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UDP source plugin: optimize squelch gate and release times for SSB
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commit
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@ -37,7 +37,8 @@ UDPSrc::UDPSrc(MessageQueue* uiMessageQueue, UDPSrcGUI* udpSrcGUI, BasebandSampl
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m_squelchOpen(false),
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m_squelchOpenCount(0),
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m_squelchCloseCount(0),
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m_squelchThreshold(4800),
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m_squelchGate(4800),
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m_squelchRelease(4800),
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m_agc(9600, m_agcTarget, 1e-6),
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m_settingsMutex(QMutex::Recursive)
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{
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@ -448,11 +449,23 @@ void UDPSrc::apply(bool force)
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m_interpolator.create(16, m_config.m_inputSampleRate, m_config.m_rfBandwidth / 2.0);
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m_sampleDistanceRemain = m_config.m_inputSampleRate / m_config.m_outputSampleRate;
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m_squelchThreshold = m_config.m_outputSampleRate * m_config.m_squelchGate;
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if ((m_config.m_sampleFormat == FormatLSB) ||
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(m_config.m_sampleFormat == FormatLSBMono) ||
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(m_config.m_sampleFormat == FormatUSB) ||
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(m_config.m_sampleFormat == FormatUSBMono))
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{
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m_squelchGate = m_config.m_outputSampleRate * 0.05;
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}
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else
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{
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m_squelchGate = m_config.m_outputSampleRate * m_config.m_squelchGate;
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}
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m_squelchRelease = m_config.m_outputSampleRate * m_config.m_squelchGate;
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initSquelch(m_squelchOpen);
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m_agc.resize(m_config.m_outputSampleRate * 0.2, m_agcTarget); // Fixed 200 ms
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m_agc.setStepDownDelay( m_config.m_outputSampleRate * (m_config.m_squelchGate == 0 ? 0.01 : m_config.m_squelchGate));
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m_agc.setGate(m_config.m_outputSampleRate * 0.02);
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m_agc.setGate(m_config.m_outputSampleRate * 0.05);
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m_bandpass.create(301, m_config.m_outputSampleRate, 300.0, m_config.m_rfBandwidth / 2.0f);
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@ -476,10 +489,21 @@ void UDPSrc::apply(bool force)
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if ((m_config.m_squelchGate != m_running.m_squelchGate) || force)
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{
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m_squelchThreshold = m_config.m_outputSampleRate * m_config.m_squelchGate;
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if ((m_config.m_sampleFormat == FormatLSB) ||
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(m_config.m_sampleFormat == FormatLSBMono) ||
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(m_config.m_sampleFormat == FormatUSB) ||
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(m_config.m_sampleFormat == FormatUSBMono))
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{
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m_squelchGate = m_config.m_outputSampleRate * 0.05;
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}
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else
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{
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m_squelchGate = m_config.m_outputSampleRate * m_config.m_squelchGate;
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}
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m_squelchRelease = m_config.m_outputSampleRate * m_config.m_squelchGate;
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initSquelch(m_squelchOpen);
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m_agc.setStepDownDelay(m_config.m_outputSampleRate * (m_config.m_squelchGate == 0 ? 0.01 : m_config.m_squelchGate)); // same delay for up and down
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m_agc.setGate(m_config.m_outputSampleRate * 0.02);
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}
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if ((m_config.m_squelch != m_running.m_squelch) || force)
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@ -340,7 +340,8 @@ protected:
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bool m_squelchOpen;
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int m_squelchOpenCount;
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int m_squelchCloseCount;
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int m_squelchThreshold; //!< number of samples computed from given gate
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int m_squelchGate; //!< number of samples computed from given gate
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int m_squelchRelease;
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MagAGC m_agc;
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Bandpass<double> m_bandpass;
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@ -353,26 +354,26 @@ protected:
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{
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if ((!m_running.m_squelchEnabled) || (value > m_running.m_squelch))
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{
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if (m_squelchThreshold == 0)
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if (m_squelchGate == 0)
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{
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m_squelchOpen = true;
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}
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else
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{
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if (m_squelchOpenCount < m_squelchThreshold)
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if (m_squelchOpenCount < m_squelchGate)
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{
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m_squelchOpenCount++;
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}
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else
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{
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m_squelchCloseCount = m_squelchThreshold;
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m_squelchCloseCount = m_squelchRelease;
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m_squelchOpen = true;
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}
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}
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}
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else
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{
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if (m_squelchThreshold == 0)
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if (m_squelchGate == 0)
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{
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m_squelchOpen = false;
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}
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@ -396,8 +397,8 @@ protected:
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if (open)
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{
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m_squelchOpen = true;
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m_squelchOpenCount = m_squelchThreshold;
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m_squelchCloseCount = m_squelchThreshold;
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m_squelchOpenCount = m_squelchGate;
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m_squelchCloseCount = m_squelchRelease;
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}
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else
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{
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@ -641,7 +641,7 @@
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<string>Squelch gate (ms)</string>
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</property>
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<property name="maximum">
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<number>50</number>
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<number>90</number>
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</property>
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<property name="pageStep">
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<number>1</number>
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