mirror of
https://github.com/f4exb/sdrangel.git
synced 2024-11-22 16:08:39 -05:00
New scope: serializer and deserializer for first line of UI
This commit is contained in:
parent
daa2619bb3
commit
f5aff6b34f
@ -176,6 +176,10 @@ public:
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}
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}
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const TriggerData& getTriggerData(uint32_t triggerIndex) const { return m_triggerConditions[triggerIndex].m_triggerData; }
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const std::vector<TraceData>& getTracesData() const { return m_traces.m_tracesData; }
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uint32_t getNbTriggers() const { return m_triggerConditions.size(); }
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virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end, bool positiveOnly);
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virtual void start();
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virtual void stop();
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@ -71,6 +71,7 @@ public:
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//void incrementTraceCounter() { m_traceCounter++; }
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bool getDataChanged() const { return m_dataChanged; }
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DisplayMode getDisplayMode() const { return m_displayMode; }
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signals:
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void sampleRateChanged(int);
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@ -139,14 +139,57 @@ void GLScopeNGGUI::resetToDefaults()
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QByteArray GLScopeNGGUI::serialize() const
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{
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// TODO
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SimpleSerializer s(1);
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// first row
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s.writeS32(1, (int) m_glScope->getDisplayMode());
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s.writeS32(2, ui->traceIntensity->value());
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s.writeS32(3, ui->gridIntensity->value());
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s.writeS32(4, ui->time->value());
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s.writeS32(5, ui->timeOfs->value());
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s.writeS32(6, ui->traceLen->value());
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// second row - by trace
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const std::vector<ScopeVisNG::TraceData>& tracesData = m_scopeVis->getTracesData();
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std::vector<ScopeVisNG::TraceData>::const_iterator traceDataIt = tracesData.begin();
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s.writeU32(10, (uint32_t) tracesData.size());
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int i = 0;
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for (; traceDataIt != tracesData.end(); ++traceDataIt, i++)
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{
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s.writeS32(20 + 16*i, (int) traceDataIt->m_projectionType);
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s.writeU32(21 + 16*i, traceDataIt->m_ampIndex);
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s.writeS32(22 + 16*i, traceDataIt->m_ofsCoarse);
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s.writeS32(23 + 16*i, traceDataIt->m_ofsFine);
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s.writeS32(24 + 16*i, traceDataIt->m_traceDelayCoarse);
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s.writeS32(25 + 16*i, traceDataIt->m_traceDelayFine);
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s.writeFloat(26 + 16*i, traceDataIt->m_traceColorR);
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s.writeFloat(27 + 16*i, traceDataIt->m_traceColorG);
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s.writeFloat(28 + 16*i, traceDataIt->m_traceColorB);
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}
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// third row - by trigger
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s.writeU32(200, (uint32_t) m_scopeVis->getNbTriggers());
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s.writeS32(201, ui->trigPre->value());
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for (int i = 0; i < m_scopeVis->getNbTriggers(); i++)
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{
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const ScopeVisNG::TriggerData& triggerData = m_scopeVis->getTriggerData(i);
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s.writeS32(210 + 16*i, (int) triggerData.m_projectionType);
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s.writeBool(211 + 16*i, triggerData.m_triggerPositiveEdge);
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s.writeBool(212 + 16*i, triggerData.m_triggerBothEdges);
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s.writeBool(213 + 16*i, triggerData.m_triggerLevelCoarse);
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s.writeBool(214 + 16*i, triggerData.m_triggerLevelFine);
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s.writeBool(215 + 16*i, triggerData.m_triggerDelayCoarse);
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s.writeBool(216 + 16*i, triggerData.m_triggerDelayFine);
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}
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return s.final();
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}
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bool GLScopeNGGUI::deserialize(const QByteArray& data)
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{
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// TODO
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qDebug("GLScopeNGGUI::deserialize");
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SimpleDeserializer d(data);
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if(!d.isValid()) {
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@ -154,9 +197,55 @@ bool GLScopeNGGUI::deserialize(const QByteArray& data)
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return false;
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}
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if(d.getVersion() == 1) {
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if(d.getVersion() == 1)
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{
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MainUIBlocker mainUIBlocker(ui);
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int intValue;
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d.readS32(1, &intValue, (int) GLScopeNG::DisplayX);
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m_glScope->setDisplayMode((GLScopeNG::DisplayMode) intValue);
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ui->onlyX->setChecked(false);
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ui->onlyY->setChecked(false);
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ui->horizontalXY->setChecked(false);
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ui->verticalXY->setChecked(false);
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ui->polar->setChecked(false);
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switch (m_glScope->getDisplayMode())
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{
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case GLScopeNG::DisplayY:
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ui->onlyY->setChecked(true);
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break;
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case GLScopeNG::DisplayXYH:
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ui->horizontalXY->setChecked(true);
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break;
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case GLScopeNG::DisplayXYV:
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ui->verticalXY->setChecked(true);
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break;
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case GLScopeNG::DisplayPol:
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ui->polar->setChecked(true);
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break;
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case GLScopeNG::DisplayX:
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default:
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ui->onlyX->setChecked(true);
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break;
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}
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d.readS32(2, &intValue, 50);
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ui->traceIntensity->setValue(intValue);
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d.readS32(3, &intValue, 10);
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ui->gridIntensity->setValue(intValue);
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d.readS32(4, &intValue, 1);
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ui->time->setValue(intValue);
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d.readS32(5, &intValue, 0);
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ui->timeOfs->setValue(intValue);
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d.readS32(6, &intValue, 1);
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ui->traceLen->setValue(intValue);
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return true;
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} else {
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}
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else
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{
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resetToDefaults();
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return false;
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}
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@ -851,15 +940,7 @@ void GLScopeNGGUI::fillTriggerData(ScopeVisNG::TriggerData& triggerData)
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void GLScopeNGGUI::setTraceUI(ScopeVisNG::TraceData& traceData)
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{
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bool oldStateTraceMode = ui->traceMode->blockSignals(true);
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bool oldStateAmp = ui->amp->blockSignals(true);
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bool oldStateOfsCoarse = ui->ofsCoarse->blockSignals(true);
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bool oldStateOfsFine = ui->ofsFine->blockSignals(true);
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bool oldStateTraceDelayCoarse = ui->traceDelayCoarse->blockSignals(true);
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bool oldStateTraceDelayFine = ui->traceDelayFine->blockSignals(true);
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bool oldStateZSelect = ui->zSelect->blockSignals(true);
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bool oldStateZTraceMode = ui->zTraceMode->blockSignals(true);
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bool oldStateTraceColor = ui->traceColor->blockSignals(true);
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TraceUIBlocker traceUIBlocker(ui);
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ui->traceMode->setCurrentIndex((int) traceData.m_projectionType);
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ui->amp->setValue(traceData.m_ampIndex);
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@ -877,29 +958,11 @@ void GLScopeNGGUI::setTraceUI(ScopeVisNG::TraceData& traceData)
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int r, g, b, a;
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m_focusedTraceColor.getRgb(&r, &g, &b, &a);
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ui->traceColor->setStyleSheet(tr("QLabel { background-color : rgb(%1,%2,%3); }").arg(r).arg(g).arg(b));
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ui->traceMode->blockSignals(oldStateTraceMode);
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ui->amp->blockSignals(oldStateAmp);
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ui->ofsCoarse->blockSignals(oldStateOfsCoarse);
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ui->ofsFine->blockSignals(oldStateOfsFine);
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ui->traceDelayCoarse->blockSignals(oldStateTraceDelayCoarse);
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ui->traceDelayFine->blockSignals(oldStateTraceDelayFine);
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ui->zSelect->blockSignals(oldStateZSelect);
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ui->zTraceMode->blockSignals(oldStateZTraceMode);
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ui->traceColor->blockSignals(oldStateTraceColor);
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}
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void GLScopeNGGUI::setTriggerUI(ScopeVisNG::TriggerData& triggerData)
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{
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bool oldStateTrigMode = ui->trigMode->blockSignals(true);
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bool oldStateTrigCount = ui->trigCount->blockSignals(true);
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bool oldStateTrigPos = ui->trigPos->blockSignals(true);
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bool oldStateTrigNeg = ui->trigNeg->blockSignals(true);
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bool oldStateTrigBoth = ui->trigBoth->blockSignals(true);
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bool oldStateTrigLevelCoarse = ui->trigLevelCoarse->blockSignals(true);
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bool oldStateTrigLevelFine = ui->trigLevelFine->blockSignals(true);
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bool oldStateTrigDelayCoarse = ui->trigDelayCoarse->blockSignals(true);
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bool oldStateTrigDelayFine = ui->trigDelayFine->blockSignals(true);
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TrigUIBlocker trigUIBlocker(ui);
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ui->trigMode->setCurrentIndex((int) triggerData.m_projectionType);
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ui->trigCount->setValue(triggerData.m_triggerRepeat);
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@ -944,16 +1007,6 @@ void GLScopeNGGUI::setTriggerUI(ScopeVisNG::TriggerData& triggerData)
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int r, g, b, a;
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m_focusedTriggerColor.getRgb(&r, &g, &b, &a);
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ui->trigColor->setStyleSheet(tr("QLabel { background-color : rgb(%1,%2,%3); }").arg(r).arg(g).arg(b));
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ui->trigMode->blockSignals(oldStateTrigMode);
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ui->trigCount->blockSignals(oldStateTrigCount);
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ui->trigPos->blockSignals(oldStateTrigPos);
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ui->trigNeg->blockSignals(oldStateTrigNeg);
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ui->trigBoth->blockSignals(oldStateTrigBoth);
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ui->trigLevelCoarse->blockSignals(oldStateTrigLevelCoarse);
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ui->trigLevelFine->blockSignals(oldStateTrigLevelFine);
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ui->trigDelayCoarse->blockSignals(oldStateTrigDelayCoarse);
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ui->trigDelayFine->blockSignals(oldStateTrigDelayFine);
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}
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void GLScopeNGGUI::applySettings()
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@ -964,3 +1017,98 @@ bool GLScopeNGGUI::handleMessage(Message* message)
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{
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return false;
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}
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GLScopeNGGUI::TrigUIBlocker::TrigUIBlocker(Ui::GLScopeNGGUI *ui) :
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m_ui(ui)
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{
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m_oldStateTrigMode = ui->trigMode->blockSignals(true);
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m_oldStateTrigCount = ui->trigCount->blockSignals(true);
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m_oldStateTrigPos = ui->trigPos->blockSignals(true);
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m_oldStateTrigNeg = ui->trigNeg->blockSignals(true);
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m_oldStateTrigBoth = ui->trigBoth->blockSignals(true);
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m_oldStateTrigLevelCoarse = ui->trigLevelCoarse->blockSignals(true);
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m_oldStateTrigLevelFine = ui->trigLevelFine->blockSignals(true);
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m_oldStateTrigDelayCoarse = ui->trigDelayCoarse->blockSignals(true);
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m_oldStateTrigDelayFine = ui->trigDelayFine->blockSignals(true);
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}
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GLScopeNGGUI::TrigUIBlocker::~TrigUIBlocker()
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{
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unBlock();
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}
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void GLScopeNGGUI::TrigUIBlocker::unBlock()
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{
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m_ui->trigMode->blockSignals(m_oldStateTrigMode);
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m_ui->trigCount->blockSignals(m_oldStateTrigCount);
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m_ui->trigPos->blockSignals(m_oldStateTrigPos);
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m_ui->trigNeg->blockSignals(m_oldStateTrigNeg);
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m_ui->trigBoth->blockSignals(m_oldStateTrigBoth);
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m_ui->trigLevelCoarse->blockSignals(m_oldStateTrigLevelCoarse);
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m_ui->trigLevelFine->blockSignals(m_oldStateTrigLevelFine);
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m_ui->trigDelayCoarse->blockSignals(m_oldStateTrigDelayCoarse);
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m_ui->trigDelayFine->blockSignals(m_oldStateTrigDelayFine);
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}
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GLScopeNGGUI::TraceUIBlocker::TraceUIBlocker(Ui::GLScopeNGGUI* ui) :
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m_ui(ui)
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{
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m_oldStateTraceMode = m_ui->traceMode->blockSignals(true);
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m_oldStateAmp = m_ui->amp->blockSignals(true);
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m_oldStateOfsCoarse = m_ui->ofsCoarse->blockSignals(true);
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m_oldStateOfsFine = m_ui->ofsFine->blockSignals(true);
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m_oldStateTraceDelayCoarse = m_ui->traceDelayCoarse->blockSignals(true);
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m_oldStateTraceDelayFine = m_ui->traceDelayFine->blockSignals(true);
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m_oldStateZSelect = m_ui->zSelect->blockSignals(true);
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m_oldStateZTraceMode = m_ui->zTraceMode->blockSignals(true);
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m_oldStateTraceColor = m_ui->traceColor->blockSignals(true);
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}
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GLScopeNGGUI::TraceUIBlocker::~TraceUIBlocker()
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{
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unBlock();
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}
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void GLScopeNGGUI::TraceUIBlocker::unBlock()
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{
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m_ui->traceMode->blockSignals(m_oldStateTraceMode);
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m_ui->amp->blockSignals(m_oldStateAmp);
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m_ui->ofsCoarse->blockSignals(m_oldStateOfsCoarse);
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m_ui->ofsFine->blockSignals(m_oldStateOfsFine);
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m_ui->traceDelayCoarse->blockSignals(m_oldStateTraceDelayCoarse);
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m_ui->traceDelayFine->blockSignals(m_oldStateTraceDelayFine);
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m_ui->zSelect->blockSignals(m_oldStateZSelect);
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m_ui->zTraceMode->blockSignals(m_oldStateZTraceMode);
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m_ui->traceColor->blockSignals(m_oldStateTraceColor);
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}
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GLScopeNGGUI::MainUIBlocker::MainUIBlocker(Ui::GLScopeNGGUI* ui) :
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m_ui(ui)
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{
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m_oldStateOnlyX = m_ui->onlyX->blockSignals(true);
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m_oldStateOnlyY = m_ui->onlyY->blockSignals(true);
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m_oldStateHorizontalXY = m_ui->horizontalXY->blockSignals(true);
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m_oldStateVerticalXY = m_ui->verticalXY->blockSignals(true);
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m_oldStatePolar = m_ui->polar->blockSignals(true);
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// m_oldStateTime = m_ui->time->blockSignals(true);
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// m_oldStateTimeOfs = m_ui->timeOfs->blockSignals(true);
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// m_oldStateTraceLen = m_ui->traceLen->blockSignals(true);
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}
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GLScopeNGGUI::MainUIBlocker::~MainUIBlocker()
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{
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unBlock();
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}
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void GLScopeNGGUI::MainUIBlocker::unBlock()
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{
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m_ui->onlyX->blockSignals(m_oldStateOnlyX);
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m_ui->onlyY->blockSignals(m_oldStateOnlyY);
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m_ui->horizontalXY->blockSignals(m_oldStateHorizontalXY);
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m_ui->verticalXY->blockSignals(m_oldStateVerticalXY);
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m_ui->polar->blockSignals(m_oldStatePolar);
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// m_ui->time->blockSignals(m_oldStateTime);
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// m_ui->timeOfs->blockSignals(m_oldStateTimeOfs);
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// m_ui->traceLen->blockSignals(m_oldStateTraceLen);
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}
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@ -50,6 +50,68 @@ public:
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bool handleMessage(Message* message);
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private:
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class TrigUIBlocker
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{
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public:
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TrigUIBlocker(Ui::GLScopeNGGUI *ui);
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~TrigUIBlocker();
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void unBlock();
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private:
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Ui::GLScopeNGGUI *m_ui;
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bool m_oldStateTrigMode;
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bool m_oldStateTrigCount;
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bool m_oldStateTrigPos;
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bool m_oldStateTrigNeg;
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bool m_oldStateTrigBoth;
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bool m_oldStateTrigLevelCoarse;
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bool m_oldStateTrigLevelFine;
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bool m_oldStateTrigDelayCoarse;
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bool m_oldStateTrigDelayFine;
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};
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class TraceUIBlocker
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{
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public:
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TraceUIBlocker(Ui::GLScopeNGGUI *ui);
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~TraceUIBlocker();
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void unBlock();
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private:
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Ui::GLScopeNGGUI *m_ui;
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bool m_oldStateTraceMode;
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bool m_oldStateAmp;
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bool m_oldStateOfsCoarse;
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bool m_oldStateOfsFine;
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bool m_oldStateTraceDelayCoarse;
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bool m_oldStateTraceDelayFine;
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bool m_oldStateZSelect;
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bool m_oldStateZTraceMode;
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bool m_oldStateTraceColor;
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};
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class MainUIBlocker
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{
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public:
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MainUIBlocker(Ui::GLScopeNGGUI *ui);
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~MainUIBlocker();
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void unBlock();
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private:
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Ui::GLScopeNGGUI *m_ui;
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bool m_oldStateOnlyX;
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bool m_oldStateOnlyY;
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bool m_oldStateHorizontalXY;
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bool m_oldStateVerticalXY;
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bool m_oldStatePolar;
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// bool m_oldStateTime;
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// bool m_oldStateTimeOfs;
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// bool m_oldStateTraceLen;
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};
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Ui::GLScopeNGGUI* ui;
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MessageQueue* m_messageQueue;
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