DSD demod: added mention of DV serial support in the Readme

This commit is contained in:
f4exb 2016-05-08 11:10:52 +02:00
parent 0cc8bc3c89
commit ea4dbc550a
1 changed files with 5 additions and 1 deletions

View File

@ -126,7 +126,11 @@ This is the `demoddsd` plugin. At present it can be used to decode the following
It is based on the [DSDcc](https://github.com/f4exb/dsdcc) C++ library which is a rewrite of the original [DSD](https://github.com/szechyjs/dsd) program. So you will need to have DSDcc installed in your system. Please follow instructions in [DSDcc readme](https://github.com/f4exb/dsdcc/blob/master/Readme.md) to build and install DSDcc. If you install it in a custom location say `/opt/install/dsdcc` you will need to add these defines to the cmake command: `-DLIBDSDCC_INCLUDE_DIR=/opt/install/dsdcc/include/dsdcc -DLIBDSDCC_LIBRARIES=/opt/install/dsdcc/lib/libdsdcc.so`
Please note that it also needs [mbelib](https://github.com/szechyjs/mbelib) and that mbelib comes with some copyright issues (see next). If you have mbelib installed in a custom location, say `/opt/install/mbelib` you will need to add these defines to the cmake command: `-DLIBMBE_INCLUDE_DIR=/opt/install/mbelib/include -DLIBMBE_LIBRARY=/opt/install/mbelib/lib/libmbe.so`
If you have one or more serial devices interfacing the AMBE3000 chip in packet mode you can use them to decode AMBE voice frames. For that purpose you will need to compile with [SerialDV](https://github.com/f4exb/serialDV) support. Please refer to this project Readme.md to compile and install SerialDV. If you install it in a custom location say `/opt/install/serialdv` you will need to add these defines to the cmake command: `-DLIBSERIALDV_INCLUDE_DIR=/opt/install/serialdv/include/serialdv -DLIBSERIALDV_LIBRARY=/opt/install/serialdv/lib/libserialdv.so`
Such serial devices work with a serial interface at 400 kb. While this seems large for a serial interface this limits the throughput and hence the capability of decoding several channels in parallel. The software can enqueue requests over many devices so the more you have the more channels you can decode in parallel. Note also that a channel that does not output voice frames will not require a device for decoding.
Alternatively you can use [mbelib](https://github.com/szechyjs/mbelib) but mbelib comes with some copyright issues (see next). If you have mbelib installed in a custom location, say `/opt/install/mbelib` you will need to add these defines to the cmake command: `-DLIBMBE_INCLUDE_DIR=/opt/install/mbelib/include -DLIBMBE_LIBRARY=/opt/install/mbelib/lib/libmbe.so`
While DSDcc is intended to be patent-free, `mbelib` that it uses describes functions that may be covered by one or more U.S. patents owned by DVSI Inc. The source code itself should not be infringing as it merely describes possible methods of implementation. Compiling or using `mbelib` may infringe on patents rights in your jurisdiction and/or require licensing. It is unknown if DVSI will sell licenses for software that uses `mbelib`.