DreamNik
e8e247c93f
Fix PR comments
2024-10-30 20:07:09 +01:00
DreamNik
b7a5258061
Fix compilation for Android with Qt6
2024-10-30 18:43:15 +01:00
Daniele Forsi
4241f01376
Fix typos in cpp files
2024-07-10 23:06:38 +02:00
Daniele Forsi
08c0668dcb
Fix memleaks found with AddressSanitizer/LeakSanitizer
...
Found with:
ASAN_OPTIONS="detect_odr_violation=1,strip_path_prefix=$(pwd)/" build/sdrangel
Fixes:
Indirect leak of 16 byte(s) in 1 object(s) allocated from:
#0 0x7faba78f46c8 in operator new(unsigned long) ../../../../src/libsanitizer/asan/asan_new_delete.cpp:95
#1 0x7faba73281e1 in GLShaderSpectrogram::initializeGL(int, int) sdrgui/gui/glshaderspectrogram.cpp:118
#2 0x7faba7369b54 in GLSpectrumView::initializeGL() sdrgui/gui/glspectrumview.cpp:937
#3 0x7faba33c4f45 in QOpenGLWidget::resizeEvent(QResizeEvent*) (/lib/x86_64-linux-gnu/libQt5Widgets.so.5+0x1c4f45) (BuildId: 983eca66d9695a1892aa796da4160d8d6f9b9ac4)
2024-05-19 19:44:45 +02:00
f4exb
b84eea7dc9
Rewriting of copyright notices for sdrgui. Fixes #1893
2023-11-19 13:43:10 +01:00
Jon Beniston
1c9cc7a989
GLSpectrum touchscreen updates
...
Add "show all controls" button, that allows most of the "set once"
controls to be hidden on small screens. Please feel free to make a
better icon! Could also be hidden if !ANDROID, if you don't like it.
Add pinch and pan gestures, for frequency scrolling and zooming in to
spectrum.
Queue frequencies requested by scrolling, so intermediate frequencies
can be omitted, if device is slow to update its frequency.
Support non-integer pixel ratios.
Add popup sliders for dials.
Add DialogPositioner for dialogs.
Add layout to spectrum markers dialog, so that it can be resized, to fit
on smaller screens.
2022-12-20 14:39:39 +00:00
Jon Beniston
7ba8540dd4
Fix shaders so they don't crash when OpenGL 2.0 ES is used
2022-07-21 21:09:41 +01:00
Jon Beniston
08cc6d02f5
Use 2D textures as 1D not supported in Open GL ES on ARM
2022-07-21 19:55:31 +01:00
Jon Beniston
4df26f7140
3D Spectrogram: Use texture height rather than fft size for clamping limit
2022-06-21 10:09:08 +01:00
Jon Beniston
72dfe95a5b
GL_LUMINANCE is deprecate so doesn't work on Mac. Use GL_RED instead.
2022-06-19 21:37:24 +01:00
Jon Beniston
37622db678
Optimise VAO usage
2022-06-19 14:16:45 +01:00
Jon Beniston
74d61855e4
Use VAOs for OpenGL 3 CoreProfile
2022-06-19 11:22:46 +01:00
Jon Beniston
e31880fc66
Use integers for OpenGL version
2022-06-19 00:11:46 +01:00
Jon Beniston
e13e919012
Add OpenGL shaders using OpenGL 3.3 syntax for MacOS which doesn't support version 2 syntax wth 4.2 context
2022-06-18 23:40:25 +01:00
Jon Beniston
c135affb6a
Simply matrix calcs. Fix for clang
2022-06-18 13:07:10 +01:00
Jon Beniston
d441e6d475
Add 3D spectrogram
2022-06-18 12:35:44 +01:00