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DSD demod: changed squelch 0.1 dB steps to 1 dB steps
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67de0d9c57
commit
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@ -236,8 +236,8 @@ void DSDDemodGUI::on_squelchGate_valueChanged(int value)
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void DSDDemodGUI::on_squelch_valueChanged(int value)
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void DSDDemodGUI::on_squelch_valueChanged(int value)
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{
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{
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ui->squelchText->setText(QString("%1").arg(value / 10.0, 0, 'f', 1));
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ui->squelchText->setText(QString("%1").arg(value / 1.0, 0, 'f', 0));
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m_settings.m_squelch = value / 10.0;
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m_settings.m_squelch = value;
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applySettings();
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applySettings();
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}
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}
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@ -413,8 +413,8 @@ void DSDDemodGUI::displaySettings()
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ui->fmDeviation->setValue(m_settings.m_fmDeviation / 100.0);
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ui->fmDeviation->setValue(m_settings.m_fmDeviation / 100.0);
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ui->fmDeviationText->setText(QString("%1%2k").arg(QChar(0xB1, 0x00)).arg(ui->fmDeviation->value() / 10.0, 0, 'f', 1));
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ui->fmDeviationText->setText(QString("%1%2k").arg(QChar(0xB1, 0x00)).arg(ui->fmDeviation->value() / 10.0, 0, 'f', 1));
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ui->squelch->setValue(m_settings.m_squelch * 10.0);
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ui->squelch->setValue(m_settings.m_squelch);
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ui->squelchText->setText(QString("%1").arg(ui->squelch->value() / 10.0, 0, 'f', 1));
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ui->squelchText->setText(QString("%1").arg(ui->squelch->value() / 1.0, 0, 'f', 0));
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ui->squelchGate->setValue(m_settings.m_squelchGate);
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ui->squelchGate->setValue(m_settings.m_squelchGate);
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ui->squelchGateText->setText(QString("%1").arg(ui->squelchGate->value() * 10.0, 0, 'f', 0));
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ui->squelchGateText->setText(QString("%1").arg(ui->squelchGate->value() * 10.0, 0, 'f', 0));
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@ -399,7 +399,7 @@
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<string>Squelch threshold (dB)</string>
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<string>Squelch threshold (dB)</string>
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</property>
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</property>
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<property name="minimum">
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<property name="minimum">
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<number>-1000</number>
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<number>-100</number>
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</property>
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</property>
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<property name="maximum">
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<property name="maximum">
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<number>0</number>
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<number>0</number>
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@ -411,7 +411,7 @@
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<number>1</number>
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<number>1</number>
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</property>
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</property>
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<property name="value">
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<property name="value">
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<number>-150</number>
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<number>-40</number>
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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@ -419,21 +419,15 @@
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<widget class="QLabel" name="squelchText">
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<widget class="QLabel" name="squelchText">
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<property name="minimumSize">
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<property name="minimumSize">
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<size>
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<size>
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<width>0</width>
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<width>30</width>
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<height>0</height>
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<height>0</height>
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</size>
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</size>
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</property>
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</property>
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<property name="maximumSize">
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<size>
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<width>40</width>
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<height>16777215</height>
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</size>
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</property>
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<property name="toolTip">
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<property name="toolTip">
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<string>Squelch threshold (dB)</string>
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<string>Squelch threshold (dB)</string>
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</property>
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</property>
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<property name="text">
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<property name="text">
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<string>-15.0</string>
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<string>-100</string>
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</property>
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</property>
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<property name="alignment">
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<property name="alignment">
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<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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@ -27,7 +27,7 @@
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const PluginDescriptor DSDDemodPlugin::m_pluginDescriptor = {
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const PluginDescriptor DSDDemodPlugin::m_pluginDescriptor = {
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QString("DSD Demodulator"),
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QString("DSD Demodulator"),
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QString("4.1.0"),
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QString("4.2.4"),
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QString("(c) Edouard Griffiths, F4EXB"),
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QString("(c) Edouard Griffiths, F4EXB"),
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QString("https://github.com/f4exb/sdrangel"),
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QString("https://github.com/f4exb/sdrangel"),
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true,
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true,
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@ -61,7 +61,7 @@ QByteArray DSDDemodSettings::serialize() const
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s.writeS32(2, m_rfBandwidth/100.0);
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s.writeS32(2, m_rfBandwidth/100.0);
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s.writeS32(3, m_demodGain*100.0);
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s.writeS32(3, m_demodGain*100.0);
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s.writeS32(4, m_fmDeviation/100.0);
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s.writeS32(4, m_fmDeviation/100.0);
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s.writeS32(5, m_squelch*10.0);
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s.writeS32(5, m_squelch);
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s.writeU32(7, m_rgbColor);
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s.writeU32(7, m_rgbColor);
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s.writeS32(8, m_squelchGate);
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s.writeS32(8, m_squelchGate);
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s.writeS32(9, m_volume*10.0);
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s.writeS32(9, m_volume*10.0);
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@ -120,8 +120,8 @@ bool DSDDemodSettings::deserialize(const QByteArray& data)
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m_demodGain = tmp / 100.0;
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m_demodGain = tmp / 100.0;
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d.readS32(4, &tmp, 50);
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d.readS32(4, &tmp, 50);
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m_fmDeviation = tmp * 100.0;
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m_fmDeviation = tmp * 100.0;
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d.readS32(5, &tmp, -400);
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d.readS32(5, &tmp, -40);
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m_squelch = tmp / 10.0;
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m_squelch = tmp < -100 ? tmp / 10.0 : tmp;
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d.readU32(7, &m_rgbColor);
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d.readU32(7, &m_rgbColor);
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d.readS32(8, &m_squelchGate, 5);
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d.readS32(8, &m_squelchGate, 5);
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d.readS32(9, &tmp, 20);
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d.readS32(9, &tmp, 20);
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