" name="scopeContainer">
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<property name="leftMargin">
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<number>2</number>
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</property>
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<property name="topMargin">
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<number>2</number>
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</property>
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<property name="rightMargin">
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<number>2</number>
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</property>
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<property name="bottomMargin">
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<property name="margin">
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<number>2</number>
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</property>
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<item>
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<widget class="GLScope" name="glScope" native="true">
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<property name="minimumSize">
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<size>
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<width>632</width>
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<height>250</height>
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</size>
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</property>
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<property name="font">
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<font>
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<family>Monospace</family>
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<pointsize>8</pointsize>
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</font>
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</property>
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</widget>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<widget class="GLScope" name="glScope" native="true">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Maximum" vsizetype="Maximum">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize">
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<size>
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<width>432</width>
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<height>200</height>
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</size>
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</property>
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<property name="font">
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<font>
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<family>Monospace</family>
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<pointsize>8</pointsize>
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</font>
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</property>
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</widget>
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</item>
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<item>
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<widget class="TVScreen" name="screenTV" native="true">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Maximum" vsizetype="Maximum">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize">
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<size>
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<width>200</width>
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<height>200</height>
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</size>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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<widget class="GLScopeGUI" name="scopeGUI" native="true"/>
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@ -1024,6 +1032,12 @@
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<header>gui/valuedialz.h</header>
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<container>1</container>
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</customwidget>
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<customwidget>
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<class>TVScreen</class>
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<extends>QWidget</extends>
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<header>gui/tvscreen.h</header>
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<container>1</container>
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</customwidget>
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</customwidgets>
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<resources>
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<include location="../../../sdrgui/resources/res.qrc"/>
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@ -48,6 +48,7 @@ set(sdrgui_SOURCES
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dsp/scopevis.cpp
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dsp/scopevisng.cpp
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dsp/scopevismulti.cpp
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dsp/scopevisxy.cpp
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dsp/spectrumvis.cpp
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dsp/spectrumscopecombovis.cpp
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dsp/spectrumscopengcombovis.cpp
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@ -105,6 +106,7 @@ set(sdrgui_HEADERS
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dsp/scopevis.h
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dsp/scopevisng.h
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dsp/scopevismulti.h
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dsp/scopevisxy.h
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dsp/spectrumvis.h
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dsp/spectrumscopecombovis.h
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dsp/spectrumscopengcombovis.h
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111
sdrgui/dsp/scopevisxy.cpp
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111
sdrgui/dsp/scopevisxy.cpp
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@ -0,0 +1,111 @@
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///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2018 F4EXB //
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// written by Edouard Griffiths //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include "scopevisxy.h"
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#include "gui/tvscreen.h"
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#include <unistd.h>
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ScopeVisXY::ScopeVisXY(TVScreen *tvScreen) :
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m_tvScreen(tvScreen),
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m_scale(1.0),
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m_cols(0),
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m_rows(0),
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m_pixelsPerFrame(480),
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m_pixelCount(0),
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m_plotRGB(qRgb(0, 255, 0)),
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m_gridRGB(qRgb(255, 255 ,255))
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{
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setObjectName("ScopeVisXY");
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}
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ScopeVisXY::~ScopeVisXY()
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{}
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void ScopeVisXY::feed(const SampleVector::const_iterator& cbegin, const SampleVector::const_iterator& end,
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bool positiveOnly __attribute__((unused)))
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{
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SampleVector::const_iterator begin(cbegin);
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while (begin < end)
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{
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float x = m_scale * (begin->m_real/SDR_RX_SCALEF);
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float y = m_scale * (begin->m_imag/SDR_RX_SCALEF);
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int row = m_rows * ((1.0 - y) / 2.0);
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int col = m_cols * ((1.0 + x) / 2.0);
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row = row < 0 ? 0 : row >= m_rows ? m_rows-1 : row;
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col = col < 0 ? 0 : col >= m_cols ? m_cols-1 : col;
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m_tvScreen->selectRow(row);
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m_tvScreen->setDataColor(col, qRed(m_plotRGB), qGreen(m_plotRGB), qBlue(m_plotRGB));
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m_pixelCount++;
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if (m_pixelCount == m_pixelsPerFrame)
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{
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drawGraticule();
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m_tvScreen->renderImage(0);
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usleep(10000);
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m_tvScreen->getSize(m_cols, m_rows);
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m_tvScreen->resetImage();
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m_pixelCount = 0;
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}
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++begin;
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}
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}
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void ScopeVisXY::start()
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{
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}
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void ScopeVisXY::stop()
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{
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}
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bool ScopeVisXY::handleMessage(const Message& message __attribute__((unused)))
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{
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return false;
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}
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void ScopeVisXY::addGraticulePoint(const std::complex<float>& z) {
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m_graticule.push_back(z);
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}
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void ScopeVisXY::clearGraticule() {
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m_graticule.clear();
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}
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void ScopeVisXY::drawGraticule()
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{
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std::vector<std::complex<float> >::const_iterator grIt = m_graticule.begin();
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for (; grIt != m_graticule.end(); ++grIt)
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{
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int y = m_rows * ((1.0 - grIt->imag()) / 2.0);
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int x = m_cols * ((1.0 + grIt->real()) / 2.0);
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for (int d = -4; d <= 4; ++d)
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{
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m_tvScreen->selectRow(y + d);
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m_tvScreen->setDataColor(x, qRed(m_gridRGB), qGreen(m_gridRGB), qBlue(m_gridRGB));
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m_tvScreen->selectRow(y);
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m_tvScreen->setDataColor(x + d, qRed(m_gridRGB), qGreen(m_gridRGB), qBlue(m_gridRGB));
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}
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}
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}
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64
sdrgui/dsp/scopevisxy.h
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64
sdrgui/dsp/scopevisxy.h
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@ -0,0 +1,64 @@
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///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2018 F4EXB //
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// written by Edouard Griffiths //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef SDRGUI_DSP_SCOPEVISXY_H_
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#define SDRGUI_DSP_SCOPEVISXY_H_
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#include "dsp/basebandsamplesink.h"
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#include "util/export.h"
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#include "util/message.h"
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#include <QColor>
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#include <vector>
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#include <complex>
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class TVScreen;
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class SDRGUI_API ScopeVisXY : public BasebandSampleSink {
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public:
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ScopeVisXY(TVScreen *tvScreen);
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virtual ~ScopeVisXY();
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virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool positiveOnly);
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virtual void start();
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virtual void stop();
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virtual bool handleMessage(const Message& message);
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void setScale(float scale) { m_scale = scale; }
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void setPixelsPerFrame(int pixelsPerFrame) { m_pixelsPerFrame = pixelsPerFrame; }
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void setPlotRGB(const QRgb& plotRGB) { m_plotRGB = plotRGB; }
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void setGridRGB(const QRgb& gridRGB) { m_gridRGB = gridRGB; }
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void addGraticulePoint(const std::complex<float>& z);
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void clearGraticule();
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private:
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void drawGraticule();
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TVScreen *m_tvScreen;
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float m_scale;
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int m_cols;
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int m_rows;
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int m_pixelsPerFrame;
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int m_pixelCount;
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QRgb m_plotRGB;
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QRgb m_gridRGB;
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std::vector<std::complex<float> > m_graticule;
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};
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#endif /* SDRGUI_DSP_SCOPEVISXY_H_ */
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@ -45,6 +45,7 @@ public:
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void setColor(bool blnColor) { m_blnColor = blnColor; }
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void InitializeGL(int intCols, int intRows);
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void ResizeContainer(int intCols, int intRows);
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void getSize(int& intCols, int& intRows) const { intCols = m_intCols, intRows = m_intRows; }
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void Cleanup();
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QRgb *GetRowBuffer(int intRow);
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void RenderPixels(unsigned char *chrData);
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@ -38,6 +38,7 @@ TVScreen::TVScreen(bool blnColor, QWidget* parent) :
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m_blnConfigChanged = false;
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m_blnDataChanged = false;
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m_blnGLContextInitialized = false;
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m_blnRenderImmediate = false;
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//Par défaut
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m_intAskedCols = TV_COLS;
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@ -69,7 +70,10 @@ void TVScreen::renderImage(unsigned char * objData)
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{
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m_chrLastData = objData;
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m_blnDataChanged = true;
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//update();
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if (m_blnRenderImmediate) {
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update();
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}
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}
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void TVScreen::resetImage()
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@ -83,6 +87,11 @@ void TVScreen::resizeTVScreen(int intCols, int intRows)
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m_intAskedRows = intRows;
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}
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void TVScreen::getSize(int& intCols, int& intRows) const
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{
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m_objGLShaderArray.getSize(intCols, intRows);
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}
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void TVScreen::initializeGL()
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||||
{
|
||||
m_objMutex.lock();
|
||||
@ -209,7 +218,7 @@ bool TVScreen::setDataColor(int intCol, int intRed, int intGreen, int intBlue)
|
||||
{
|
||||
if (m_blnGLContextInitialized)
|
||||
{
|
||||
return m_objGLShaderArray.SetDataColor(intCol, qRgb(intRed, intGreen, intBlue));
|
||||
return m_objGLShaderArray.SetDataColor(intCol, qRgb(intBlue, intGreen, intRed)); // FIXME: blue <> red inversion in shader
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -46,12 +46,14 @@ public:
|
||||
|
||||
void setColor(bool blnColor);
|
||||
void resizeTVScreen(int intCols, int intRows);
|
||||
void getSize(int& intCols, int& intRows) const;
|
||||
void renderImage(unsigned char * objData);
|
||||
QRgb* getRowBuffer(int intRow);
|
||||
void resetImage();
|
||||
|
||||
bool selectRow(int intLine);
|
||||
bool setDataColor(int intCol,int intRed, int intGreen, int intBlue);
|
||||
void setRenderImmediate(bool blnRenderImmediate) { m_blnRenderImmediate = blnRenderImmediate; }
|
||||
|
||||
void connectTimer(const QTimer& timer);
|
||||
|
||||
@ -74,6 +76,7 @@ private:
|
||||
QMutex m_objMutex;
|
||||
bool m_blnDataChanged;
|
||||
bool m_blnConfigChanged;
|
||||
bool m_blnRenderImmediate;
|
||||
|
||||
GLShaderTVArray m_objGLShaderArray;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user