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Server: pass plugins subdirectory to the PluginManager::loadPlugins method
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@@ -42,7 +42,7 @@ public:
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~PluginManager();
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PluginAPI *getPluginAPI() { return &m_pluginAPI; }
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void loadPlugins();
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void loadPlugins(const QString& pluginsSubDir);
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const Plugins& getPlugins() const { return m_plugins; }
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// Callbacks from the plugins
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@@ -112,7 +112,7 @@ private:
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static const QString m_fileSinkHardwareID; //!< FileSource source hardware ID
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static const QString m_fileSinkDeviceTypeID; //!< FileSink sink plugin ID
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void loadPlugins(const QDir& dir);
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void loadPluginsDir(const QDir& dir);
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};
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static inline bool operator<(const PluginManager::Plugin& a, const PluginManager::Plugin& b)
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