diff --git a/plugins/feature/gs232controller/inputcontroller.cpp b/plugins/feature/gs232controller/inputcontroller.cpp
index d9b8cf891..4e60d6014 100644
--- a/plugins/feature/gs232controller/inputcontroller.cpp
+++ b/plugins/feature/gs232controller/inputcontroller.cpp
@@ -15,6 +15,8 @@
// along with this program. If not, see . //
///////////////////////////////////////////////////////////////////////////////////
+#include
+
#ifdef QT_GAMEPAD_FOUND
#include
#include "gamepadinputcontroller.h"
@@ -25,7 +27,7 @@
double InputController::getAxisCalibratedValue(int axis, InputControllerSettings *settings, bool highSensitvity)
{
double value = getAxisValue(axis);
- double absValue = abs(value);
+ double absValue = std::abs(value);
double l = settings->m_deadzone[axis] / 100.0;
if (absValue < l) {
// Set to 0 if in deadzone