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LibbladeRF2: migrate UI from bladerf to bladerf1
This commit is contained in:
parent
94837dbd51
commit
e130c2213f
@ -19,7 +19,7 @@ set(bladerfoutput_HEADERS
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)
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)
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set(bladerfoutput_FORMS
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set(bladerfoutput_FORMS
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bladerfoutputgui.ui
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bladerf1outputgui.ui
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)
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)
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if (BUILD_DEBIAN)
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if (BUILD_DEBIAN)
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<ui version="4.0">
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<class>BladerfOutputGui</class>
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<class>Bladerf1OutputGui</class>
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<widget class="QWidget" name="BladerfOutputGui">
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<widget class="QWidget" name="Bladerf1OutputGui">
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<property name="geometry">
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<property name="geometry">
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<rect>
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<rect>
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<x>0</x>
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<x>0</x>
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@ -29,7 +29,7 @@
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</font>
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</font>
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</property>
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</property>
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<property name="windowTitle">
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<property name="windowTitle">
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<string>BladeRF</string>
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<string>BladeRF1</string>
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</property>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<layout class="QVBoxLayout" name="verticalLayout">
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<property name="spacing">
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<property name="spacing">
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@ -19,7 +19,7 @@
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#include <libbladeRF.h>
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#include <libbladeRF.h>
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#include "ui_bladerfoutputgui.h"
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#include "ui_bladerf1outputgui.h"
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#include "gui/colormapper.h"
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#include "gui/colormapper.h"
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#include "gui/glspectrum.h"
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#include "gui/glspectrum.h"
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#include "dsp/dspengine.h"
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#include "dsp/dspengine.h"
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@ -28,11 +28,9 @@
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#include "device/deviceuiset.h"
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#include "device/deviceuiset.h"
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#include "bladerfoutputgui.h"
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#include "bladerfoutputgui.h"
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#include "../../../devices/bladerf1/devicebladerf1values.h"
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BladerfOutputGui::BladerfOutputGui(DeviceUISet *deviceUISet, QWidget* parent) :
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BladerfOutputGui::BladerfOutputGui(DeviceUISet *deviceUISet, QWidget* parent) :
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QWidget(parent),
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QWidget(parent),
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ui(new Ui::BladerfOutputGui),
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ui(new Ui::Bladerf1OutputGui),
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m_deviceUISet(deviceUISet),
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m_deviceUISet(deviceUISet),
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m_doApplySettings(true),
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m_doApplySettings(true),
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m_forceSettings(true),
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m_forceSettings(true),
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@ -29,7 +29,7 @@ class DeviceSampleSink;
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class DeviceUISet;
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class DeviceUISet;
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namespace Ui {
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namespace Ui {
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class BladerfOutputGui;
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class Bladerf1OutputGui;
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}
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}
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class BladerfOutputGui : public QWidget, public PluginInstanceGUI {
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class BladerfOutputGui : public QWidget, public PluginInstanceGUI {
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@ -52,7 +52,7 @@ public:
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virtual bool handleMessage(const Message& message);
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virtual bool handleMessage(const Message& message);
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private:
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private:
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Ui::BladerfOutputGui* ui;
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Ui::Bladerf1OutputGui* ui;
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DeviceUISet* m_deviceUISet;
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DeviceUISet* m_deviceUISet;
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bool m_doApplySettings;
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bool m_doApplySettings;
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@ -19,7 +19,7 @@ set(bladerfinput_HEADERS
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)
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)
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set(bladerfinput_FORMS
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set(bladerfinput_FORMS
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bladerfinputgui.ui
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bladerf1inputgui.ui
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)
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)
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if (BUILD_DEBIAN)
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if (BUILD_DEBIAN)
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<ui version="4.0">
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<class>BladerfInputGui</class>
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<class>Bladerf1InputGui</class>
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<widget class="QWidget" name="BladerfInputGui">
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<widget class="QWidget" name="Bladerf1InputGui">
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<property name="geometry">
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<property name="geometry">
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<rect>
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<rect>
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<x>0</x>
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<x>0</x>
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@ -29,7 +29,7 @@
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</font>
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</font>
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</property>
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</property>
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<property name="windowTitle">
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<property name="windowTitle">
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<string>BladeRF</string>
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<string>BladeRF1</string>
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</property>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<layout class="QVBoxLayout" name="verticalLayout">
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<property name="spacing">
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<property name="spacing">
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@ -14,14 +14,14 @@
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////
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#include "../bladerfinput/bladerfinputgui.h"
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#include "bladerfinputgui.h"
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#include <QDebug>
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#include <QDebug>
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#include <QMessageBox>
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#include <QMessageBox>
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#include <libbladeRF.h>
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#include <libbladeRF.h>
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#include "ui_bladerfinputgui.h"
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#include "ui_bladerf1inputgui.h"
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#include "gui/colormapper.h"
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#include "gui/colormapper.h"
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#include "gui/glspectrum.h"
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#include "gui/glspectrum.h"
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#include "dsp/dspengine.h"
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#include "dsp/dspengine.h"
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@ -31,7 +31,7 @@
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BladerfInputGui::BladerfInputGui(DeviceUISet *deviceUISet, QWidget* parent) :
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BladerfInputGui::BladerfInputGui(DeviceUISet *deviceUISet, QWidget* parent) :
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QWidget(parent),
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QWidget(parent),
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ui(new Ui::BladerfInputGui),
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ui(new Ui::Bladerf1InputGui),
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m_deviceUISet(deviceUISet),
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m_deviceUISet(deviceUISet),
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m_forceSettings(true),
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m_forceSettings(true),
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m_doApplySettings(true),
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m_doApplySettings(true),
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@ -28,7 +28,7 @@
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class DeviceUISet;
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class DeviceUISet;
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namespace Ui {
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namespace Ui {
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class BladerfInputGui;
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class Bladerf1InputGui;
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}
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}
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class BladerfInputGui : public QWidget, public PluginInstanceGUI {
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class BladerfInputGui : public QWidget, public PluginInstanceGUI {
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@ -51,7 +51,7 @@ public:
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virtual bool handleMessage(const Message& message);
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virtual bool handleMessage(const Message& message);
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private:
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private:
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Ui::BladerfInputGui* ui;
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Ui::Bladerf1InputGui* ui;
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DeviceUISet* m_deviceUISet;
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DeviceUISet* m_deviceUISet;
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bool m_forceSettings;
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bool m_forceSettings;
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