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Merge pull request #1501 from srcejon/fix_1499
3D spectrum: Allow = as well as + to be used for zoom.
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commit
fc2e5f5821
@ -2194,7 +2194,7 @@ void GLSpectrumView::measurePeaks()
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}
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}
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}
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}
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delete spectrum;
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delete[] spectrum;
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}
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}
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// Calculate and display channel power
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// Calculate and display channel power
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@ -4893,6 +4893,7 @@ bool GLSpectrumView::eventFilter(QObject *object, QEvent *event)
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m_glShaderSpectrogram.rotateZ(-5.0f);
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m_glShaderSpectrogram.rotateZ(-5.0f);
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}
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}
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break;
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break;
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case Qt::Key_Equal: // So you don't need to press shift
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case Qt::Key_Plus:
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case Qt::Key_Plus:
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if (keyEvent->modifiers() & Qt::ControlModifier) {
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if (keyEvent->modifiers() & Qt::ControlModifier) {
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m_glShaderSpectrogram.userScaleZ(1.1f);
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m_glShaderSpectrogram.userScaleZ(1.1f);
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