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AF squelch
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@ -27,7 +27,7 @@
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#include "dsp/dspengine.h"
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#include "dsp/dspengine.h"
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#include "nfmdemodgui.h"
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#include "nfmdemodgui.h"
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static const Real afSqTones[2] = {1200.0, 8000.0}; // {1200.0, 8000.0};
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static const double afSqTones[2] = {1200.0, 8000.0}; // {1200.0, 8000.0};
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MESSAGE_CLASS_DEFINITION(NFMDemod::MsgConfigureNFMDemod, Message)
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MESSAGE_CLASS_DEFINITION(NFMDemod::MsgConfigureNFMDemod, Message)
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@ -34,7 +34,7 @@ AFSquelch::AFSquelch() :
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{
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{
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m_k = new double[m_nTones];
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m_k = new double[m_nTones];
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m_coef = new double[m_nTones];
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m_coef = new double[m_nTones];
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m_toneSet = new Real[m_nTones];
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m_toneSet = new double[m_nTones];
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m_u0 = new double[m_nTones];
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m_u0 = new double[m_nTones];
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m_u1 = new double[m_nTones];
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m_u1 = new double[m_nTones];
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m_power = new double[m_nTones];
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m_power = new double[m_nTones];
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@ -53,7 +53,7 @@ AFSquelch::AFSquelch() :
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}
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}
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}
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}
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AFSquelch::AFSquelch(unsigned int nbTones, const Real *tones) :
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AFSquelch::AFSquelch(unsigned int nbTones, const double *tones) :
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m_N(0),
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m_N(0),
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m_nbAvg(128),
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m_nbAvg(128),
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m_sampleRate(0),
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m_sampleRate(0),
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@ -70,7 +70,7 @@ AFSquelch::AFSquelch(unsigned int nbTones, const Real *tones) :
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{
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{
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m_k = new double[m_nTones];
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m_k = new double[m_nTones];
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m_coef = new double[m_nTones];
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m_coef = new double[m_nTones];
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m_toneSet = new Real[m_nTones];
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m_toneSet = new double[m_nTones];
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m_u0 = new double[m_nTones];
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m_u0 = new double[m_nTones];
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m_u1 = new double[m_nTones];
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m_u1 = new double[m_nTones];
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m_power = new double[m_nTones];
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m_power = new double[m_nTones];
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@ -134,7 +134,7 @@ void AFSquelch::setCoefficients(int N, unsigned int nbAvg, int _samplerate, int
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// Analyze an input signal
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// Analyze an input signal
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bool AFSquelch::analyze(Real sample)
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bool AFSquelch::analyze(double sample)
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{
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{
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feedback(sample); // Goertzel feedback
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feedback(sample); // Goertzel feedback
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@ -162,7 +162,7 @@ bool AFSquelch::analyze(Real sample)
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}
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}
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void AFSquelch::feedback(Real in)
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void AFSquelch::feedback(double in)
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{
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{
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double t;
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double t;
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@ -29,7 +29,7 @@ public:
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AFSquelch();
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AFSquelch();
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// allows user defined tone pair
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// allows user defined tone pair
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AFSquelch(unsigned int nbTones,
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AFSquelch(unsigned int nbTones,
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const Real *tones);
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const double *tones);
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virtual ~AFSquelch();
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virtual ~AFSquelch();
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// setup the basic parameters and coefficients
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// setup the basic parameters and coefficients
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@ -45,11 +45,11 @@ public:
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// analyze a sample set and optionally filter
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// analyze a sample set and optionally filter
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// the tone frequencies.
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// the tone frequencies.
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bool analyze(Real sample); // input signal sample
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bool analyze(double sample); // input signal sample
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bool evaluate(); // evaluate result
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bool evaluate(); // evaluate result
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// get the tone set
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// get the tone set
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const Real *getToneSet() const
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const double *getToneSet() const
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{
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{
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return m_toneSet;
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return m_toneSet;
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}
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}
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@ -61,7 +61,7 @@ public:
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void reset(); // reset the analysis algorithm
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void reset(); // reset the analysis algorithm
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protected:
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protected:
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void feedback(Real sample);
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void feedback(double sample);
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void feedForward();
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void feedForward();
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private:
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private:
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@ -80,7 +80,7 @@ private:
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double m_threshold;
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double m_threshold;
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double *m_k;
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double *m_k;
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double *m_coef;
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double *m_coef;
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Real *m_toneSet;
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double *m_toneSet;
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double *m_u0;
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double *m_u0;
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double *m_u1;
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double *m_u1;
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double *m_power;
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double *m_power;
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