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GLScope redesign: ScopeVis::processMemoryTrace: full vectorization
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@ -303,14 +303,16 @@ void ScopeVis::processMemoryTrace()
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traceMemoryIndex += GLScopeSettings::m_nbTraceMemories;
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traceMemoryIndex += GLScopeSettings::m_nbTraceMemories;
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}
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}
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SampleVector::const_iterator mend;
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std::vector<SampleVector::const_iterator> mend;
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m_traceDiscreteMemory.getEndPointAt(traceMemoryIndex, mend);
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m_traceDiscreteMemory.getEndPointAt(traceMemoryIndex, mend);
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SampleVector::const_iterator mbegin = mend - m_traceSize;
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std::vector<SampleVector::const_iterator> mbegin(mend.size());
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SampleVector::const_iterator mbegin_tb = mbegin - m_maxTraceDelay;
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TraceBackDiscreteMemory::moveIt(mend, mbegin, -m_traceSize);
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std::vector<SampleVector::const_iterator> mbegin_tb(mbegin.size());
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TraceBackDiscreteMemory::moveIt(mbegin, mbegin_tb, -m_maxTraceDelay);
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m_nbSamples = m_traceSize + m_maxTraceDelay;
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m_nbSamples = m_traceSize + m_maxTraceDelay;
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processTraces(mbegin_tb, m_maxTraceDelay, true); // traceback
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processTraces(mbegin_tb[0], m_maxTraceDelay, true); // traceback
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processTraces(mbegin, m_traceSize, false);
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processTraces(mbegin[0], m_traceSize, false);
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}
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}
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}
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}
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@ -835,7 +835,7 @@ private:
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/**
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/**
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* Move buffer iterator by a certain amount (first stream)
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* Move buffer iterator by a certain amount (first stream)
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*/
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*/
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static void moveIt(const SampleVector::iterator& x, SampleVector::iterator& y, int amount) {
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static void moveIt(const SampleVector::const_iterator& x, SampleVector::const_iterator& y, int amount) {
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y = x + amount;
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y = x + amount;
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}
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}
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